neovim/src/nvim/spellsuggest.c

3753 lines
122 KiB
C

// spellsuggest.c: functions for spelling suggestions
#include <assert.h>
#include <inttypes.h>
#include <limits.h>
#include <stdbool.h>
#include <stddef.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "nvim/ascii_defs.h"
#include "nvim/buffer_defs.h"
#include "nvim/change.h"
#include "nvim/charset.h"
#include "nvim/cursor.h"
#include "nvim/errors.h"
#include "nvim/eval.h"
#include "nvim/eval/typval.h"
#include "nvim/eval/typval_defs.h"
#include "nvim/fileio.h"
#include "nvim/garray.h"
#include "nvim/garray_defs.h"
#include "nvim/getchar.h"
#include "nvim/gettext_defs.h"
#include "nvim/globals.h"
#include "nvim/hashtab.h"
#include "nvim/hashtab_defs.h"
#include "nvim/highlight_defs.h"
#include "nvim/input.h"
#include "nvim/macros_defs.h"
#include "nvim/mbyte.h"
#include "nvim/mbyte_defs.h"
#include "nvim/memline.h"
#include "nvim/memory.h"
#include "nvim/message.h"
#include "nvim/normal.h"
#include "nvim/option.h"
#include "nvim/option_vars.h"
#include "nvim/os/fs.h"
#include "nvim/os/input.h"
#include "nvim/os/os_defs.h"
#include "nvim/pos_defs.h"
#include "nvim/profile.h"
#include "nvim/spell.h"
#include "nvim/spell_defs.h"
#include "nvim/spellfile.h"
#include "nvim/spellsuggest.h"
#include "nvim/strings.h"
#include "nvim/types_defs.h"
#include "nvim/ui.h"
#include "nvim/ui_defs.h"
#include "nvim/undo.h"
#include "nvim/vim_defs.h"
// Use this to adjust the score after finding suggestions, based on the
// suggested word sounding like the bad word. This is much faster than doing
// it for every possible suggestion.
// Disadvantage: When "the" is typed as "hte" it sounds quite different ("@"
// vs "ht") and goes down in the list.
// Used when 'spellsuggest' is set to "best".
#define RESCORE(word_score, sound_score) ((3 * (word_score) + (sound_score)) / 4)
// Do the opposite: based on a maximum end score and a known sound score,
// compute the maximum word score that can be used.
#define MAXSCORE(word_score, sound_score) ((4 * (word_score) - (sound_score)) / 3)
// only used for su_badflags
#define WF_MIXCAP 0x20 // mix of upper and lower case: macaRONI
/// Information used when looking for suggestions.
typedef struct {
garray_T su_ga; ///< suggestions, contains "suggest_T"
int su_maxcount; ///< max. number of suggestions displayed
int su_maxscore; ///< maximum score for adding to su_ga
int su_sfmaxscore; ///< idem, for when doing soundfold words
garray_T su_sga; ///< like su_ga, sound-folded scoring
char *su_badptr; ///< start of bad word in line
int su_badlen; ///< length of detected bad word in line
int su_badflags; ///< caps flags for bad word
char su_badword[MAXWLEN]; ///< bad word truncated at su_badlen
char su_fbadword[MAXWLEN]; ///< su_badword case-folded
char su_sal_badword[MAXWLEN]; ///< su_badword soundfolded
hashtab_T su_banned; ///< table with banned words
slang_T *su_sallang; ///< default language for sound folding
} suginfo_T;
/// One word suggestion. Used in "si_ga".
typedef struct {
char *st_word; ///< suggested word, allocated string
int st_wordlen; ///< strlen(st_word)
int st_orglen; ///< length of replaced text
int st_score; ///< lower is better
int st_altscore; ///< used when st_score compares equal
bool st_salscore; ///< st_score is for soundalike
bool st_had_bonus; ///< bonus already included in score
slang_T *st_slang; ///< language used for sound folding
} suggest_T;
#define SUG(ga, i) (((suggest_T *)(ga).ga_data)[i])
// True if a word appears in the list of banned words.
#define WAS_BANNED(su, word) (!HASHITEM_EMPTY(hash_find(&(su)->su_banned, word)))
// Number of suggestions kept when cleaning up. We need to keep more than
// what is displayed, because when rescore_suggestions() is called the score
// may change and wrong suggestions may be removed later.
#define SUG_CLEAN_COUNT(su) ((su)->su_maxcount < \
130 ? 150 : (su)->su_maxcount + 20)
// Threshold for sorting and cleaning up suggestions. Don't want to keep lots
// of suggestions that are not going to be displayed.
#define SUG_MAX_COUNT(su) (SUG_CLEAN_COUNT(su) + 50)
// score for various changes
enum {
SCORE_SPLIT = 149, // split bad word
SCORE_SPLIT_NO = 249, // split bad word with NOSPLITSUGS
SCORE_ICASE = 52, // slightly different case
SCORE_REGION = 200, // word is for different region
SCORE_RARE = 180, // rare word
SCORE_SWAP = 75, // swap two characters
SCORE_SWAP3 = 110, // swap two characters in three
SCORE_REP = 65, // REP replacement
SCORE_SUBST = 93, // substitute a character
SCORE_SIMILAR = 33, // substitute a similar character
SCORE_SUBCOMP = 33, // substitute a composing character
SCORE_DEL = 94, // delete a character
SCORE_DELDUP = 66, // delete a duplicated character
SCORE_DELCOMP = 28, // delete a composing character
SCORE_INS = 96, // insert a character
SCORE_INSDUP = 67, // insert a duplicate character
SCORE_INSCOMP = 30, // insert a composing character
SCORE_NONWORD = 103, // change non-word to word char
};
enum {
SCORE_FILE = 30, // suggestion from a file
SCORE_MAXINIT = 350, // Initial maximum score: higher == slower.
// 350 allows for about three changes.
};
enum {
SCORE_COMMON1 = 30, // subtracted for words seen before
SCORE_COMMON2 = 40, // subtracted for words often seen
SCORE_COMMON3 = 50, // subtracted for words very often seen
SCORE_THRES2 = 10, // word count threshold for COMMON2
SCORE_THRES3 = 100, // word count threshold for COMMON3
};
// When trying changed soundfold words it becomes slow when trying more than
// two changes. With less than two changes it's slightly faster but we miss a
// few good suggestions. In rare cases we need to try three of four changes.
enum {
SCORE_SFMAX1 = 200, // maximum score for first try
SCORE_SFMAX2 = 300, // maximum score for second try
SCORE_SFMAX3 = 400, // maximum score for third try
};
#define SCORE_BIG (SCORE_INS * 3) // big difference
enum {
SCORE_MAXMAX = 999999, // accept any score
SCORE_LIMITMAX = 350, // for spell_edit_score_limit()
};
// for spell_edit_score_limit() we need to know the minimum value of
// SCORE_ICASE, SCORE_SWAP, SCORE_DEL, SCORE_SIMILAR and SCORE_INS
#define SCORE_EDIT_MIN SCORE_SIMILAR
/// For finding suggestions: At each node in the tree these states are tried:
typedef enum {
STATE_START = 0, ///< At start of node check for NUL bytes (goodword
///< ends); if badword ends there is a match, otherwise
///< try splitting word.
STATE_NOPREFIX, ///< try without prefix
STATE_SPLITUNDO, ///< Undo splitting.
STATE_ENDNUL, ///< Past NUL bytes at start of the node.
STATE_PLAIN, ///< Use each byte of the node.
STATE_DEL, ///< Delete a byte from the bad word.
STATE_INS_PREP, ///< Prepare for inserting bytes.
STATE_INS, ///< Insert a byte in the bad word.
STATE_SWAP, ///< Swap two bytes.
STATE_UNSWAP, ///< Undo swap two characters.
STATE_SWAP3, ///< Swap two characters over three.
STATE_UNSWAP3, ///< Undo Swap two characters over three.
STATE_UNROT3L, ///< Undo rotate three characters left
STATE_UNROT3R, ///< Undo rotate three characters right
STATE_REP_INI, ///< Prepare for using REP items.
STATE_REP, ///< Use matching REP items from the .aff file.
STATE_REP_UNDO, ///< Undo a REP item replacement.
STATE_FINAL, ///< End of this node.
} state_T;
/// Struct to keep the state at each level in suggest_try_change().
typedef struct {
state_T ts_state; ///< state at this level, STATE_
int ts_score; ///< score
idx_T ts_arridx; ///< index in tree array, start of node
int16_t ts_curi; ///< index in list of child nodes
uint8_t ts_fidx; ///< index in fword[], case-folded bad word
uint8_t ts_fidxtry; ///< ts_fidx at which bytes may be changed
uint8_t ts_twordlen; ///< valid length of tword[]
uint8_t ts_prefixdepth; ///< stack depth for end of prefix or
///< PFD_PREFIXTREE or PFD_NOPREFIX
uint8_t ts_flags; ///< TSF_ flags
uint8_t ts_tcharlen; ///< number of bytes in tword character
uint8_t ts_tcharidx; ///< current byte index in tword character
uint8_t ts_isdiff; ///< DIFF_ values
uint8_t ts_fcharstart; ///< index in fword where badword char started
uint8_t ts_prewordlen; ///< length of word in "preword[]"
uint8_t ts_splitoff; ///< index in "tword" after last split
uint8_t ts_splitfidx; ///< "ts_fidx" at word split
uint8_t ts_complen; ///< nr of compound words used
uint8_t ts_compsplit; ///< index for "compflags" where word was spit
uint8_t ts_save_badflags; ///< su_badflags saved here
uint8_t ts_delidx; ///< index in fword for char that was deleted,
///< valid when "ts_flags" has TSF_DIDDEL
} trystate_T;
// values for ts_isdiff
enum {
DIFF_NONE = 0, // no different byte (yet)
DIFF_YES = 1, // different byte found
DIFF_INSERT = 2, // inserting character
};
// values for ts_flags
enum {
TSF_PREFIXOK = 1, // already checked that prefix is OK
TSF_DIDSPLIT = 2, // tried split at this point
TSF_DIDDEL = 4, // did a delete, "ts_delidx" has index
};
// special values ts_prefixdepth
enum {
PFD_NOPREFIX = 0xff, // not using prefixes
PFD_PREFIXTREE = 0xfe, // walking through the prefix tree
PFD_NOTSPECIAL = 0xfd, // highest value that's not special
};
static int spell_suggest_timeout = 5000;
#ifdef INCLUDE_GENERATED_DECLARATIONS
# include "spellsuggest.c.generated.h"
#endif
/// Returns true when the sequence of flags in "compflags" plus "flag" can
/// possibly form a valid compounded word. This also checks the COMPOUNDRULE
/// lines if they don't contain wildcards.
static bool can_be_compound(trystate_T *sp, slang_T *slang, uint8_t *compflags, int flag)
{
// If the flag doesn't appear in sl_compstartflags or sl_compallflags
// then it can't possibly compound.
if (!byte_in_str(sp->ts_complen == sp->ts_compsplit
? slang->sl_compstartflags : slang->sl_compallflags, flag)) {
return false;
}
// If there are no wildcards, we can check if the flags collected so far
// possibly can form a match with COMPOUNDRULE patterns. This only
// makes sense when we have two or more words.
if (slang->sl_comprules != NULL && sp->ts_complen > sp->ts_compsplit) {
compflags[sp->ts_complen] = (uint8_t)flag;
compflags[sp->ts_complen + 1] = NUL;
bool v = match_compoundrule(slang, compflags + sp->ts_compsplit);
compflags[sp->ts_complen] = NUL;
return v;
}
return true;
}
/// Adjust the score of common words.
///
/// @param split word was split, less bonus
static int score_wordcount_adj(slang_T *slang, int score, char *word, bool split)
{
int bonus;
int newscore;
hashitem_T *hi = hash_find(&slang->sl_wordcount, word);
if (HASHITEM_EMPTY(hi)) {
return score;
}
wordcount_T *wc = HI2WC(hi);
if (wc->wc_count < SCORE_THRES2) {
bonus = SCORE_COMMON1;
} else if (wc->wc_count < SCORE_THRES3) {
bonus = SCORE_COMMON2;
} else {
bonus = SCORE_COMMON3;
}
if (split) {
newscore = score - bonus / 2;
} else {
newscore = score - bonus;
}
if (newscore < 0) {
return 0;
}
return newscore;
}
/// Like captype() but for a KEEPCAP word add ONECAP if the word starts with a
/// capital. So that make_case_word() can turn WOrd into Word.
/// Add ALLCAP for "WOrD".
static int badword_captype(char *word, char *end)
FUNC_ATTR_NONNULL_ALL
{
int flags = captype(word, end);
if (!(flags & WF_KEEPCAP)) {
return flags;
}
// Count the number of UPPER and lower case letters.
int l = 0;
int u = 0;
bool first = false;
for (char *p = word; p < end; MB_PTR_ADV(p)) {
int c = utf_ptr2char(p);
if (SPELL_ISUPPER(c)) {
u++;
if (p == word) {
first = true;
}
} else {
l++;
}
}
// If there are more UPPER than lower case letters suggest an
// ALLCAP word. Otherwise, if the first letter is UPPER then
// suggest ONECAP. Exception: "ALl" most likely should be "All",
// require three upper case letters.
if (u > l && u > 2) {
flags |= WF_ALLCAP;
} else if (first) {
flags |= WF_ONECAP;
}
if (u >= 2 && l >= 2) { // maCARONI maCAroni
flags |= WF_MIXCAP;
}
return flags;
}
/// Opposite of offset2bytes().
/// "pp" points to the bytes and is advanced over it.
///
/// @return the offset.
static int bytes2offset(char **pp)
{
uint8_t *p = (uint8_t *)(*pp);
int nr;
int c = *p++;
if ((c & 0x80) == 0x00) { // 1 byte
nr = c - 1;
} else if ((c & 0xc0) == 0x80) { // 2 bytes
nr = (c & 0x3f) - 1;
nr = nr * 255 + (*p++ - 1);
} else if ((c & 0xe0) == 0xc0) { // 3 bytes
nr = (c & 0x1f) - 1;
nr = nr * 255 + (*p++ - 1);
nr = nr * 255 + (*p++ - 1);
} else { // 4 bytes
nr = (c & 0x0f) - 1;
nr = nr * 255 + (*p++ - 1);
nr = nr * 255 + (*p++ - 1);
nr = nr * 255 + (*p++ - 1);
}
*pp = (char *)p;
return nr;
}
// values for sps_flags
enum {
SPS_BEST = 1,
SPS_FAST = 2,
SPS_DOUBLE = 4,
};
static int sps_flags = SPS_BEST; ///< flags from 'spellsuggest'
static int sps_limit = 9999; ///< max nr of suggestions given
/// Check the 'spellsuggest' option. Return FAIL if it's wrong.
