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35
Adveture game/Adveture game-chatGPT.py
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35
Adveture game/Adveture game-chatGPT.py
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print("Welcome to the Forest Adventure Game!")
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# Start of the game
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print("You find yourself on the edge of a dark forest.")
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print("Can you find your way through without getting lost?")
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print("You see a path to your left and right.")
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choice = input("Do you want to go left or right? (left/right) ")
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# Decision making
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if choice == "left":
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print("You decide to go left and encounter a bear.")
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action = input("Do you want to run or stay? (run/stay) ")
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if action == "run":
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print("You ran as fast as you could and safely made it out of the forest. You win!")
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elif action == "stay":
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print("You stayed calm. The bear sniffed you and walked away. You safely walk out of the forest. You win!")
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else:
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print("You didn't choose a valid action. The bear got confused and left. You safely walk out of the forest. You win by luck!")
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elif choice == "right":
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print("You go right and find a magical pond. A fairy offers you two potions: red and blue.")
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potion = input("Which potion do you choose? (red/blue) ")
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if potion == "red":
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print("You drink the red potion and gain the strength of a bear. You confidently stroll out of the forest. You win!")
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elif potion == "blue":
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print("You drink the blue potion and gain the ability to fly. You fly out of the forest. You win!")
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else:
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print("You didn't choose a potion and the fairy turns you into a frog. Game over.")
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else:
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print("You didn't choose a valid path and got lost in the forest. Game over.")
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print("Thank you for playing the Forest Adventure Game!")
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34
ChatGPT Nubber guessing (2 player).py
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34
ChatGPT Nubber guessing (2 player).py
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import random
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# Generate a random number between 1 and 100
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secret_number = random.randint(1, 100)
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print("Welcome to the Two-Player Number Guessing Game!")
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print("I'm thinking of a number between 1 and 100.")
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player1_name = input("Player 1, enter your name: ")
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player2_name = input("Player 2, enter your name: ")
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# Set the number of attempts
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attempt = 0
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while True:
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attempt += 1
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# Players take turns guessing
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if attempt % 2 != 0:
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print(f"{player1_name}'s turn.")
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else:
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print(f"{player2_name}'s turn.")
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guess = int(input("Make a guess: "))
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if guess < secret_number:
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print("Too low. Try again.")
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elif guess > secret_number:
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print("Too high. Try again.")
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else:
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if attempt % 2 != 0:
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winner = player1_name
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else:
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winner = player2_name
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print(f"Congratulations, {winner}! You have guessed the number correctly. It was {secret_number}.")
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break
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51
ChatGPT Tic Tac Toe.py
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51
ChatGPT Tic Tac Toe.py
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def print_board(board):
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for row in board:
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print("|".join(row))
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print("-" * 5)
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def check_win(board, player):
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win_conditions = [
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[board[0][0], board[0][1], board[0][2]],
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[board[1][0], board[1][1], board[1][2]],
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[board[2][0], board[2][1], board[2][2]],
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[board[0][0], board[1][0], board[2][0]],
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[board[0][1], board[1][1], board[2][1]],
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[board[0][2], board[1][2], board[2][2]],
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[board[0][0], board[1][1], board[2][2]],
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[board[2][0], board[1][1], board[0][2]]
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]
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return [player, player, player] in win_conditions
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def get_player_move(player):
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while True:
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try:
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move = int(input(f"Player {player}, enter your move (1-9): ")) - 1
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if move < 0 or move > 8:
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raise ValueError
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if board[move // 3][move % 3] != " ":
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print("This space is already taken.")
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continue
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return move
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except ValueError:
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print("Invalid input. Please enter a number between 1 and 9.")
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def play_game():
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for turn in range(9):
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player = "X" if turn % 2 == 0 else "O"
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print_board(board)
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move = get_player_move(player)
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board[move // 3][move % 3] = player
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if check_win(board, player):
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print_board(board)
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print(f"Player {player} wins!")
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return
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print_board(board)
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print("It's a tie!")
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# Initialize the game board
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board = [[" " for _ in range(3)] for _ in range(3)]
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# Start the game
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play_game()
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11
Gamertag.py
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11
Gamertag.py
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player_gamertag = input("print please enter you gamer tag")
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awnser = input(f"so your gamer tag is {player_gamertag}? (yes/no) ")
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if awnser == 'yes':
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print("Great, then let's begin")
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elif awnser == 'no':
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print("Oh ok let's try again")
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player_gamertag = input("Please enter your gamer tag: ")
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else:
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print("sorry I only accept yes or no as an awnser")
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13
Newest.py
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13
Newest.py
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import pyxel
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pyxel.init(160, 120)
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def update():
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if pyxel.btnp(pyxel.KEY_Q):
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pyxel.quit()
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def draw():
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pyxel.cls(0)
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pyxel.rect(10, 10, 20, 20, 11)
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pyxel.run(update, draw)
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9
Test/Test 2.py
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9
Test/Test 2.py
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# Ask the user for a number
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number = int(input("Enter a number: "))
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# Multiply the number by 2
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result = number * 2
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# Print the result
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print("The number multiplied by 2 is: " + str(result))
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print(f"The number multiplied by 2 is: {result}")
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Test/Test.py
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10
Test/Test.py
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user_name = input("What is your name? ")
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print("Hello, " + user_name + "!")
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age = int(input("How old are you? "))
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if age >= 13 and age <= 19:
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print("You are a teenager!")
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elif age == 20:
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print("You are 20, not a teenager anymore!")
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else:
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print("You are not a teenager.")
