react_tutorial/src/index.js

122 lines
2.9 KiB
JavaScript

import React from 'react';
import ReactDOM from 'react-dom';
import './index.css';
function Square(props){
return (
<button className="square" onClick={props.clickfunc}>
{props.value}
</button>
);
}
class Board extends React.Component {
constructor(props){
super(props);
this.state = {
squares : Array(9).fill(null)
,xIsNext: true
}
};
handleClick(i) {
const squares = this.state.squares.slice();
if (calculateWinner(squares) || squares[i]) {
return;
}
squares[i] = this.state.xIsNext ? 'X' : 'O';
this.setState(
{
squares: squares,
xIsNext: !this.state.xIsNext
}
);
}
renderSquare(i) {
return (
//all the stuff passed here are 'props', could be anything
//we have an object and a function reference
<Square
value={this.state.squares[i]}
//cannot pass the name of the function directly, but only a named refernce
clickfunc={() => this.handleClick(i)}
/>
);
//return <Square value={i} />;
}
render() {
const winner = calculateWinner(this.state.squares);
let status;
if (winner) {
status = 'Winner: ' + winner;
} else {
status = 'Next Player: ' + (this.state.xIsNext ? 'X' : 'O')
}
return (
<div>
<div className="status">{status}</div>
<div className="board-row">
{this.renderSquare(0)}
{this.renderSquare(1)}
{this.renderSquare(2)}
</div>
<div className="board-row">
{this.renderSquare(3)}
{this.renderSquare(4)}
{this.renderSquare(5)}
</div>
<div className="board-row">
{this.renderSquare(6)}
{this.renderSquare(7)}
{this.renderSquare(8)}
</div>
</div>
);
}
}
class Game extends React.Component {
render() {
return (
<div className="game">
<div className="game-board">
<Board />
</div>
<div className="game-info">
<div>{/* status */}</div>
<ol>{/* TODO */}</ol>
</div>
</div>
);
}
}
// ========================================
ReactDOM.render(
<Game />,
document.getElementById('root')
);
function calculateWinner(squares) {
const lines = [
[0, 1, 2],
[3, 4, 5],
[6, 7, 8],
[0, 3, 6],
[1, 4, 7],
[2, 5, 8],
[0, 4, 8],
[2, 4, 6],
];
for (let i = 0; i < lines.length; i++) {
const [a, b, c] = lines[i];
if (squares[a] && squares[a] === squares[b] && squares[a] === squares[c]) {
return squares[a];
}
}
return null;
}