/// Sets "sps_flags" and "sps_limit".
int spell_check_sps(void)
{
char buf[MAXPATHL];
sps_flags = 0;
sps_limit = 9999;
for (char *p = p_sps; *p != NUL;) {
copy_option_part(&p, buf, MAXPATHL, ",");
int f = 0;
if (ascii_isdigit(*buf)) {
char *s = buf;
sps_limit = getdigits_int(&s, true, 0);
if (*s != NUL && !ascii_isdigit(*s)) {
f = -1;
}
// Note: Keep this in sync with p_sps_values.
} else if (strcmp(buf, "best") == 0) {
f = SPS_BEST;
} else if (strcmp(buf, "fast") == 0) {
f = SPS_FAST;
} else if (strcmp(buf, "double") == 0) {
f = SPS_DOUBLE;
} else if (strncmp(buf, "expr:", 5) != 0
&& strncmp(buf, "file:", 5) != 0
&& (strncmp(buf, "timeout:", 8) != 0
|| (!ascii_isdigit(buf[8])
&& !(buf[8] == '-' && ascii_isdigit(buf[9]))))) {
f = -1;
}
if (f == -1 || (sps_flags != 0 && f != 0)) {
sps_flags = SPS_BEST;
sps_limit = 9999;
return FAIL;
}
if (f != 0) {
sps_flags = f;
}
}
if (sps_flags == 0) {
sps_flags = SPS_BEST;
}
return OK;
}
/// "z=": Find badly spelled word under or after the cursor.
/// Give suggestions for the properly spelled word.
/// In Visual mode use the highlighted word as the bad word.
/// When "count" is non-zero use that suggestion.
void spell_suggest(int count)
{
pos_T prev_cursor = curwin->w_cursor;
char wcopy[MAXWLEN + 2];
suginfo_T sug;
suggest_T *stp;
bool mouse_used;
int limit;
int selected = count;
int badlen = 0;
int msg_scroll_save = msg_scroll;
const int wo_spell_save = curwin->w_p_spell;
if (!curwin->w_p_spell) {
parse_spelllang(curwin);
curwin->w_p_spell = true;
}
if (*curwin->w_s->b_p_spl == NUL) {
emsg(_(e_no_spell));
return;
}
if (VIsual_active) {
// Use the Visually selected text as the bad word. But reject
// a multi-line selection.
if (curwin->w_cursor.lnum != VIsual.lnum) {
vim_beep(BO_SPELL);
return;
}
badlen = (int)curwin->w_cursor.col - (int)VIsual.col;
if (badlen < 0) {
badlen = -badlen;
} else {
curwin->w_cursor.col = VIsual.col;
}
badlen++;
end_visual_mode();
// make sure we don't include the NUL at the end of the line
if (badlen > get_cursor_line_len() - curwin->w_cursor.col) {
badlen = get_cursor_line_len() - curwin->w_cursor.col;
}
// Find the start of the badly spelled word.
} else if (spell_move_to(curwin, FORWARD, SMT_ALL, true, NULL) == 0
|| curwin->w_cursor.col > prev_cursor.col) {
// No bad word or it starts after the cursor: use the word under the
// cursor.
curwin->w_cursor = prev_cursor;
char *line = get_cursor_line_ptr();
char *p = line + curwin->w_cursor.col;
// Backup to before start of word.
while (p > line && spell_iswordp_nmw(p, curwin)) {
MB_PTR_BACK(line, p);
}
// Forward to start of word.
while (*p != NUL && !spell_iswordp_nmw(p, curwin)) {
MB_PTR_ADV(p);
}
if (!spell_iswordp_nmw(p, curwin)) { // No word found.
beep_flush();
return;
}
curwin->w_cursor.col = (colnr_T)(p - line);
}
// Get the word and its length.
// Figure out if the word should be capitalised.
int need_cap = check_need_cap(curwin, curwin->w_cursor.lnum, curwin->w_cursor.col);
// Make a copy of current line since autocommands may free the line.
char *line = xstrnsave(get_cursor_line_ptr(), (size_t)get_cursor_line_len());
spell_suggest_timeout = 5000;
// Get the list of suggestions. Limit to 'lines' - 2 or the number in
// 'spellsuggest', whatever is smaller.
if (sps_limit > Rows - 2) {
limit = Rows - 2;
} else {
limit = sps_limit;
}
spell_find_suggest(line + curwin->w_cursor.col, badlen, &sug, limit,
true, need_cap, true);
if (GA_EMPTY(&sug.su_ga)) {
msg(_("Sorry, no suggestions"), 0);
} else if (count > 0) {
if (count > sug.su_ga.ga_len) {
smsg(0, _("Sorry, only %" PRId64 " suggestions"),
(int64_t)sug.su_ga.ga_len);
}
} else {
// When 'rightleft' is set the list is drawn right-left.
cmdmsg_rl = curwin->w_p_rl;
// List the suggestions.
msg_start();
msg_row = Rows - 1; // for when 'cmdheight' > 1
lines_left = Rows; // avoid more prompt
char *fmt = _("Change \"%.*s\" to:");
if (cmdmsg_rl && strncmp(fmt, "Change", 6) == 0) {
// And now the rabbit from the high hat: Avoid showing the
// untranslated message rightleft.
fmt = ":ot \"%.*s\" egnahC";
}
vim_snprintf(IObuff, IOSIZE, fmt, sug.su_badlen, sug.su_badptr);
msg_puts(IObuff);
msg_clr_eos();
msg_putchar('\n');
msg_scroll = true;
for (int i = 0; i < sug.su_ga.ga_len; i++) {
stp = &SUG(sug.su_ga, i);
// The suggested word may replace only part of the bad word, add
// the not replaced part. But only when it's not getting too long.
xstrlcpy(wcopy, stp->st_word, MAXWLEN + 1);
int el = sug.su_badlen - stp->st_orglen;
if (el > 0 && stp->st_wordlen + el <= MAXWLEN) {
assert(sug.su_badptr != NULL);
xmemcpyz(wcopy + stp->st_wordlen, sug.su_badptr + stp->st_orglen, (size_t)el);
}
vim_snprintf(IObuff, IOSIZE, "%2d", i + 1);
if (cmdmsg_rl) {
rl_mirror_ascii(IObuff, NULL);
}
msg_puts(IObuff);
vim_snprintf(IObuff, IOSIZE, " \"%s\"", wcopy);
msg_puts(IObuff);
// The word may replace more than "su_badlen".
if (sug.su_badlen < stp->st_orglen) {
vim_snprintf(IObuff, IOSIZE, _(" < \"%.*s\""),
stp->st_orglen, sug.su_badptr);
msg_puts(IObuff);
}
if (p_verbose > 0) {
// Add the score.
if (sps_flags & (SPS_DOUBLE | SPS_BEST)) {
vim_snprintf(IObuff, IOSIZE, " (%s%d - %d)",
stp->st_salscore ? "s " : "",
stp->st_score, stp->st_altscore);
} else {
vim_snprintf(IObuff, IOSIZE, " (%d)",
stp->st_score);
}
if (cmdmsg_rl) {
// Mirror the numbers, but keep the leading space.
rl_mirror_ascii(IObuff + 1, NULL);
}
msg_advance(30);
msg_puts(IObuff);
}
msg_putchar('\n');
}
cmdmsg_rl = false;
msg_col = 0;
// Ask for choice.
selected = prompt_for_number(&mouse_used);
if (ui_has(kUIMessages)) {
ui_call_msg_clear();
}
if (mouse_used) {
selected -= lines_left;
}
lines_left = Rows; // avoid more prompt
// don't delay for 'smd' in normal_cmd()
msg_scroll = msg_scroll_save;
}
if (selected > 0 && selected <= sug.su_ga.ga_len && u_save_cursor() == OK) {
// Save the from and to text for :spellrepall.
XFREE_CLEAR(repl_from);
XFREE_CLEAR(repl_to);
stp = &SUG(sug.su_ga, selected - 1);
if (sug.su_badlen > stp->st_orglen) {
// Replacing less than "su_badlen", append the remainder to
// repl_to.
repl_from = xstrnsave(sug.su_badptr, (size_t)sug.su_badlen);
vim_snprintf(IObuff, IOSIZE, "%s%.*s", stp->st_word,
sug.su_badlen - stp->st_orglen,
sug.su_badptr + stp->st_orglen);
repl_to = xstrdup(IObuff);
} else {
// Replacing su_badlen or more, use the whole word.
repl_from = xstrnsave(sug.su_badptr, (size_t)stp->st_orglen);
repl_to = xstrdup(stp->st_word);
}
// Replace the word.
char *p = xmalloc(strlen(line) - (size_t)stp->st_orglen + (size_t)stp->st_wordlen + 1);
int c = (int)(sug.su_badptr - line);
memmove(p, line, (size_t)c);
STRCPY(p + c, stp->st_word);
STRCAT(p, sug.su_badptr + stp->st_orglen);
// For redo we use a change-word command.
ResetRedobuff();
AppendToRedobuff("ciw");
AppendToRedobuffLit(p + c,
stp->st_wordlen + sug.su_badlen - stp->st_orglen);
AppendCharToRedobuff(ESC);
// "p" may be freed here
ml_replace(curwin->w_cursor.lnum, p, false);
curwin->w_cursor.col = c;
inserted_bytes(curwin->w_cursor.lnum, c, stp->st_orglen, stp->st_wordlen);
} else {
curwin->w_cursor = prev_cursor;
}
spell_find_cleanup(&sug);
xfree(line);
curwin->w_p_spell = wo_spell_save;
}
/// Find spell suggestions for "word". Return them in the growarray "*gap" as
/// a list of allocated strings.
///
/// @param maxcount maximum nr of suggestions
/// @param need_cap 'spellcapcheck' matched
void spell_suggest_list(garray_T *gap, char *word, int maxcount, bool need_cap, bool interactive)
{
suginfo_T sug;
spell_find_suggest(word, 0, &sug, maxcount, false, need_cap, interactive);
// Make room in "gap".
ga_init(gap, sizeof(char *), sug.su_ga.ga_len + 1);
ga_grow(gap, sug.su_ga.ga_len);
for (int i = 0; i < sug.su_ga.ga_len; i++) {
suggest_T *stp = &SUG(sug.su_ga, i);
// The suggested word may replace only part of "word", add the not
// replaced part.
char *wcopy = xmalloc((size_t)stp->st_wordlen + strlen(sug.su_badptr + stp->st_orglen) + 1);
STRCPY(wcopy, stp->st_word);
STRCPY(wcopy + stp->st_wordlen, sug.su_badptr + stp->st_orglen);
((char **)gap->ga_data)[gap->ga_len++] = wcopy;
}
spell_find_cleanup(&sug);
}
/// Find spell suggestions for the word at the start of "badptr".
/// Return the suggestions in "su->su_ga".
/// The maximum number of suggestions is "maxcount".
/// Note: does use info for the current window.
/// This is based on the mechanisms of Aspell, but completely reimplemented.
///
/// @param badlen length of bad word or 0 if unknown
/// @param banbadword don't include badword in suggestions
/// @param need_cap word should start with capital
static void spell_find_suggest(char *badptr, int badlen, suginfo_T *su, int maxcount,
bool banbadword, bool need_cap, bool interactive)
{
hlf_T attr = HLF_COUNT;
char buf[MAXPATHL];
bool do_combine = false;
static bool expr_busy = false;
bool did_intern = false;
// Set the info in "*su".
CLEAR_POINTER(su);
ga_init(&su->su_ga, (int)sizeof(suggest_T), 10);
ga_init(&su->su_sga, (int)sizeof(suggest_T), 10);
if (*badptr == NUL) {
return;
}
hash_init(&su->su_banned);
su->su_badptr = badptr;
if (badlen != 0) {
su->su_badlen = badlen;
} else {
size_t tmplen = spell_check(curwin, su->su_badptr, &attr, NULL, false);
assert(tmplen <= INT_MAX);
su->su_badlen = (int)tmplen;
}
su->su_maxcount = maxcount;
su->su_maxscore = SCORE_MAXINIT;
if (su->su_badlen >= MAXWLEN) {
su->su_badlen = MAXWLEN - 1; // just in case
}
xmemcpyz(su->su_badword, su->su_badptr, (size_t)su->su_badlen);
spell_casefold(curwin, su->su_badptr, su->su_badlen, su->su_fbadword,
MAXWLEN);
// TODO(vim): make this work if the case-folded text is longer than the
// original text. Currently an illegal byte causes wrong pointer
// computations.
su->su_fbadword[su->su_badlen] = NUL;
// get caps flags for bad word
su->su_badflags = badword_captype(su->su_badptr,
su->su_badptr + su->su_badlen);
if (need_cap) {
su->su_badflags |= WF_ONECAP;
}
// Find the default language for sound folding. We simply use the first
// one in 'spelllang' that supports sound folding. That's good for when
// using multiple files for one language, it's not that bad when mixing
// languages (e.g., "pl,en").
for (int i = 0; i < curbuf->b_s.b_langp.ga_len; i++) {
langp_T *lp = LANGP_ENTRY(curbuf->b_s.b_langp, i);
if (lp->lp_sallang != NULL) {
su->su_sallang = lp->lp_sallang;
break;
}
}
// Soundfold the bad word with the default sound folding, so that we don't
// have to do this many times.
if (su->su_sallang != NULL) {
spell_soundfold(su->su_sallang, su->su_fbadword, true,
su->su_sal_badword);
}
// If the word is not capitalised and spell_check() doesn't consider the
// word to be bad then it might need to be capitalised. Add a suggestion
// for that.
int c = utf_ptr2char(su->su_badptr);
if (!SPELL_ISUPPER(c) && attr == HLF_COUNT) {
make_case_word(su->su_badword, buf, WF_ONECAP);
add_suggestion(su, &su->su_ga, buf, su->su_badlen, SCORE_ICASE,
0, true, su->su_sallang, false);
}
// Ban the bad word itself. It may appear in another region.
if (banbadword) {
add_banned(su, su->su_badword);
}
// Make a copy of 'spellsuggest', because the expression may change it.
char *sps_copy = xstrdup(p_sps);
// Loop over the items in 'spellsuggest'.
for (char *p = sps_copy; *p != NUL;) {
copy_option_part(&p, buf, MAXPATHL, ",");
if (strncmp(buf, "expr:", 5) == 0) {
// Evaluate an expression. Skip this when called recursively,
// when using spellsuggest() in the expression.
if (!expr_busy) {
expr_busy = true;
spell_suggest_expr(su, buf + 5);
expr_busy = false;
}
} else if (strncmp(buf, "file:", 5) == 0) {
// Use list of suggestions in a file.
spell_suggest_file(su, buf + 5);
} else if (strncmp(buf, "timeout:", 8) == 0) {
// Limit the time searching for suggestions.
spell_suggest_timeout = atoi(buf + 8);
} else if (!did_intern) {
// Use internal method once.
spell_suggest_intern(su, interactive);
if (sps_flags & SPS_DOUBLE) {
do_combine = true;
}
did_intern = true;
}
}
xfree(sps_copy);
if (do_combine) {
// Combine the two list of suggestions. This must be done last,
// because sorting changes the order again.
score_combine(su);
}
}
/// Find suggestions by evaluating expression "expr".
static void spell_suggest_expr(suginfo_T *su, char *expr)
{
const char *p;
// The work is split up in a few parts to avoid having to export
// suginfo_T.