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Test/Try/Try.py
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25
Test/Try/Try.py
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import random
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# The fish is hiding in a randomly chosen pond between 1 and 5
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fish_pond = random.randint(1, 5)
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print("Welcome to FindFish!")
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print("A fish is hiding in one of five ponds, numbered 1 through 5. You have three guesses to find it.")
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# The player has three attempts
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for attempt in range(1, 4):
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guess = int(input("Guess which pond the fish is hiding in (1-5): "))
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if guess < 1 or guess > 5:
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print("Please choose a pond between 1 and 5.")
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elif guess < fish_pond:
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print("Try guessing a higher pond number.")
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elif guess > fish_pond:
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print("Try guessing a lower pond number.")
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else:
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break # This exits the loop if the guess is correct
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if guess == fish_pond:
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print(f"Congratulations! You found the fish in pond {fish_pond} on attempt {attempt}!")
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else:
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print(f"Sorry, you did not find the fish. It was in pond {fish_pond}.")
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Test/Try/Try2.py
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6
Test/Try/Try2.py
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user_grades=input("print what is your grade in math?")
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if user_grades >="90":
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print ("good job")
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elif user_grades <="50":
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print ("work on MATH!")
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1
Test/Try/Try3.py
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1
Test/Try/Try3.py
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input("https://www.youtube.com/watch?v=dQw4w9WgXcQ")
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Tucker/999.py
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32
Tucker/999.py
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import random
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print("Hello welcome to test!")
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Player1 = input("Enter player 1's name:")
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print(f"Hello {Player1}")
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Player2 = input("Now enter player 2's name:")
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print(f"Hello {Player2}")
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number = random.randint(1,100)
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attempt = 0
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while True:
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attempt +=1
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if attempt % 2 != 0:
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print(f"{Player1}'s turn.")
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else:
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print(f"{Player2}'s turn")
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guess = int(input("make a guess:"))
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if guess < number:
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print("Too low. Try again.")
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elif guess > number:
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print("Too high. Try again.")
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else:
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if attempt % 2 != 0:
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winner = Player1
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else:
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winner = Player2
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print(f"congralts {winner} the number was {number}. YOU WIN!!!!")
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break
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26
Tucker/NFL madden 24 selection.py
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26
Tucker/NFL madden 24 selection.py
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from matplotlib import pyplot as plt
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import numpy as np
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# List of NFL 99 overall players in Madden 24 (as an example, names might need updating based on the actual roster)
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players_99 = [
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"Patrick Mahomes",
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"Aaron Donald",
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"Davante Adams",
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"T.J. Watt",
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"Travis Kelce",
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"Jalen Ramsey",
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"Myles Garrett",
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"Tyreek Hill"
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]
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# Generating colors
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colors = plt.cm.rainbow(np.linspace(0, 1, len(players_99)))
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# Creating the pie chart
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fig, ax = plt.subplots()
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ax.pie([1] * len(players_99), labels=players_99, autopct='%1.1f%%', startangle=90, colors=colors)
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ax.axis('equal') # Equal aspect ratio ensures that pie is drawn as a circle.
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# Display the wheel
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plt.title("NFL 99 Overall Players in Madden 24")
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plt.show()
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47
Tucker/Path game.py
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47
Tucker/Path game.py
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print("You are walking down a road. There is a fork in the road one path leads to the entrance of a cave. the other leads to the enterance of a forest.")
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path = input("Which way do you go? (cave/forest)")
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while path != "cave" or path != "forest":
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if path == "forest":
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print("You decide to got to the forest enterance")
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forest_chioce = input("You enter the forest and see a cub. What do you do (run/investigate)")
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if forest_chioce == "run":
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print("you run out of the forest returning home, safe but never knowing what happpened to the cub. THE END :( ")
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elif forest_chioce == "investigate":
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cub_chioce = input("you are unable to find the cubs mother. it seems to have been abandoned. What do you do? (care for it/leave it)")
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while cub_chioce != "care for it" and cub_chioce != "leave it":
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if cub_chioce == "care for it":
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cub_name = input("you take the cub home. What will you name it?:")
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print(f"you and {cub_name} live a happily ever after. THE END")
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exit()
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elif cub_chioce == "leave it":
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print("you return home out of the forest never knowing what happened to the cub. THE END")
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exit()
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else:
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print("sorry I do not accept that option.")
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elif path == "cave":
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print("You decide to enter the cave")
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cave_path = input("there are two tunnels left and right wich way do you go? (left/right)")
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if cave_path == "left":
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cave_chioce1 = input("You find a group of snakes. do you try to sneak out or play dead? (sneak out/play dead)")
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while cave_chioce1 != "sneak out" or cave_chioce1 != "play dead":
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if cave_chioce1 == "sneak out":
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print("You try to quitly sneak out and succeed. You then run home and are greeted with safety. THE END")
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exit()
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elif cave_chioce1 == "play dead":
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print("You try to play dead, but the snakes notice and kill you. THE END")
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exit()
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else:
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print("I do not accept that as an option.")
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elif cave_path == "right":
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cave_choice2 = input("You find a group of sleeping wolves! What do you do? (Sneak out/Play dead)")
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while cave_choice2 != "Sneak out" or cave_choice2 != "Play dead":
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if cave_choice2 == "Sneak out":
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print("You try to sneak out, but you trip over a stone! The wolves then wake up and devour you. THE END")
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exit()
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elif cave_choice2 != "Play dead":
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print("You play dead and when the wolves wake up they don't notice you allowing you to exscape and return home to safety. THE END")
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exit()
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else:
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print("Sorry that is not an option.")
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else:
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print("Sorry, but that is not a given option.")
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