// First evaluate the expression and get the resulting list.
list_T *const list = eval_spell_expr(su->su_badword, expr);
if (list != NULL) {
// Loop over the items in the list.
TV_LIST_ITER(list, li, {
if (TV_LIST_ITEM_TV(li)->v_type == VAR_LIST) {
// Get the word and the score from the items.
int score = get_spellword(TV_LIST_ITEM_TV(li)->vval.v_list, &p);
if (score >= 0 && score <= su->su_maxscore) {
add_suggestion(su, &su->su_ga, p, su->su_badlen,
score, 0, true, su->su_sallang, false);
}
}
});
tv_list_unref(list);
}
// Remove bogus suggestions, sort and truncate at "maxcount".
check_suggestions(su, &su->su_ga);
cleanup_suggestions(&su->su_ga, su->su_maxscore, su->su_maxcount);
}
/// Find suggestions in file "fname". Used for "file:" in 'spellsuggest'.
static void spell_suggest_file(suginfo_T *su, char *fname)
{
char line[MAXWLEN * 2];
int len;
char cword[MAXWLEN];
// Open the file.
FILE *fd = os_fopen(fname, "r");
if (fd == NULL) {
semsg(_(e_notopen), fname);
return;
}
// Read it line by line.
while (!vim_fgets(line, MAXWLEN * 2, fd) && !got_int) {
line_breakcheck();
char *p = vim_strchr(line, '/');
if (p == NULL) {
continue; // No Tab found, just skip the line.
}
*p++ = NUL;
if (STRICMP(su->su_badword, line) == 0) {
// Match! Isolate the good word, until CR or NL.
for (len = 0; (uint8_t)p[len] >= ' '; len++) {}
p[len] = NUL;
// If the suggestion doesn't have specific case duplicate the case
// of the bad word.
if (captype(p, NULL) == 0) {
make_case_word(p, cword, su->su_badflags);
p = cword;
}
add_suggestion(su, &su->su_ga, p, su->su_badlen,
SCORE_FILE, 0, true, su->su_sallang, false);
}
}
fclose(fd);
// Remove bogus suggestions, sort and truncate at "maxcount".
check_suggestions(su, &su->su_ga);
cleanup_suggestions(&su->su_ga, su->su_maxscore, su->su_maxcount);
}
/// Find suggestions for the internal method indicated by "sps_flags".
static void spell_suggest_intern(suginfo_T *su, bool interactive)
{
// Load the .sug file(s) that are available and not done yet.
suggest_load_files();
// 1. Try special cases, such as repeating a word: "the the" -> "the".
//
// Set a maximum score to limit the combination of operations that is
// tried.
suggest_try_special(su);
// 2. Try inserting/deleting/swapping/changing a letter, use REP entries
// from the .aff file and inserting a space (split the word).
suggest_try_change(su);
// For the resulting top-scorers compute the sound-a-like score.
if (sps_flags & SPS_DOUBLE) {
score_comp_sal(su);
}
// 3. Try finding sound-a-like words.
if ((sps_flags & SPS_FAST) == 0) {
if (sps_flags & SPS_BEST) {
// Adjust the word score for the suggestions found so far for how
// they sounds like.
rescore_suggestions(su);
}
// While going through the soundfold tree "su_maxscore" is the score
// for the soundfold word, limits the changes that are being tried,
// and "su_sfmaxscore" the rescored score, which is set by
// cleanup_suggestions().
// First find words with a small edit distance, because this is much
// faster and often already finds the top-N suggestions. If we didn't
// find many suggestions try again with a higher edit distance.
// "sl_sounddone" is used to avoid doing the same word twice.
suggest_try_soundalike_prep();
su->su_maxscore = SCORE_SFMAX1;
su->su_sfmaxscore = SCORE_MAXINIT * 3;
suggest_try_soundalike(su);
if (su->su_ga.ga_len < SUG_CLEAN_COUNT(su)) {
// We didn't find enough matches, try again, allowing more
// changes to the soundfold word.
su->su_maxscore = SCORE_SFMAX2;
suggest_try_soundalike(su);
if (su->su_ga.ga_len < SUG_CLEAN_COUNT(su)) {
// Still didn't find enough matches, try again, allowing even
// more changes to the soundfold word.
su->su_maxscore = SCORE_SFMAX3;
suggest_try_soundalike(su);
}
}
su->su_maxscore = su->su_sfmaxscore;
suggest_try_soundalike_finish();
}
// When CTRL-C was hit while searching do show the results. Only clear
// got_int when using a command, not for spellsuggest().
os_breakcheck();
if (interactive && got_int) {
vgetc();
got_int = false;
}
if ((sps_flags & SPS_DOUBLE) == 0 && su->su_ga.ga_len != 0) {
if (sps_flags & SPS_BEST) {
// Adjust the word score for how it sounds like.
rescore_suggestions(su);
}
// Remove bogus suggestions, sort and truncate at "maxcount".
check_suggestions(su, &su->su_ga);
cleanup_suggestions(&su->su_ga, su->su_maxscore, su->su_maxcount);
}
}
/// Free the info put in "*su" by spell_find_suggest().
static void spell_find_cleanup(suginfo_T *su)
{
#define FREE_SUG_WORD(sug) xfree((sug)->st_word)
// Free the suggestions.
GA_DEEP_CLEAR(&su->su_ga, suggest_T, FREE_SUG_WORD);
GA_DEEP_CLEAR(&su->su_sga, suggest_T, FREE_SUG_WORD);
// Free the banned words.
hash_clear_all(&su->su_banned, 0);
}
/// Try finding suggestions by recognizing specific situations.
static void suggest_try_special(suginfo_T *su)
{
char word[MAXWLEN];
// Recognize a word that is repeated: "the the".
char *p = skiptowhite(su->su_fbadword);
size_t len = (size_t)(p - su->su_fbadword);
p = skipwhite(p);
if (strlen(p) == len && strncmp(su->su_fbadword, p, len) == 0) {
// Include badflags: if the badword is onecap or allcap
// use that for the goodword too: "The the" -> "The".
char c = su->su_fbadword[len];
su->su_fbadword[len] = NUL;
make_case_word(su->su_fbadword, word, su->su_badflags);
su->su_fbadword[len] = c;
// Give a soundalike score of 0, compute the score as if deleting one
// character.
add_suggestion(su, &su->su_ga, word, su->su_badlen,
RESCORE(SCORE_REP, 0), 0, true, su->su_sallang, false);
}
}
// Measure how much time is spent in each state.
// Output is dumped in "suggestprof".
#ifdef SUGGEST_PROFILE
proftime_T current;
proftime_T total;
proftime_T times[STATE_FINAL + 1];
long counts[STATE_FINAL + 1];
static void prof_init(void)
{
for (int i = 0; i <= STATE_FINAL; i++) {
profile_zero(&times[i]);
counts[i] = 0;
}
profile_start(&current);
profile_start(&total);
}
/// call before changing state
static void prof_store(state_T state)
{
profile_end(&current);
profile_add(&times[state], &current);
counts[state]++;
profile_start(&current);
}
# define PROF_STORE(state) prof_store(state);
static void prof_report(char *name)
{
FILE *fd = fopen("suggestprof", "a");
profile_end(&total);
fprintf(fd, "-----------------------\n");
fprintf(fd, "%s: %s\n", name, profile_msg(&total));
for (int i = 0; i <= STATE_FINAL; i++) {
fprintf(fd, "%d: %s ("%" PRId64)\n", i, profile_msg(&times[i]), counts[i]);
}
fclose(fd);
}
#else
# define PROF_STORE(state)
#endif
/// Try finding suggestions by adding/removing/swapping letters.
static void suggest_try_change(suginfo_T *su)
{
char fword[MAXWLEN]; // copy of the bad word, case-folded
// We make a copy of the case-folded bad word, so that we can modify it
// to find matches (esp. REP items). Append some more text, changing
// chars after the bad word may help.
STRCPY(fword, su->su_fbadword);
int n = (int)strlen(fword);
char *p = su->su_badptr + su->su_badlen;
spell_casefold(curwin, p, (int)strlen(p), fword + n, MAXWLEN - n);
// Make sure the resulting text is not longer than the original text.
n = (int)strlen(su->su_badptr);
if (n < MAXWLEN) {
fword[n] = NUL;
}
for (int lpi = 0; lpi < curwin->w_s->b_langp.ga_len; lpi++) {
langp_T *lp = LANGP_ENTRY(curwin->w_s->b_langp, lpi);
// If reloading a spell file fails it's still in the list but
// everything has been cleared.
if (lp->lp_slang->sl_fbyts == NULL) {
continue;
}
// Try it for this language. Will add possible suggestions.
#ifdef SUGGEST_PROFILE
prof_init();
#endif
suggest_trie_walk(su, lp, fword, false);
#ifdef SUGGEST_PROFILE
prof_report("try_change");
#endif
}
}
// Check the maximum score, if we go over it we won't try this change.
#define TRY_DEEPER(su, stack, depth, add) \
((depth) < MAXWLEN - 1 && (stack)[depth].ts_score + (add) < (su)->su_maxscore)
/// Try finding suggestions by adding/removing/swapping letters.
///
/// This uses a state machine. At each node in the tree we try various
/// operations. When trying if an operation works "depth" is increased and the
/// stack[] is used to store info. This allows combinations, thus insert one
/// character, replace one and delete another. The number of changes is
/// limited by su->su_maxscore.
///
/// After implementing this I noticed an article by Kemal Oflazer that
/// describes something similar: "Error-tolerant Finite State Recognition with
/// Applications to Morphological Analysis and Spelling Correction" (1996).
/// The implementation in the article is simplified and requires a stack of
/// unknown depth. The implementation here only needs a stack depth equal to
/// the length of the word.
///
/// This is also used for the sound-folded word, "soundfold" is true then.
/// The mechanism is the same, but we find a match with a sound-folded word
/// that comes from one or more original words. Each of these words may be
/// added, this is done by add_sound_suggest().
/// Don't use:
/// the prefix tree or the keep-case tree
/// "su->su_badlen"
/// anything to do with upper and lower case
/// anything to do with word or non-word characters ("spell_iswordp()")
/// banned words
/// word flags (rare, region, compounding)
/// word splitting for now
/// "similar_chars()"
/// use "slang->sl_repsal" instead of "lp->lp_replang->sl_rep"
static void suggest_trie_walk(suginfo_T *su, langp_T *lp, char *fword, bool soundfold)
{
char tword[MAXWLEN]; // good word collected so far
trystate_T stack[MAXWLEN];
char preword[MAXWLEN * 3] = { 0 }; // word found with proper case;
// concatenation of prefix compound
// words and split word. NUL terminated
// when going deeper but not when coming
// back.
uint8_t compflags[MAXWLEN]; // compound flags, one for each word
uint8_t *byts, *fbyts, *pbyts;
idx_T *idxs, *fidxs, *pidxs;
int c, c2, c3;
int n = 0;
garray_T *gap;
idx_T arridx;
int fl = 0;
int tl;
int repextra = 0; // extra bytes in fword[] from REP item
slang_T *slang = lp->lp_slang;
bool goodword_ends;
#ifdef DEBUG_TRIEWALK
// Stores the name of the change made at each level.
uint8_t changename[MAXWLEN][80];
#endif
int breakcheckcount = 1000;
// Go through the whole case-fold tree, try changes at each node.
// "tword[]" contains the word collected from nodes in the tree.
// "fword[]" the word we are trying to match with (initially the bad
// word).
int depth = 0;
trystate_T *sp = &stack[0];
CLEAR_POINTER(sp);
sp->ts_curi = 1;
if (soundfold) {
// Going through the soundfold tree.
byts = fbyts = slang->sl_sbyts;
idxs = fidxs = slang->sl_sidxs;
pbyts = NULL;
pidxs = NULL;
sp->ts_prefixdepth = PFD_NOPREFIX;
sp->ts_state = STATE_START;
} else {
// When there are postponed prefixes we need to use these first. At
// the end of the prefix we continue in the case-fold tree.
fbyts = slang->sl_fbyts;
fidxs = slang->sl_fidxs;
pbyts = slang->sl_pbyts;
pidxs = slang->sl_pidxs;
if (pbyts != NULL) {
byts = pbyts;
idxs = pidxs;
sp->ts_prefixdepth = PFD_PREFIXTREE;
sp->ts_state = STATE_NOPREFIX; // try without prefix first
} else {
byts = fbyts;
idxs = fidxs;
sp->ts_prefixdepth = PFD_NOPREFIX;
sp->ts_state = STATE_START;
}
}
// The loop may take an indefinite amount of time. Break out after some
// time.
proftime_T time_limit = 0;
if (spell_suggest_timeout > 0) {
time_limit = profile_setlimit(spell_suggest_timeout);
}
// Loop to find all suggestions. At each round we either:
// - For the current state try one operation, advance "ts_curi",
// increase "depth".
// - When a state is done go to the next, set "ts_state".
// - When all states are tried decrease "depth".
while (depth >= 0 && !got_int) {
sp = &stack[depth];
switch (sp->ts_state) {
case STATE_START:
case STATE_NOPREFIX:
// Start of node: Deal with NUL bytes, which means
// tword[] may end here.
arridx = sp->ts_arridx; // current node in the tree
int len = byts[arridx]; // bytes in this node
arridx += sp->ts_curi; // index of current byte
if (sp->ts_prefixdepth == PFD_PREFIXTREE) {
// Skip over the NUL bytes, we use them later.
for (n = 0; n < len && byts[arridx + n] == 0; n++) {}
sp->ts_curi = (int16_t)(sp->ts_curi + n);
// Always past NUL bytes now.
n = (int)sp->ts_state;
PROF_STORE(sp->ts_state)
sp->ts_state = STATE_ENDNUL;
sp->ts_save_badflags = (uint8_t)su->su_badflags;
// At end of a prefix or at start of prefixtree: check for
// following word.
if (depth < MAXWLEN - 1 && (byts[arridx] == 0 || n == STATE_NOPREFIX)) {
// Set su->su_badflags to the caps type at this position.
// Use the caps type until here for the prefix itself.
n = nofold_len(fword, sp->ts_fidx, su->su_badptr);
int flags = badword_captype(su->su_badptr, su->su_badptr + n);
su->su_badflags = badword_captype(su->su_badptr + n,
su->su_badptr + su->su_badlen);
#ifdef DEBUG_TRIEWALK
sprintf(changename[depth], "prefix"); // NOLINT(runtime/printf)
#endif
go_deeper(stack, depth, 0);
depth++;
sp = &stack[depth];
sp->ts_prefixdepth = (uint8_t)(depth - 1);
byts = fbyts;
idxs = fidxs;
sp->ts_arridx = 0;
// Move the prefix to preword[] with the right case
// and make find_keepcap_word() works.
tword[sp->ts_twordlen] = NUL;
make_case_word(tword + sp->ts_splitoff,
preword + sp->ts_prewordlen, flags);
sp->ts_prewordlen = (uint8_t)strlen(preword);
sp->ts_splitoff = sp->ts_twordlen;
}
break;
}
if (sp->ts_curi > len || byts[arridx] != 0) {
// Past bytes in node and/or past NUL bytes.
PROF_STORE(sp->ts_state)
sp->ts_state = STATE_ENDNUL;
sp->ts_save_badflags = (uint8_t)su->su_badflags;
break;
}
// End of word in tree.
sp->ts_curi++; // eat one NUL byte
int flags = (int)idxs[arridx];
// Skip words with the NOSUGGEST flag.
if (flags & WF_NOSUGGEST) {
break;
}
bool fword_ends = (fword[sp->ts_fidx] == NUL
|| (soundfold
? ascii_iswhite(fword[sp->ts_fidx])
: !spell_iswordp(fword + sp->ts_fidx, curwin)));
tword[sp->ts_twordlen] = NUL;
if (sp->ts_prefixdepth <= PFD_NOTSPECIAL
&& (sp->ts_flags & TSF_PREFIXOK) == 0
&& pbyts != NULL) {
// There was a prefix before the word. Check that the prefix
// can be used with this word.
// Count the length of the NULs in the prefix. If there are
// none this must be the first try without a prefix.
n = stack[sp->ts_prefixdepth].ts_arridx;
len = pbyts[n++];
for (c = 0; c < len && pbyts[n + c] == 0; c++) {}
if (c > 0) {
c = valid_word_prefix(c, n, flags,
tword + sp->ts_splitoff, slang, false);
if (c == 0) {
break;
}
// Use the WF_RARE flag for a rare prefix.
if (c & WF_RAREPFX) {
flags |= WF_RARE;
}
// Tricky: when checking for both prefix and compounding
// we run into the prefix flag first.
// Remember that it's OK, so that we accept the prefix
// when arriving at a compound flag.
sp->ts_flags |= TSF_PREFIXOK;
}
}
// Check NEEDCOMPOUND: can't use word without compounding. Do try
// appending another compound word below.
if (sp->ts_complen == sp->ts_compsplit && fword_ends
&& (flags & WF_NEEDCOMP)) {
goodword_ends = false;
} else {
goodword_ends = true;
}
char *p = NULL;
bool compound_ok = true;
if (sp->ts_complen > sp->ts_compsplit) {
if (slang->sl_nobreak) {
// There was a word before this word. When there was no
// change in this word (it was correct) add the first word
// as a suggestion. If this word was corrected too, we
// need to check if a correct word follows.
if (sp->ts_fidx - sp->ts_splitfidx
== sp->ts_twordlen - sp->ts_splitoff
&& strncmp(fword + sp->ts_splitfidx,
tword + sp->ts_splitoff,
(size_t)(sp->ts_fidx - sp->ts_splitfidx)) == 0) {
preword[sp->ts_prewordlen] = NUL;
int newscore = score_wordcount_adj(slang, sp->ts_score,
preword + sp->ts_prewordlen,
sp->ts_prewordlen > 0);
// Add the suggestion if the score isn't too bad.
if (newscore <= su->su_maxscore) {
add_suggestion(su, &su->su_ga, preword,
sp->ts_splitfidx - repextra,
newscore, 0, false,
lp->lp_sallang, false);
}
break;
}
} else {
// There was a compound word before this word. If this
// word does not support compounding then give up
// (splitting is tried for the word without compound
// flag).
if (((unsigned)flags >> 24) == 0
|| sp->ts_twordlen - sp->ts_splitoff
< slang->sl_compminlen) {
break;
}
// For multi-byte chars check character length against
// COMPOUNDMIN.
if (slang->sl_compminlen > 0
&& mb_charlen(tword + sp->ts_splitoff)
< slang->sl_compminlen) {
break;
}
compflags[sp->ts_complen] = (uint8_t)((unsigned)flags >> 24);
compflags[sp->ts_complen + 1] = NUL;
xmemcpyz(preword + sp->ts_prewordlen,
tword + sp->ts_splitoff,
(size_t)(sp->ts_twordlen - sp->ts_splitoff));
// Verify CHECKCOMPOUNDPATTERN rules.
if (match_checkcompoundpattern(preword, sp->ts_prewordlen,
&slang->sl_comppat)) {
compound_ok = false;
}
if (compound_ok) {
p = preword;
while (*skiptowhite(p) != NUL) {
p = skipwhite(skiptowhite(p));
}
if (fword_ends && !can_compound(slang, p, compflags + sp->ts_compsplit)) {
// Compound is not allowed. But it may still be
// possible if we add another (short) word.
compound_ok = false;
}
}
// Get pointer to last char of previous word.
p = preword + sp->ts_prewordlen;
MB_PTR_BACK(preword, p);
}
}
// Form the word with proper case in preword.
// If there is a word from a previous split, append.
// For the soundfold tree don't change the case, simply append.
if (soundfold) {
STRCPY(preword + sp->ts_prewordlen, tword + sp->ts_splitoff);
} else if (flags & WF_KEEPCAP) {
// Must find the word in the keep-case tree.
find_keepcap_word(slang, tword + sp->ts_splitoff, preword + sp->ts_prewordlen);
} else {
// Include badflags: If the badword is onecap or allcap
// use that for the goodword too. But if the badword is
// allcap and it's only one char long use onecap.
c = su->su_badflags;
if ((c & WF_ALLCAP) && su->su_badlen == utfc_ptr2len(su->su_badptr)) {
c = WF_ONECAP;
}
c |= flags;
// When appending a compound word after a word character don't
// use Onecap.
if (p != NULL && spell_iswordp_nmw(p, curwin)) {
c &= ~WF_ONECAP;
}
make_case_word(tword + sp->ts_splitoff,
preword + sp->ts_prewordlen, c);
}
if (!soundfold) {
// Don't use a banned word. It may appear again as a good
// word, thus remember it.
if (flags & WF_BANNED) {
add_banned(su, preword + sp->ts_prewordlen);
break;
}
if ((sp->ts_complen == sp->ts_compsplit
&& WAS_BANNED(su, preword + sp->ts_prewordlen))
|| WAS_BANNED(su, preword)) {
if (slang->sl_compprog == NULL) {
break;
}
// the word so far was banned but we may try compounding
goodword_ends = false;
}
}
int newscore = 0;
if (!soundfold) { // soundfold words don't have flags
if ((flags & WF_REGION)
&& (((unsigned)flags >> 16) & (unsigned)lp->lp_region) == 0) {
newscore += SCORE_REGION;
}
if (flags & WF_RARE) {
newscore += SCORE_RARE;
}
if (!spell_valid_case(su->su_badflags,
captype(preword + sp->ts_prewordlen, NULL))) {
newscore += SCORE_ICASE;
}
}
// TODO(vim): how about splitting in the soundfold tree?
if (fword_ends
&& goodword_ends
&& sp->ts_fidx >= sp->ts_fidxtry
&& compound_ok) {
// The badword also ends: add suggestions.
#ifdef DEBUG_TRIEWALK
if (soundfold && strcmp(preword, "smwrd") == 0) {
int j;
// print the stack of changes that brought us here
smsg(0, "------ %s -------", fword);
for (j = 0; j < depth; j++) {
smsg(0, "%s", changename[j]);
}
}
#endif
if (soundfold) {
// For soundfolded words we need to find the original
// words, the edit distance and then add them.
add_sound_suggest(su, preword, sp->ts_score, lp);
} else if (sp->ts_fidx > 0) {
// Give a penalty when changing non-word char to word
// char, e.g., "thes," -> "these".
p = fword + sp->ts_fidx;
MB_PTR_BACK(fword, p);
if (!spell_iswordp(p, curwin) && *preword != NUL) {
p = preword + strlen(preword);
MB_PTR_BACK(preword, p);
if (spell_iswordp(p, curwin)) {
newscore += SCORE_NONWORD;
}
}
// Give a bonus to words seen before.
int score = score_wordcount_adj(slang,
sp->ts_score + newscore,
preword + sp->ts_prewordlen,
sp->ts_prewordlen > 0);
// Add the suggestion if the score isn't too bad.
if (score <= su->su_maxscore) {
add_suggestion(su, &su->su_ga, preword,
sp->ts_fidx - repextra,
score, 0, false, lp->lp_sallang, false);
if (su->su_badflags & WF_MIXCAP) {
// We really don't know if the word should be
// upper or lower case, add both.
c = captype(preword, NULL);
if (c == 0 || c == WF_ALLCAP) {
make_case_word(tword + sp->ts_splitoff,
preword + sp->ts_prewordlen,
c == 0 ? WF_ALLCAP : 0);
add_suggestion(su, &su->su_ga, preword,
sp->ts_fidx - repextra,
score + SCORE_ICASE, 0, false,
lp->lp_sallang, false);
}
}
}
}
}
// Try word split and/or compounding.
if ((sp->ts_fidx >= sp->ts_fidxtry || fword_ends)
// Don't split in the middle of a character
&& (sp->ts_tcharlen == 0)) {
bool try_compound;
int try_split;
// If past the end of the bad word don't try a split.
// Otherwise try changing the next word. E.g., find
// suggestions for "the the" where the second "the" is
// different. It's done like a split.
// TODO(vim): word split for soundfold words
try_split = (sp->ts_fidx - repextra < su->su_badlen)
&& !soundfold;
// Get here in several situations:
// 1. The word in the tree ends:
// If the word allows compounding try that. Otherwise try
// a split by inserting a space. For both check that a
// valid words starts at fword[sp->ts_fidx].
// For NOBREAK do like compounding to be able to check if
// the next word is valid.
// 2. The badword does end, but it was due to a change (e.g.,
// a swap). No need to split, but do check that the
// following word is valid.
// 3. The badword and the word in the tree end. It may still
// be possible to compound another (short) word.
try_compound = false;
if (!soundfold
&& !slang->sl_nocompoundsugs
&& slang->sl_compprog != NULL
&& ((unsigned)flags >> 24) != 0
&& sp->ts_twordlen - sp->ts_splitoff
>= slang->sl_compminlen
&& (slang->sl_compminlen == 0
|| mb_charlen(tword + sp->ts_splitoff)
>= slang->sl_compminlen)
&& (slang->sl_compsylmax < MAXWLEN
|| sp->ts_complen + 1 - sp->ts_compsplit
< slang->sl_compmax)
&& (can_be_compound(sp, slang, compflags, (int)((unsigned)flags >> 24)))) {
try_compound = true;
compflags[sp->ts_complen] = (uint8_t)((unsigned)flags >> 24);
compflags[sp->ts_complen + 1] = NUL;
}
// For NOBREAK we never try splitting, it won't make any word
// valid.
if (slang->sl_nobreak && !slang->sl_nocompoundsugs) {
try_compound = true;
} else if (!fword_ends
&& try_compound
&& (sp->ts_flags & TSF_DIDSPLIT) == 0) {
// If we could add a compound word, and it's also possible to
// split at this point, do the split first and set
// TSF_DIDSPLIT to avoid doing it again.
try_compound = false;
sp->ts_flags |= TSF_DIDSPLIT;
sp->ts_curi--; // do the same NUL again
compflags[sp->ts_complen] = NUL;
} else {
sp->ts_flags &= (uint8_t) ~TSF_DIDSPLIT;
}
if (try_split || try_compound) {
if (!try_compound && (!fword_ends || !goodword_ends)) {
// If we're going to split need to check that the
// words so far are valid for compounding. If there
// is only one word it must not have the NEEDCOMPOUND
// flag.
if (sp->ts_complen == sp->ts_compsplit
&& (flags & WF_NEEDCOMP)) {
break;
}
p = preword;
while (*skiptowhite(p) != NUL) {
p = skipwhite(skiptowhite(p));
}
if (sp->ts_complen > sp->ts_compsplit
&& !can_compound(slang, p, compflags + sp->ts_compsplit)) {
break;
}
if (slang->sl_nosplitsugs) {
newscore += SCORE_SPLIT_NO;
} else {
newscore += SCORE_SPLIT;
}
// Give a bonus to words seen before.
newscore = score_wordcount_adj(slang, newscore,
preword + sp->ts_prewordlen, true);
}
if (TRY_DEEPER(su, stack, depth, newscore)) {
go_deeper(stack, depth, newscore);
#ifdef DEBUG_TRIEWALK
if (!try_compound && !fword_ends) {
sprintf(changename[depth], "%.*s-%s: split", // NOLINT(runtime/printf)
sp->ts_twordlen, tword, fword + sp->ts_fidx);
} else {
sprintf(changename[depth], "%.*s-%s: compound", // NOLINT(runtime/printf)
sp->ts_twordlen, tword, fword + sp->ts_fidx);
}
#endif
// Save things to be restored at STATE_SPLITUNDO.
sp->ts_save_badflags = (uint8_t)su->su_badflags;
PROF_STORE(sp->ts_state)
sp->ts_state = STATE_SPLITUNDO;
depth++;
sp = &stack[depth];
// Append a space to preword when splitting.
if (!try_compound && !fword_ends) {
STRCAT(preword, " ");
}
sp->ts_prewordlen = (uint8_t)strlen(preword);
sp->ts_splitoff = sp->ts_twordlen;
sp->ts_splitfidx = sp->ts_fidx;
// If the badword has a non-word character at this
// position skip it. That means replacing the
// non-word character with a space. Always skip a
// character when the word ends. But only when the
// good word can end.
if (((!try_compound && !spell_iswordp_nmw(fword
+ sp->ts_fidx,
curwin))
|| fword_ends)
&& fword[sp->ts_fidx] != NUL
&& goodword_ends) {
int l;
l = utfc_ptr2len(fword + sp->ts_fidx);
if (fword_ends) {
// Copy the skipped character to preword.
memmove(preword + sp->ts_prewordlen, fword + sp->ts_fidx, (size_t)l);
sp->ts_prewordlen = (uint8_t)(sp->ts_prewordlen + l);
preword[sp->ts_prewordlen] = NUL;
} else {
sp->ts_score -= SCORE_SPLIT - SCORE_SUBST;
}
sp->ts_fidx = (uint8_t)(sp->ts_fidx + l);
}
// When compounding include compound flag in
// compflags[] (already set above). When splitting we
// may start compounding over again.
if (try_compound) {
sp->ts_complen++;
} else {
sp->ts_compsplit = sp->ts_complen;
}
sp->ts_prefixdepth = PFD_NOPREFIX;
// set su->su_badflags to the caps type at this
// position
n = nofold_len(fword, sp->ts_fidx, su->su_badptr);
su->su_badflags = badword_captype(su->su_badptr + n,
su->su_badptr + su->su_badlen);
// Restart at top of the tree.
sp->ts_arridx = 0;
// If there are postponed prefixes, try these too.
if (pbyts != NULL) {
byts = pbyts;
idxs = pidxs;
sp->ts_prefixdepth = PFD_PREFIXTREE;
PROF_STORE(sp->ts_state)
sp->ts_state = STATE_NOPREFIX;
}
}
}
}
break;
case STATE_SPLITUNDO:
// Undo the changes done for word split or compound word.
su->su_badflags = sp->ts_save_badflags;
// Continue looking for NUL bytes.
PROF_STORE(sp->ts_state)
sp->ts_state = STATE_START;
// In case we went into the prefix tree.
byts = fbyts;
idxs = fidxs;
break;
case STATE_ENDNUL:
// Past the NUL bytes in the node.
su->su_badflags = sp->ts_save_badflags;
if (fword[sp->ts_fidx] == NUL
&& sp->ts_tcharlen == 0) {
// The badword ends, can't use STATE_PLAIN.
PROF_STORE(sp->ts_state)
sp->ts_state = STATE_DEL;
break;
}
PROF_STORE(sp->ts_state)
sp->ts_state = STATE_PLAIN;
FALLTHROUGH;
case STATE_PLAIN:
// Go over all possible bytes at this node, add each to tword[]
// and use child node. "ts_curi" is the index.
arridx = sp->ts_arridx;
if (sp->ts_curi > byts[arridx]) {
// Done all bytes at this node, do next state. When still at
// already changed bytes skip the other tricks.
PROF_STORE(sp->ts_state)
if (sp->ts_fidx >= sp->ts_fidxtry) {
sp->ts_state = STATE_DEL;
} else {
sp->ts_state = STATE_FINAL;
}
} else {
arridx += sp->ts_curi++;
c = byts[arridx];
// Normal byte, go one level deeper. If it's not equal to the
// byte in the bad word adjust the score. But don't even try
// when the byte was already changed. And don't try when we
// just deleted this byte, accepting it is always cheaper than
// delete + substitute.
if (c == (uint8_t)fword[sp->ts_fidx]
|| (sp->ts_tcharlen > 0
&& sp->ts_isdiff != DIFF_NONE)) {
newscore = 0;
} else {
newscore = SCORE_SUBST;
}
if ((newscore == 0
|| (sp->ts_fidx >= sp->ts_fidxtry
&& ((sp->ts_flags & TSF_DIDDEL) == 0
|| c != (uint8_t)fword[sp->ts_delidx])))
&& TRY_DEEPER(su, stack, depth, newscore)) {
go_deeper(stack, depth, newscore);
#ifdef DEBUG_TRIEWALK
if (newscore > 0) {
sprintf(changename[depth], "%.*s-%s: subst %c to %c", // NOLINT(runtime/printf)
sp->ts_twordlen, tword, fword + sp->ts_fidx,
fword[sp->ts_fidx], c);
} else {
sprintf(changename[depth], "%.*s-%s: accept %c", // NOLINT(runtime/printf)
sp->ts_twordlen, tword, fword + sp->ts_fidx,
fword[sp->ts_fidx]);
}
#endif
depth++;
sp = &stack[depth];
if (fword[sp->ts_fidx] != NUL) {
sp->ts_fidx++;
}
tword[sp->ts_twordlen++] = (char)c;
sp->ts_arridx = idxs[arridx];
if (newscore == SCORE_SUBST) {
sp->ts_isdiff = DIFF_YES;
}
// Multi-byte characters are a bit complicated to
// handle: They differ when any of the bytes differ
// and then their length may also differ.
if (sp->ts_tcharlen == 0) {
// First byte.
sp->ts_tcharidx = 0;
sp->ts_tcharlen = MB_BYTE2LEN(c);
sp->ts_fcharstart = (uint8_t)(sp->ts_fidx - 1);
sp->ts_isdiff = (newscore != 0)
? DIFF_YES : DIFF_NONE;
} else if (sp->ts_isdiff == DIFF_INSERT && sp->ts_fidx > 0) {
// When inserting trail bytes don't advance in the
// bad word.
sp->ts_fidx--;
}
if (++sp->ts_tcharidx == sp->ts_tcharlen) {
// Last byte of character.
if (sp->ts_isdiff == DIFF_YES) {
// Correct ts_fidx for the byte length of the
// character (we didn't check that before).
sp->ts_fidx = (uint8_t)(sp->ts_fcharstart
+ utfc_ptr2len(fword + sp->ts_fcharstart));
// For changing a composing character adjust
// the score from SCORE_SUBST to
// SCORE_SUBCOMP.
if (utf_iscomposing(utf_ptr2char(tword + sp->ts_twordlen
- sp->ts_tcharlen))
&& utf_iscomposing(utf_ptr2char(fword
+ sp->ts_fcharstart))) {
sp->ts_score -= SCORE_SUBST - SCORE_SUBCOMP;
} else if (!soundfold
&& slang->sl_has_map
&& similar_chars(slang,
utf_ptr2char(tword + sp->ts_twordlen -
sp->ts_tcharlen),
utf_ptr2char(fword + sp->ts_fcharstart))) {
// For a similar character adjust score from
// SCORE_SUBST to SCORE_SIMILAR.
sp->ts_score -= SCORE_SUBST - SCORE_SIMILAR;
}
} else if (sp->ts_isdiff == DIFF_INSERT
&& sp->ts_twordlen > sp->ts_tcharlen) {
p = tword + sp->ts_twordlen - sp->ts_tcharlen;
c = utf_ptr2char(p);
if (utf_iscomposing(c)) {
// Inserting a composing char doesn't
// count that much.
sp->ts_score -= SCORE_INS - SCORE_INSCOMP;
} else {
// If the previous character was the same,
// thus doubling a character, give a bonus
// to the score. Also for the soundfold
// tree (might seem illogical but does
// give better scores).
MB_PTR_BACK(tword, p);
if (c == utf_ptr2char(p)) {
sp->ts_score -= SCORE_INS - SCORE_INSDUP;
}
}
}
// Starting a new char, reset the length.
sp->ts_tcharlen = 0;
}
}
}
break;
case STATE_DEL:
// When past the first byte of a multi-byte char don't try
// delete/insert/swap a character.
if (sp->ts_tcharlen > 0) {
PROF_STORE(sp->ts_state)
sp->ts_state = STATE_FINAL;
break;
}
// Try skipping one character in the bad word (delete it).
PROF_STORE(sp->ts_state)
sp->ts_state = STATE_INS_PREP;
sp->ts_curi = 1;
if (soundfold && sp->ts_fidx == 0 && fword[sp->ts_fidx] == '*') {
// Deleting a vowel at the start of a word counts less, see
// soundalike_score().
newscore = 2 * SCORE_DEL / 3;
} else {
newscore = SCORE_DEL;
}
if (fword[sp->ts_fidx] != NUL
&& TRY_DEEPER(su, stack, depth, newscore)) {
go_deeper(stack, depth, newscore);
#ifdef DEBUG_TRIEWALK
sprintf(changename[depth], "%.*s-%s: delete %c", // NOLINT(runtime/printf)
sp->ts_twordlen, tword, fword + sp->ts_fidx,
fword[sp->ts_fidx]);
#endif
depth++;
// Remember what character we deleted, so that we can avoid
// inserting it again.
stack[depth].ts_flags |= TSF_DIDDEL;
stack[depth].ts_delidx = sp->ts_fidx;
// Advance over the character in fword[]. Give a bonus to the
// score if the same character is following "nn" -> "n". It's
// a bit illogical for soundfold tree but it does give better
// results.
c = utf_ptr2char(fword + sp->ts_fidx);
stack[depth].ts_fidx =
(uint8_t)(stack[depth].ts_fidx + utfc_ptr2len(fword + sp->ts_fidx));
if (utf_iscomposing(c)) {
stack[depth].ts_score -= SCORE_DEL - SCORE_DELCOMP;
} else if (c == utf_ptr2char(fword + stack[depth].ts_fidx)) {
stack[depth].ts_score -= SCORE_DEL - SCORE_DELDUP;
}
break;
}
FALLTHROUGH;
case STATE_INS_PREP:
if (sp->ts_flags & TSF_DIDDEL) {
// If we just deleted a byte then inserting won't make sense,
// a substitute is always cheaper.
PROF_STORE(sp->ts_state)
sp->ts_state = STATE_SWAP;
break;
}
// skip over NUL bytes
n = sp->ts_arridx;
while (true) {
if (sp->ts_curi > byts[n]) {
// Only NUL bytes at this node, go to next state.
PROF_STORE(sp->ts_state)
sp->ts_state = STATE_SWAP;
break;
}
if (byts[n + sp->ts_curi] != NUL) {
// Found a byte to insert.
PROF_STORE(sp->ts_state)
sp->ts_state = STATE_INS;
break;
}
sp->ts_curi++;
}
break;
case STATE_INS:
// Insert one byte. Repeat this for each possible byte at this
// node.
n = sp->ts_arridx;
if (sp->ts_curi > byts[n]) {
// Done all bytes at this node, go to next state.
PROF_STORE(sp->ts_state)
sp->ts_state = STATE_SWAP;
break;
}
// Do one more byte at this node, but:
// - Skip NUL bytes.
// - Skip the byte if it's equal to the byte in the word,
// accepting that byte is always better.
n += sp->ts_curi++;
// break out, if we would be accessing byts buffer out of bounds
if (byts == slang->sl_fbyts && n >= slang->sl_fbyts_len) {
got_int = true;
break;
}
c = byts[n];
if (soundfold && sp->ts_twordlen == 0 && c == '*') {
// Inserting a vowel at the start of a word counts less,
// see soundalike_score().
newscore = 2 * SCORE_INS / 3;
} else {
newscore = SCORE_INS;
}
if (c != (uint8_t)fword[sp->ts_fidx]
&& TRY_DEEPER(su, stack, depth, newscore)) {
go_deeper(stack, depth, newscore);
#ifdef DEBUG_TRIEWALK
sprintf(changename[depth], "%.*s-%s: insert %c", // NOLINT(runtime/printf)
sp->ts_twordlen, tword, fword + sp->ts_fidx,
c);
#endif
depth++;
sp = &stack[depth];
tword[sp->ts_twordlen++] = (char)c;
sp->ts_arridx = idxs[n];
fl = MB_BYTE2LEN(c);
if (fl > 1) {
// There are following bytes for the same character.
// We must find all bytes before trying
// delete/insert/swap/etc.
sp->ts_tcharlen = (uint8_t)fl;
sp->ts_tcharidx = 1;
sp->ts_isdiff = DIFF_INSERT;
}
if (fl == 1) {
// If the previous character was the same, thus doubling a
// character, give a bonus to the score. Also for
// soundfold words (illogical but does give a better
// score).
if (sp->ts_twordlen >= 2
&& (uint8_t)tword[sp->ts_twordlen - 2] == c) {
sp->ts_score -= SCORE_INS - SCORE_INSDUP;
}
}
}
break;
case STATE_SWAP:
// Swap two bytes in the bad word: "12" -> "21".
// We change "fword" here, it's changed back afterwards at
// STATE_UNSWAP.
p = fword + sp->ts_fidx;
c = (uint8_t)(*p);
if (c == NUL) {
// End of word, can't swap or replace.
PROF_STORE(sp->ts_state)
sp->ts_state = STATE_FINAL;
break;
}
// Don't swap if the first character is not a word character.
// SWAP3 etc. also don't make sense then.
if (!soundfold && !spell_iswordp(p, curwin)) {
PROF_STORE(sp->ts_state)
sp->ts_state = STATE_REP_INI;
break;
}
n = utf_ptr2len(p);
c = utf_ptr2char(p);
if (p[n] == NUL) {
c2 = NUL;
} else if (!soundfold && !spell_iswordp(p + n, curwin)) {
c2 = c; // don't swap non-word char
} else {
c2 = utf_ptr2char(p + n);
}
// When the second character is NUL we can't swap.
if (c2 == NUL) {
PROF_STORE(sp->ts_state)
sp->ts_state = STATE_REP_INI;
break;
}
// When characters are identical, swap won't do anything.
// Also get here if the second char is not a word character.
if (c == c2) {
PROF_STORE(sp->ts_state)
sp->ts_state = STATE_SWAP3;
break;
}
if (TRY_DEEPER(su, stack, depth, SCORE_SWAP)) {
go_deeper(stack, depth, SCORE_SWAP);
#ifdef DEBUG_TRIEWALK
snprintf(changename[depth], sizeof(changename[0]),
"%.*s-%s: swap %c and %c",
sp->ts_twordlen, tword, fword + sp->ts_fidx,
c, c2);
#endif
PROF_STORE(sp->ts_state)
sp->ts_state = STATE_UNSWAP;
depth++;
fl = utf_char2len(c2);
memmove(p, p + n, (size_t)fl);
utf_char2bytes(c, p + fl);
stack[depth].ts_fidxtry = (uint8_t)(sp->ts_fidx + n + fl);
} else {
// If this swap doesn't work then SWAP3 won't either.
PROF_STORE(sp->ts_state)
sp->ts_state = STATE_REP_INI;
}
break;
case STATE_UNSWAP:
// Undo the STATE_SWAP swap: "21" -> "12".
p = fword + sp->ts_fidx;
n = utfc_ptr2len(p);
c = utf_ptr2char(p + n);
memmove(p + utfc_ptr2len(p + n), p, (size_t)n);
utf_char2bytes(c, p);
FALLTHROUGH;
case STATE_SWAP3:
// Swap two bytes, skipping one: "123" -> "321". We change
// "fword" here, it's changed back afterwards at STATE_UNSWAP3.
p = fword + sp->ts_fidx;
n = utf_ptr2len(p);
c = utf_ptr2char(p);
fl = utf_ptr2len(p + n);
c2 = utf_ptr2char(p + n);
if (!soundfold && !spell_iswordp(p + n + fl, curwin)) {
c3 = c; // don't swap non-word char
} else {
c3 = utf_ptr2char(p + n + fl);
}
// When characters are identical: "121" then SWAP3 result is
// identical, ROT3L result is same as SWAP: "211", ROT3L result is
// same as SWAP on next char: "112". Thus skip all swapping.
// Also skip when c3 is NUL.
// Also get here when the third character is not a word character.
// Second character may any char: "a.b" -> "b.a"
if (c == c3 || c3 == NUL) {
PROF_STORE(sp->ts_state)
sp->ts_state = STATE_REP_INI;
break;
}
if (TRY_DEEPER(su, stack, depth, SCORE_SWAP3)) {
go_deeper(stack, depth, SCORE_SWAP3);
#ifdef DEBUG_TRIEWALK
sprintf(changename[depth], "%.*s-%s: swap3 %c and %c", // NOLINT(runtime/printf)
sp->ts_twordlen, tword, fword + sp->ts_fidx,
c, c3);
#endif
PROF_STORE(sp->ts_state)
sp->ts_state = STATE_UNSWAP3;
depth++;
tl = utf_char2len(c3);
memmove(p, p + n + fl, (size_t)tl);
utf_char2bytes(c2, p + tl);
utf_char2bytes(c, p + fl + tl);
stack[depth].ts_fidxtry = (uint8_t)(sp->ts_fidx + n + fl + tl);
} else {
PROF_STORE(sp->ts_state)
sp->ts_state = STATE_REP_INI;
}
break;
case STATE_UNSWAP3:
// Undo STATE_SWAP3: "321" -> "123"
p = fword + sp->ts_fidx;
n = utfc_ptr2len(p);
c2 = utf_ptr2char(p + n);
fl = utfc_ptr2len(p + n);
c = utf_ptr2char(p + n + fl);
tl = utfc_ptr2len(p + n + fl);
memmove(p + fl + tl, p, (size_t)n);
utf_char2bytes(c, p);
utf_char2bytes(c2, p + tl);
p = p + tl;
if (!soundfold && !spell_iswordp(p, curwin)) {
// Middle char is not a word char, skip the rotate. First and
// third char were already checked at swap and swap3.
PROF_STORE(sp->ts_state)
sp->ts_state = STATE_REP_INI;
break;
}
// Rotate three characters left: "123" -> "231". We change
// "fword" here, it's changed back afterwards at STATE_UNROT3L.
if (TRY_DEEPER(su, stack, depth, SCORE_SWAP3)) {
go_deeper(stack, depth, SCORE_SWAP3);
#ifdef DEBUG_TRIEWALK
p = fword + sp->ts_fidx;
sprintf(changename[depth], "%.*s-%s: rotate left %c%c%c", // NOLINT(runtime/printf)
sp->ts_twordlen, tword, fword + sp->ts_fidx,
p[0], p[1], p[2]);
#endif
PROF_STORE(sp->ts_state)
sp->ts_state = STATE_UNROT3L;
depth++;
p = fword + sp->ts_fidx;
n = utf_ptr2len(p);
c = utf_ptr2char(p);
fl = utf_ptr2len(p + n);
fl += utf_ptr2len(p + n + fl);
memmove(p, p + n, (size_t)fl);
utf_char2bytes(c, p + fl);
stack[depth].ts_fidxtry = (uint8_t)(sp->ts_fidx + n + fl);
} else {
PROF_STORE(sp->ts_state)
sp->ts_state = STATE_REP_INI;
}
break;
case STATE_UNROT3L:
// Undo ROT3L: "231" -> "123"
p = fword + sp->ts_fidx;
n = utfc_ptr2len(p);
n += utfc_ptr2len(p + n);
c = utf_ptr2char(p + n);
tl = utfc_ptr2len(p + n);
memmove(p + tl, p, (size_t)n);
utf_char2bytes(c, p);
// Rotate three bytes right: "123" -> "312". We change "fword"
// here, it's changed back afterwards at STATE_UNROT3R.
if (TRY_DEEPER(su, stack, depth, SCORE_SWAP3)) {
go_deeper(stack, depth, SCORE_SWAP3);
#ifdef DEBUG_TRIEWALK
p = fword + sp->ts_fidx;
sprintf(changename[depth], "%.*s-%s: rotate right %c%c%c", // NOLINT(runtime/printf)
sp->ts_twordlen, tword, fword + sp->ts_fidx,
p[0], p[1], p[2]);
#endif
PROF_STORE(sp->ts_state)
sp->ts_state = STATE_UNROT3R;
depth++;
p = fword + sp->ts_fidx;
n = utf_ptr2len(p);
n += utf_ptr2len(p + n);
c = utf_ptr2char(p + n);
tl = utf_ptr2len(p + n);
memmove(p + tl, p, (size_t)n);
utf_char2bytes(c, p);
stack[depth].ts_fidxtry = (uint8_t)(sp->ts_fidx + n + tl);
} else {
PROF_STORE(sp->ts_state)
sp->ts_state = STATE_REP_INI;
}
break;
case STATE_UNROT3R:
// Undo ROT3R: "312" -> "123"
p = fword + sp->ts_fidx;
c = utf_ptr2char(p);
tl = utfc_ptr2len(p);
n = utfc_ptr2len(p + tl);
n += utfc_ptr2len(p + tl + n);
memmove(p, p + tl, (size_t)n);
utf_char2bytes(c, p + n);
FALLTHROUGH;
case STATE_REP_INI:
// Check if matching with REP items from the .aff file would work.
// Quickly skip if:
// - there are no REP items and we are not in the soundfold trie
// - the score is going to be too high anyway
// - already applied a REP item or swapped here
if ((lp->lp_replang == NULL && !soundfold)
|| sp->ts_score + SCORE_REP >= su->su_maxscore
|| sp->ts_fidx < sp->ts_fidxtry) {
PROF_STORE(sp->ts_state)
sp->ts_state = STATE_FINAL;
break;
}
// Use the first byte to quickly find the first entry that may
// match. If the index is -1 there is none.
if (soundfold) {
sp->ts_curi = slang->sl_repsal_first[(uint8_t)fword[sp->ts_fidx]];
} else {
sp->ts_curi = lp->lp_replang->sl_rep_first[(uint8_t)fword[sp->ts_fidx]];
}
if (sp->ts_curi < 0) {
PROF_STORE(sp->ts_state)
sp->ts_state = STATE_FINAL;
break;
}
PROF_STORE(sp->ts_state)
sp->ts_state = STATE_REP;
FALLTHROUGH;
case STATE_REP:
// Try matching with REP items from the .aff file. For each match
// replace the characters and check if the resulting word is
// valid.
p = fword + sp->ts_fidx;
if (soundfold) {
gap = &slang->sl_repsal;
} else {
gap = &lp->lp_replang->sl_rep;
}
while (sp->ts_curi < gap->ga_len) {
fromto_T *ftp = (fromto_T *)gap->ga_data + sp->ts_curi++;
if (*ftp->ft_from != *p) {
// past possible matching entries
sp->ts_curi = (int16_t)gap->ga_len;
break;
}
if (strncmp(ftp->ft_from, p, strlen(ftp->ft_from)) == 0
&& TRY_DEEPER(su, stack, depth, SCORE_REP)) {
go_deeper(stack, depth, SCORE_REP);
#ifdef DEBUG_TRIEWALK
sprintf(changename[depth], "%.*s-%s: replace %s with %s", // NOLINT(runtime/printf)
sp->ts_twordlen, tword, fword + sp->ts_fidx,
ftp->ft_from, ftp->ft_to);
#endif
// Need to undo this afterwards.
PROF_STORE(sp->ts_state)
sp->ts_state = STATE_REP_UNDO;
// Change the "from" to the "to" string.
depth++;
fl = (int)strlen(ftp->ft_from);
tl = (int)strlen(ftp->ft_to);
if (fl != tl) {
STRMOVE(p + tl, p + fl);
repextra += tl - fl;
}
memmove(p, ftp->ft_to, (size_t)tl);
stack[depth].ts_fidxtry = (uint8_t)(sp->ts_fidx + tl);
stack[depth].ts_tcharlen = 0;
break;
}
}
if (sp->ts_curi >= gap->ga_len && sp->ts_state == STATE_REP) {
// No (more) matches.
PROF_STORE(sp->ts_state)
sp->ts_state = STATE_FINAL;
}
break;
case STATE_REP_UNDO:
// Undo a REP replacement and continue with the next one.
if (soundfold) {
gap = &slang->sl_repsal;
} else {
gap = &lp->lp_replang->sl_rep;
}
fromto_T *ftp = (fromto_T *)gap->ga_data + sp->ts_curi - 1;
fl = (int)strlen(ftp->ft_from);
tl = (int)strlen(ftp->ft_to);
p = fword + sp->ts_fidx;
if (fl != tl) {
STRMOVE(p + fl, p + tl);
repextra -= tl - fl;
}
memmove(p, ftp->ft_from, (size_t)fl);
PROF_STORE(sp->ts_state)
sp->ts_state = STATE_REP;
break;
default:
// Did all possible states at this level, go up one level.
depth--;
if (depth >= 0 && stack[depth].ts_prefixdepth == PFD_PREFIXTREE) {
// Continue in or go back to the prefix tree.
byts = pbyts;
idxs = pidxs;
}
// Don't check for CTRL-C too often, it takes time.
if (--breakcheckcount == 0) {
os_breakcheck();
breakcheckcount = 1000;
if (spell_suggest_timeout > 0 && profile_passed_limit(time_limit)) {
got_int = true;
}
}
}
}
}
/// Go one level deeper in the tree.
static void go_deeper(trystate_T *stack, int depth, int score_add)
{
stack[depth + 1] = stack[depth];
stack[depth + 1].ts_state = STATE_START;
stack[depth + 1].ts_score = stack[depth].ts_score + score_add;
stack[depth + 1].ts_curi = 1; // start just after length byte
stack[depth + 1].ts_flags = 0;
}
/// "fword" is a good word with case folded. Find the matching keep-case
/// words and put it in "kword".
/// Theoretically there could be several keep-case words that result in the
/// same case-folded word, but we only find one...
static void find_keepcap_word(slang_T *slang, char *fword, char *kword)
{
char uword[MAXWLEN]; // "fword" in upper-case
idx_T tryidx;
// The following arrays are used at each depth in the tree.
idx_T arridx[MAXWLEN];
int round[MAXWLEN];
int fwordidx[MAXWLEN];
int uwordidx[MAXWLEN];
int kwordlen[MAXWLEN];
int l;
char *p;
uint8_t *byts = slang->sl_kbyts; // array with bytes of the words
idx_T *idxs = slang->sl_kidxs; // array with indexes
if (byts == NULL) {
// array is empty: "cannot happen"
*kword = NUL;
return;
}
// Make an all-cap version of "fword".
allcap_copy(fword, uword);
// Each character needs to be tried both case-folded and upper-case.
// All this gets very complicated if we keep in mind that changing case
// may change the byte length of a multi-byte character...
int depth = 0;
arridx[0] = 0;
round[0] = 0;
fwordidx[0] = 0;
uwordidx[0] = 0;
kwordlen[0] = 0;
while (depth >= 0) {
if (fword[fwordidx[depth]] == NUL) {
// We are at the end of "fword". If the tree allows a word to end
// here we have found a match.
if (byts[arridx[depth] + 1] == 0) {
kword[kwordlen[depth]] = NUL;
return;
}
// kword is getting too long, continue one level up
depth--;
} else if (++round[depth] > 2) {
// tried both fold-case and upper-case character, continue one
// level up
depth--;
} else {
// round[depth] == 1: Try using the folded-case character.
// round[depth] == 2: Try using the upper-case character.
int flen = utf_ptr2len(fword + fwordidx[depth]);
int ulen = utf_ptr2len(uword + uwordidx[depth]);
if (round[depth] == 1) {
p = fword + fwordidx[depth];
l = flen;
} else {
p = uword + uwordidx[depth];
l = ulen;
}
for (tryidx = arridx[depth]; l > 0; l--) {
// Perform a binary search in the list of accepted bytes.
int len = byts[tryidx++];
int c = (uint8_t)(*p++);
idx_T lo = tryidx;
idx_T hi = tryidx + len - 1;
while (lo < hi) {
idx_T m = (lo + hi) / 2;
if (byts[m] > c) {
hi = m - 1;
} else if (byts[m] < c) {
lo = m + 1;
} else {
lo = hi = m;
break;
}
}
// Stop if there is no matching byte.
if (hi < lo || byts[lo] != c) {
break;
}
// Continue at the child (if there is one).
tryidx = idxs[lo];
}
if (l == 0) {
// Found the matching char. Copy it to "kword" and go a
// level deeper.
if (round[depth] == 1) {
strncpy(kword + kwordlen[depth], // NOLINT(runtime/printf)
fword + fwordidx[depth],
(size_t)flen);
kwordlen[depth + 1] = kwordlen[depth] + flen;
} else {
strncpy(kword + kwordlen[depth], // NOLINT(runtime/printf)
uword + uwordidx[depth],
(size_t)ulen);
kwordlen[depth + 1] = kwordlen[depth] + ulen;
}
fwordidx[depth + 1] = fwordidx[depth] + flen;
uwordidx[depth + 1] = uwordidx[depth] + ulen;
depth++;
arridx[depth] = tryidx;
round[depth] = 0;
}
}
}
// Didn't find it: "cannot happen".
*kword = NUL;
}
/// Compute the sound-a-like score for suggestions in su->su_ga and add them to
/// su->su_sga.
static void score_comp_sal(suginfo_T *su)
{
char badsound[MAXWLEN];
ga_grow(&su->su_sga, su->su_ga.ga_len);
// Use the sound-folding of the first language that supports it.
for (int lpi = 0; lpi < curwin->w_s->b_langp.ga_len; lpi++) {
langp_T *lp = LANGP_ENTRY(curwin->w_s->b_langp, lpi);
if (!GA_EMPTY(&lp->lp_slang->sl_sal)) {
// soundfold the bad word
spell_soundfold(lp->lp_slang, su->su_fbadword, true, badsound);
for (int i = 0; i < su->su_ga.ga_len; i++) {
suggest_T *stp = &SUG(su->su_ga, i);
// Case-fold the suggested word, sound-fold it and compute the
// sound-a-like score.
int score = stp_sal_score(stp, su, lp->lp_slang, badsound);
if (score < SCORE_MAXMAX) {
// Add the suggestion.
suggest_T *sstp = &SUG(su->su_sga, su->su_sga.ga_len);
sstp->st_word = xstrdup(stp->st_word);
sstp->st_wordlen = stp->st_wordlen;
sstp->st_score = score;
sstp->st_altscore = 0;
sstp->st_orglen = stp->st_orglen;
su->su_sga.ga_len++;
}
}
break;
}
}
}
/// Combine the list of suggestions in su->su_ga and su->su_sga.
/// They are entwined.
static void score_combine(suginfo_T *su)
{
garray_T ga;
char *p;
char badsound[MAXWLEN];
slang_T *slang = NULL;
// Add the alternate score to su_ga.
for (int lpi = 0; lpi < curwin->w_s->b_langp.ga_len; lpi++) {
langp_T *lp = LANGP_ENTRY(curwin->w_s->b_langp, lpi);
if (!GA_EMPTY(&lp->lp_slang->sl_sal)) {
// soundfold the bad word
slang = lp->lp_slang;
spell_soundfold(slang, su->su_fbadword, true, badsound);
for (int i = 0; i < su->su_ga.ga_len; i++) {
suggest_T *stp = &SUG(su->su_ga, i);
stp->st_altscore = stp_sal_score(stp, su, slang, badsound);
if (stp->st_altscore == SCORE_MAXMAX) {
stp->st_score = (stp->st_score * 3 + SCORE_BIG) / 4;
} else {
stp->st_score = (stp->st_score * 3 + stp->st_altscore) / 4;
}
stp->st_salscore = false;
}
break;
}
}
if (slang == NULL) { // Using "double" without sound folding.
cleanup_suggestions(&su->su_ga, su->su_maxscore,
su->su_maxcount);
return;
}
// Add the alternate score to su_sga.
for (int i = 0; i < su->su_sga.ga_len; i++) {
suggest_T *stp = &SUG(su->su_sga, i);
stp->st_altscore = spell_edit_score(slang, su->su_badword, stp->st_word);
if (stp->st_score == SCORE_MAXMAX) {
stp->st_score = (SCORE_BIG * 7 + stp->st_altscore) / 8;
} else {
stp->st_score = (stp->st_score * 7 + stp->st_altscore) / 8;
}
stp->st_salscore = true;
}
// Remove bad suggestions, sort the suggestions and truncate at "maxcount"
// for both lists.
check_suggestions(su, &su->su_ga);
cleanup_suggestions(&su->su_ga, su->su_maxscore, su->su_maxcount);
check_suggestions(su, &su->su_sga);
cleanup_suggestions(&su->su_sga, su->su_maxscore, su->su_maxcount);
ga_init(&ga, (int)sizeof(suginfo_T), 1);
ga_grow(&ga, su->su_ga.ga_len + su->su_sga.ga_len);
suggest_T *stp = &SUG(ga, 0);
for (int i = 0; i < su->su_ga.ga_len || i < su->su_sga.ga_len; i++) {
// round 1: get a suggestion from su_ga
// round 2: get a suggestion from su_sga
for (int round = 1; round <= 2; round++) {
garray_T *gap = round == 1 ? &su->su_ga : &su->su_sga;
if (i < gap->ga_len) {
// Don't add a word if it's already there.
p = SUG(*gap, i).st_word;
int j;
for (j = 0; j < ga.ga_len; j++) {
if (strcmp(stp[j].st_word, p) == 0) {
break;
}
}
if (j == ga.ga_len) {
stp[ga.ga_len++] = SUG(*gap, i);
} else {
xfree(p);
}
}
}
}
ga_clear(&su->su_ga);
ga_clear(&su->su_sga);
// Truncate the list to the number of suggestions that will be displayed.
if (ga.ga_len > su->su_maxcount) {
for (int i = su->su_maxcount; i < ga.ga_len; i++) {
xfree(stp[i].st_word);
}
ga.ga_len = su->su_maxcount;
}
su->su_ga = ga;
}
/// For the goodword in "stp" compute the soundalike score compared to the
/// badword.
///
/// @param badsound sound-folded badword
static int stp_sal_score(suggest_T *stp, suginfo_T *su, slang_T *slang, char *badsound)
{
char *pbad;
char *pgood;
char badsound2[MAXWLEN];
char fword[MAXWLEN];
char goodsound[MAXWLEN];
char goodword[MAXWLEN];
int lendiff = su->su_badlen - stp->st_orglen;
if (lendiff >= 0) {
pbad = badsound;
} else {
// soundfold the bad word with more characters following
spell_casefold(curwin, su->su_badptr, stp->st_orglen, fword, MAXWLEN);
// When joining two words the sound often changes a lot. E.g., "t he"
// sounds like "t h" while "the" sounds like "@". Avoid that by
// removing the space. Don't do it when the good word also contains a
// space.
if (ascii_iswhite(su->su_badptr[su->su_badlen])
&& *skiptowhite(stp->st_word) == NUL) {
for (char *p = fword; *(p = skiptowhite(p)) != NUL;) {
STRMOVE(p, p + 1);
}
}
spell_soundfold(slang, fword, true, badsound2);
pbad = badsound2;
}
if (lendiff > 0 && stp->st_wordlen + lendiff < MAXWLEN) {
// Add part of the bad word to the good word, so that we soundfold
// what replaces the bad word.
STRCPY(goodword, stp->st_word);
xmemcpyz(goodword + stp->st_wordlen,
su->su_badptr + su->su_badlen - lendiff, (size_t)lendiff);
pgood = goodword;
} else {
pgood = stp->st_word;
}
// Sound-fold the word and compute the score for the difference.
spell_soundfold(slang, pgood, false, goodsound);
return soundalike_score(goodsound, pbad);
}
/// structure used to store soundfolded words that add_sound_suggest() has
/// handled already.
typedef struct {
int16_t sft_score; ///< lowest score used
uint8_t sft_word[]; ///< soundfolded word
} sftword_T;
static sftword_T dumsft;
#define HIKEY2SFT(p) ((sftword_T *)((p) - (dumsft.sft_word - (uint8_t *)&dumsft)))
#define HI2SFT(hi) HIKEY2SFT((hi)->hi_key)
/// Prepare for calling suggest_try_soundalike().
static void suggest_try_soundalike_prep(void)
{
// Do this for all languages that support sound folding and for which a
// .sug file has been loaded.
for (int lpi = 0; lpi < curwin->w_s->b_langp.ga_len; lpi++) {
langp_T *lp = LANGP_ENTRY(curwin->w_s->b_langp, lpi);
slang_T *slang = lp->lp_slang;
if (!GA_EMPTY(&slang->sl_sal) && slang->sl_sbyts != NULL) {
// prepare the hashtable used by add_sound_suggest()
hash_init(&slang->sl_sounddone);
}
}
}
/// Find suggestions by comparing the word in a sound-a-like form.
/// Note: This doesn't support postponed prefixes.
static void suggest_try_soundalike(suginfo_T *su)
{
char salword[MAXWLEN];
// Do this for all languages that support sound folding and for which a
// .sug file has been loaded.
for (int lpi = 0; lpi < curwin->w_s->b_langp.ga_len; lpi++) {
langp_T *lp = LANGP_ENTRY(curwin->w_s->b_langp, lpi);
slang_T *slang = lp->lp_slang;
if (!GA_EMPTY(&slang->sl_sal) && slang->sl_sbyts != NULL) {
// soundfold the bad word
spell_soundfold(slang, su->su_fbadword, true, salword);
// try all kinds of inserts/deletes/swaps/etc.
// TODO(vim): also soundfold the next words, so that we can try joining
// and splitting
#ifdef SUGGEST_PROFILE
prof_init();
#endif
suggest_trie_walk(su, lp, salword, true);
#ifdef SUGGEST_PROFILE
prof_report("soundalike");
#endif
}
}
}
/// Finish up after calling suggest_try_soundalike().
static void suggest_try_soundalike_finish(void)
{
// Do this for all languages that support sound folding and for which a
// .sug file has been loaded.
for (int lpi = 0; lpi < curwin->w_s->b_langp.ga_len; lpi++) {
langp_T *lp = LANGP_ENTRY(curwin->w_s->b_langp, lpi);
slang_T *slang = lp->lp_slang;
if (!GA_EMPTY(&slang->sl_sal) && slang->sl_sbyts != NULL) {
// Free the info about handled words.
int todo = (int)slang->sl_sounddone.ht_used;
for (hashitem_T *hi = slang->sl_sounddone.ht_array; todo > 0; hi++) {
if (!HASHITEM_EMPTY(hi)) {
xfree(HI2SFT(hi));
todo--;
}
}
// Clear the hashtable, it may also be used by another region.
hash_clear(&slang->sl_sounddone);
hash_init(&slang->sl_sounddone);
}
}
}
/// A match with a soundfolded word is found. Add the good word(s) that
/// produce this soundfolded word.
///
/// @param score soundfold score
static void add_sound_suggest(suginfo_T *su, char *goodword, int score, langp_T *lp)
{
slang_T *slang = lp->lp_slang; // language for sound folding
char theword[MAXWLEN];
int i;
int wlen;
uint8_t *byts;
int wc;
int goodscore;
sftword_T *sft;
// It's very well possible that the same soundfold word is found several
// times with different scores. Since the following is quite slow only do
// the words that have a better score than before. Use a hashtable to
// remember the words that have been done.
hash_T hash = hash_hash(goodword);
const size_t goodword_len = strlen(goodword);
hashitem_T *hi = hash_lookup(&slang->sl_sounddone, goodword, goodword_len, hash);
if (HASHITEM_EMPTY(hi)) {
sft = xmalloc(offsetof(sftword_T, sft_word) + goodword_len + 1);
sft->sft_score = (int16_t)score;
memcpy(sft->sft_word, goodword, goodword_len + 1);
hash_add_item(&slang->sl_sounddone, hi, (char *)sft->sft_word, hash);
} else {
sft = HI2SFT(hi);
if (score >= sft->sft_score) {
return;
}
sft->sft_score = (int16_t)score;
}
// Find the word nr in the soundfold tree.
int sfwordnr = soundfold_find(slang, goodword);
if (sfwordnr < 0) {
internal_error("add_sound_suggest()");
return;
}
// Go over the list of good words that produce this soundfold word
char *nrline = ml_get_buf(slang->sl_sugbuf, (linenr_T)sfwordnr + 1);
int orgnr = 0;
while (*nrline != NUL) {
// The wordnr was stored in a minimal nr of bytes as an offset to the
// previous wordnr.
orgnr += bytes2offset(&nrline);
byts = slang->sl_fbyts;
idx_T *idxs = slang->sl_fidxs;
// Lookup the word "orgnr" one of the two tries.
int n = 0;
int wordcount = 0;
for (wlen = 0; wlen < MAXWLEN - 3; wlen++) {
i = 1;
if (wordcount == orgnr && byts[n + 1] == NUL) {
break; // found end of word
}
if (byts[n + 1] == NUL) {
wordcount++;
}
// skip over the NUL bytes
for (; byts[n + i] == NUL; i++) {
if (i > byts[n]) { // safety check
STRCPY(theword + wlen, "BAD");
wlen += 3;
goto badword;
}
}
// One of the siblings must have the word.
for (; i < byts[n]; i++) {
wc = idxs[idxs[n + i]]; // nr of words under this byte
if (wordcount + wc > orgnr) {
break;
}
wordcount += wc;
}
theword[wlen] = (char)byts[n + i];
n = idxs[n + i];
}
badword:
theword[wlen] = NUL;
// Go over the possible flags and regions.
for (; i <= byts[n] && byts[n + i] == NUL; i++) {
char cword[MAXWLEN];
char *p;
int flags = (int)idxs[n + i];
// Skip words with the NOSUGGEST flag
if (flags & WF_NOSUGGEST) {
continue;
}
if (flags & WF_KEEPCAP) {
// Must find the word in the keep-case tree.
find_keepcap_word(slang, theword, cword);
p = cword;
} else {
flags |= su->su_badflags;
if ((flags & WF_CAPMASK) != 0) {
// Need to fix case according to "flags".
make_case_word(theword, cword, flags);
p = cword;
} else {
p = theword;
}
}
// Add the suggestion.
if (sps_flags & SPS_DOUBLE) {
// Add the suggestion if the score isn't too bad.
if (score <= su->su_maxscore) {
add_suggestion(su, &su->su_sga, p, su->su_badlen,
score, 0, false, slang, false);
}
} else {
// Add a penalty for words in another region.
if ((flags & WF_REGION)
&& (((unsigned)flags >> 16) & (unsigned)lp->lp_region) == 0) {
goodscore = SCORE_REGION;
} else {
goodscore = 0;
}
// Add a small penalty for changing the first letter from
// lower to upper case. Helps for "tath" -> "Kath", which is
// less common than "tath" -> "path". Don't do it when the
// letter is the same, that has already been counted.
int gc = utf_ptr2char(p);
if (SPELL_ISUPPER(gc)) {
int bc = utf_ptr2char(su->su_badword);
if (!SPELL_ISUPPER(bc)
&& SPELL_TOFOLD(bc) != SPELL_TOFOLD(gc)) {
goodscore += SCORE_ICASE / 2;
}
}
// Compute the score for the good word. This only does letter
// insert/delete/swap/replace. REP items are not considered,
// which may make the score a bit higher.
// Use a limit for the score to make it work faster. Use
// MAXSCORE(), because RESCORE() will change the score.
// If the limit is very high then the iterative method is
// inefficient, using an array is quicker.
int limit = MAXSCORE(su->su_sfmaxscore - goodscore, score);
if (limit > SCORE_LIMITMAX) {
goodscore += spell_edit_score(slang, su->su_badword, p);
} else {
goodscore += spell_edit_score_limit(slang, su->su_badword, p, limit);
}
// When going over the limit don't bother to do the rest.
if (goodscore < SCORE_MAXMAX) {
// Give a bonus to words seen before.
goodscore = score_wordcount_adj(slang, goodscore, p, false);
// Add the suggestion if the score isn't too bad.
goodscore = RESCORE(goodscore, score);
if (goodscore <= su->su_sfmaxscore) {
add_suggestion(su, &su->su_ga, p, su->su_badlen,
goodscore, score, true, slang, true);
}
}
}
}
}
}
/// Find word "word" in fold-case tree for "slang" and return the word number.
static int soundfold_find(slang_T *slang, char *word)
{
idx_T arridx = 0;
int wlen = 0;
uint8_t *ptr = (uint8_t *)word;
int wordnr = 0;
uint8_t *byts = slang->sl_sbyts;
idx_T *idxs = slang->sl_sidxs;
while (true) {
// First byte is the number of possible bytes.
int len = byts[arridx++];
// If the first possible byte is a zero the word could end here.
// If the word ends we found the word. If not skip the NUL bytes.
int c = ptr[wlen];
if (byts[arridx] == NUL) {
if (c == NUL) {
break;
}
// Skip over the zeros, there can be several.
while (len > 0 && byts[arridx] == NUL) {
arridx++;
len--;
}
if (len == 0) {
return -1; // no children, word should have ended here
}
wordnr++;
}
// If the word ends we didn't find it.
if (c == NUL) {
return -1;
}
// Perform a binary search in the list of accepted bytes.
if (c == TAB) { // <Tab> is handled like <Space>
c = ' ';
}
while (byts[arridx] < c) {
// The word count is in the first idxs[] entry of the child.
wordnr += idxs[idxs[arridx]];
arridx++;
if (--len == 0) { // end of the bytes, didn't find it
return -1;
}
}
if (byts[arridx] != c) { // didn't find the byte
return -1;
}
// Continue at the child (if there is one).
arridx = idxs[arridx];
wlen++;
// One space in the good word may stand for several spaces in the
// checked word.
if (c == ' ') {
while (ptr[wlen] == ' ' || ptr[wlen] == TAB) {
wlen++;
}
}
}
return wordnr;
}
/// Returns true if "c1" and "c2" are similar characters according to the MAP
/// lines in the .aff file.
static bool similar_chars(slang_T *slang, int c1, int c2)
{
int m1, m2;
char buf[MB_MAXCHAR + 1];
if (c1 >= 256) {
buf[utf_char2bytes(c1, buf)] = 0;
hashitem_T *hi = hash_find(&slang->sl_map_hash, buf);
if (HASHITEM_EMPTY(hi)) {
m1 = 0;
} else {
m1 = utf_ptr2char(hi->hi_key + strlen(hi->hi_key) + 1);
}
} else {
m1 = slang->sl_map_array[c1];
}
if (m1 == 0) {
return false;
}
if (c2 >= 256) {
buf[utf_char2bytes(c2, buf)] = 0;
hashitem_T *hi = hash_find(&slang->sl_map_hash, buf);
if (HASHITEM_EMPTY(hi)) {
m2 = 0;
} else {
m2 = utf_ptr2char(hi->hi_key + strlen(hi->hi_key) + 1);
}
} else {
m2 = slang->sl_map_array[c2];
}
return m1 == m2;
}
/// Adds a suggestion to the list of suggestions.
/// For a suggestion that is already in the list the lowest score is remembered.
///
/// @param gap either su_ga or su_sga
/// @param badlenarg len of bad word replaced with "goodword"
/// @param had_bonus value for st_had_bonus
/// @param slang language for sound folding
/// @param maxsf su_maxscore applies to soundfold score, su_sfmaxscore to the total score.
static void add_suggestion(suginfo_T *su, garray_T *gap, const char *goodword, int badlenarg,
int score, int altscore, bool had_bonus, slang_T *slang, bool maxsf)
{
int goodlen; // len of goodword changed
int badlen; // len of bad word changed
suggest_T new_sug;
// Minimize "badlen" for consistency. Avoids that changing "the the" to
// "thee the" is added next to changing the first "the" the "thee".
const char *pgood = goodword + strlen(goodword);
char *pbad = su->su_badptr + badlenarg;
while (true) {
goodlen = (int)(pgood - goodword);
badlen = (int)(pbad - su->su_badptr);
if (goodlen <= 0 || badlen <= 0) {
break;
}
MB_PTR_BACK(goodword, pgood);
MB_PTR_BACK(su->su_badptr, pbad);
if (utf_ptr2char(pgood) != utf_ptr2char(pbad)) {
break;
}
}
if (badlen == 0 && goodlen == 0) {
// goodword doesn't change anything; may happen for "the the" changing
// the first "the" to itself.
return;
}
int i;
if (GA_EMPTY(gap)) {
i = -1;
} else {
// Check if the word is already there. Also check the length that is
// being replaced "thes," -> "these" is a different suggestion from
// "thes" -> "these".
suggest_T *stp = &SUG(*gap, 0);
for (i = gap->ga_len; --i >= 0; stp++) {
if (stp->st_wordlen == goodlen
&& stp->st_orglen == badlen
&& strncmp(stp->st_word, goodword, (size_t)goodlen) == 0) {
// Found it. Remember the word with the lowest score.
if (stp->st_slang == NULL) {
stp->st_slang = slang;
}
new_sug.st_score = score;
new_sug.st_altscore = altscore;
new_sug.st_had_bonus = had_bonus;
if (stp->st_had_bonus != had_bonus) {
// Only one of the two had the soundalike score computed.
// Need to do that for the other one now, otherwise the
// scores can't be compared. This happens because
// suggest_try_change() doesn't compute the soundalike
// word to keep it fast, while some special methods set
// the soundalike score to zero.
if (had_bonus) {
rescore_one(su, stp);
} else {
new_sug.st_word = stp->st_word;
new_sug.st_wordlen = stp->st_wordlen;
new_sug.st_slang = stp->st_slang;
new_sug.st_orglen = badlen;
rescore_one(su, &new_sug);
}
}
if (stp->st_score > new_sug.st_score) {
stp->st_score = new_sug.st_score;
stp->st_altscore = new_sug.st_altscore;
stp->st_had_bonus = new_sug.st_had_bonus;
}
break;
}
}
}
if (i < 0) {
// Add a suggestion.
suggest_T *stp = GA_APPEND_VIA_PTR(suggest_T, gap);
stp->st_word = xmemdupz(goodword, (size_t)goodlen);
stp->st_wordlen = goodlen;
stp->st_score = score;
stp->st_altscore = altscore;
stp->st_had_bonus = had_bonus;
stp->st_orglen = badlen;
stp->st_slang = slang;
// If we have too many suggestions now, sort the list and keep
// the best suggestions.
if (gap->ga_len > SUG_MAX_COUNT(su)) {
if (maxsf) {
su->su_sfmaxscore = cleanup_suggestions(gap,
su->su_sfmaxscore, SUG_CLEAN_COUNT(su));
} else {
su->su_maxscore = cleanup_suggestions(gap,
su->su_maxscore, SUG_CLEAN_COUNT(su));
}
}
}
}
/// Suggestions may in fact be flagged as errors. Esp. for banned words and
/// for split words, such as "the the". Remove these from the list here.
///
/// @param gap either su_ga or su_sga
static void check_suggestions(suginfo_T *su, garray_T *gap)
{
char longword[MAXWLEN + 1];
if (gap->ga_len == 0) {
return;
}
suggest_T *stp = &SUG(*gap, 0);
for (int i = gap->ga_len - 1; i >= 0; i--) {
// Need to append what follows to check for "the the".
xstrlcpy(longword, stp[i].st_word, MAXWLEN + 1);
int len = stp[i].st_wordlen;
xstrlcpy(longword + len, su->su_badptr + stp[i].st_orglen, MAXWLEN + 1 - (size_t)len);
hlf_T attr = HLF_COUNT;
spell_check(curwin, longword, &attr, NULL, false);
if (attr != HLF_COUNT) {
// Remove this entry.
xfree(stp[i].st_word);
gap->ga_len--;
if (i < gap->ga_len) {
memmove(stp + i, stp + i + 1, sizeof(suggest_T) * (size_t)(gap->ga_len - i));
}
}
}
}
/// Add a word to be banned.
static void add_banned(suginfo_T *su, char *word)
{
hash_T hash = hash_hash(word);
const size_t word_len = strlen(word);
hashitem_T *hi = hash_lookup(&su->su_banned, word, word_len, hash);
if (!HASHITEM_EMPTY(hi)) { // already present
return;
}
char *s = xmemdupz(word, word_len);
hash_add_item(&su->su_banned, hi, s, hash);
}
/// Recompute the score for all suggestions if sound-folding is possible. This
/// is slow, thus only done for the final results.
static void rescore_suggestions(suginfo_T *su)
{
if (su->su_sallang != NULL) {
for (int i = 0; i < su->su_ga.ga_len; i++) {
rescore_one(su, &SUG(su->su_ga, i));
}
}
}
/// Recompute the score for one suggestion if sound-folding is possible.
static void rescore_one(suginfo_T *su, suggest_T *stp)
{
slang_T *slang = stp->st_slang;
char sal_badword[MAXWLEN];
// Only rescore suggestions that have no sal score yet and do have a
// language.
if (slang != NULL && !GA_EMPTY(&slang->sl_sal) && !stp->st_had_bonus) {
char *p;
if (slang == su->su_sallang) {
p = su->su_sal_badword;
} else {
spell_soundfold(slang, su->su_fbadword, true, sal_badword);
p = sal_badword;
}
stp->st_altscore = stp_sal_score(stp, su, slang, p);
if (stp->st_altscore == SCORE_MAXMAX) {
stp->st_altscore = SCORE_BIG;
}
stp->st_score = RESCORE(stp->st_score, stp->st_altscore);
stp->st_had_bonus = true;
}
}
/// Function given to qsort() to sort the suggestions on st_score.
/// First on "st_score", then "st_altscore" then alphabetically.
static int sug_compare(const void *s1, const void *s2)
{
suggest_T *p1 = (suggest_T *)s1;
suggest_T *p2 = (suggest_T *)s2;
int n = p1->st_score == p2->st_score ? 0 : p1->st_score > p2->st_score ? 1 : -1;
if (n == 0) {
n = p1->st_altscore == p2->st_altscore ? 0 : p1->st_altscore > p2->st_altscore ? 1 : -1;
if (n == 0) {
n = STRICMP(p1->st_word, p2->st_word);
}
}
return n;
}
/// Cleanup the suggestions:
/// - Sort on score.
/// - Remove words that won't be displayed.
///
/// @param keep nr of suggestions to keep
///
/// @return the maximum score in the list or "maxscore" unmodified.
static int cleanup_suggestions(garray_T *gap, int maxscore, int keep)
FUNC_ATTR_NONNULL_ALL
{
if (gap->ga_len <= 0) {
return maxscore;
}
// Sort the list.
qsort(gap->ga_data, (size_t)gap->ga_len, sizeof(suggest_T), sug_compare);
// Truncate the list to the number of suggestions that will be displayed.
if (gap->ga_len > keep) {
suggest_T *const stp = &SUG(*gap, 0);
for (int i = keep; i < gap->ga_len; i++) {
xfree(stp[i].st_word);
}
gap->ga_len = keep;
if (keep >= 1) {
return stp[keep - 1].st_score;
}
}
return maxscore;
}
/// Compute a score for two sound-a-like words.
/// This permits up to two inserts/deletes/swaps/etc. to keep things fast.
/// Instead of a generic loop we write out the code. That keeps it fast by
/// avoiding checks that will not be possible.
///
/// @param goodstart sound-folded good word
/// @param badstart sound-folded bad word
static int soundalike_score(char *goodstart, char *badstart)
{
char *goodsound = goodstart;
char *badsound = badstart;
char *pl, *ps;
char *pl2, *ps2;
int score = 0;
// Adding/inserting "*" at the start (word starts with vowel) shouldn't be
// counted so much, vowels in the middle of the word aren't counted at all.
if ((*badsound == '*' || *goodsound == '*') && *badsound != *goodsound) {
if ((badsound[0] == NUL && goodsound[1] == NUL)
|| (goodsound[0] == NUL && badsound[1] == NUL)) {
// changing word with vowel to word without a sound
return SCORE_DEL;
}
if (badsound[0] == NUL || goodsound[0] == NUL) {
// more than two changes
return SCORE_MAXMAX;
}
if (badsound[1] == goodsound[1]
|| (badsound[1] != NUL
&& goodsound[1] != NUL
&& badsound[2] == goodsound[2])) {
// handle like a substitute
} else {
score = 2 * SCORE_DEL / 3;
if (*badsound == '*') {
badsound++;
} else {
goodsound++;
}
}
}
int goodlen = (int)strlen(goodsound);
int badlen = (int)strlen(badsound);
// Return quickly if the lengths are too different to be fixed by two
// changes.
int n = goodlen - badlen;
if (n < -2 || n > 2) {
return SCORE_MAXMAX;
}
if (n > 0) {
pl = goodsound; // goodsound is longest
ps = badsound;
} else {
pl = badsound; // badsound is longest
ps = goodsound;
}
// Skip over the identical part.
while (*pl == *ps && *pl != NUL) {
pl++;
ps++;
}
switch (n) {
case -2:
case 2:
// Must delete two characters from "pl".
pl++; // first delete
while (*pl == *ps) {
pl++;
ps++;
}
// strings must be equal after second delete
if (strcmp(pl + 1, ps) == 0) {
return score + SCORE_DEL * 2;
}
// Failed to compare.
break;
case -1:
case 1:
// Minimal one delete from "pl" required.
// 1: delete
pl2 = pl + 1;
ps2 = ps;
while (*pl2 == *ps2) {
if (*pl2 == NUL) { // reached the end
return score + SCORE_DEL;
}
pl2++;
ps2++;
}
// 2: delete then swap, then rest must be equal
if (pl2[0] == ps2[1] && pl2[1] == ps2[0]
&& strcmp(pl2 + 2, ps2 + 2) == 0) {
return score + SCORE_DEL + SCORE_SWAP;
}
// 3: delete then substitute, then the rest must be equal
if (strcmp(pl2 + 1, ps2 + 1) == 0) {
return score + SCORE_DEL + SCORE_SUBST;
}
// 4: first swap then delete
if (pl[0] == ps[1] && pl[1] == ps[0]) {
pl2 = pl + 2; // swap, skip two chars
ps2 = ps + 2;
while (*pl2 == *ps2) {
pl2++;
ps2++;
}
// delete a char and then strings must be equal
if (strcmp(pl2 + 1, ps2) == 0) {
return score + SCORE_SWAP + SCORE_DEL;
}
}
// 5: first substitute then delete
pl2 = pl + 1; // substitute, skip one char
ps2 = ps + 1;
while (*pl2 == *ps2) {
pl2++;
ps2++;
}
// delete a char and then strings must be equal
if (strcmp(pl2 + 1, ps2) == 0) {
return score + SCORE_SUBST + SCORE_DEL;
}
// Failed to compare.
break;
case 0:
// Lengths are equal, thus changes must result in same length: An
// insert is only possible in combination with a delete.
// 1: check if for identical strings
if (*pl == NUL) {
return score;
}
// 2: swap
if (pl[0] == ps[1] && pl[1] == ps[0]) {
pl2 = pl + 2; // swap, skip two chars
ps2 = ps + 2;
while (*pl2 == *ps2) {
if (*pl2 == NUL) { // reached the end
return score + SCORE_SWAP;
}
pl2++;
ps2++;
}
// 3: swap and swap again
if (pl2[0] == ps2[1] && pl2[1] == ps2[0]
&& strcmp(pl2 + 2, ps2 + 2) == 0) {
return score + SCORE_SWAP + SCORE_SWAP;
}
// 4: swap and substitute
if (strcmp(pl2 + 1, ps2 + 1) == 0) {
return score + SCORE_SWAP + SCORE_SUBST;
}
}
// 5: substitute
pl2 = pl + 1;
ps2 = ps + 1;
while (*pl2 == *ps2) {
if (*pl2 == NUL) { // reached the end
return score + SCORE_SUBST;
}
pl2++;
ps2++;
}
// 6: substitute and swap
if (pl2[0] == ps2[1] && pl2[1] == ps2[0]
&& strcmp(pl2 + 2, ps2 + 2) == 0) {
return score + SCORE_SUBST + SCORE_SWAP;
}
// 7: substitute and substitute
if (strcmp(pl2 + 1, ps2 + 1) == 0) {
return score + SCORE_SUBST + SCORE_SUBST;
}
// 8: insert then delete
pl2 = pl;
ps2 = ps + 1;
while (*pl2 == *ps2) {
pl2++;
ps2++;
}
if (strcmp(pl2 + 1, ps2) == 0) {
return score + SCORE_INS + SCORE_DEL;
}
// 9: delete then insert
pl2 = pl + 1;
ps2 = ps;
while (*pl2 == *ps2) {
pl2++;
ps2++;
}
if (strcmp(pl2, ps2 + 1) == 0) {
return score + SCORE_INS + SCORE_DEL;
}
// Failed to compare.
break;
}
return SCORE_MAXMAX;
}
/// Compute the "edit distance" to turn "badword" into "goodword". The less
/// deletes/inserts/substitutes/swaps are required the lower the score.
///
/// The algorithm is described by Du and Chang, 1992.
/// The implementation of the algorithm comes from Aspell editdist.cpp,
/// edit_distance(). It has been converted from C++ to C and modified to
/// support multi-byte characters.
static int spell_edit_score(slang_T *slang, const char *badword, const char *goodword)
{
int wbadword[MAXWLEN];
int wgoodword[MAXWLEN];
// Lengths with NUL.
int badlen;
int goodlen;
{
// Get the characters from the multi-byte strings and put them in an
// int array for easy access.
badlen = 0;
for (const char *p = badword; *p != NUL;) {
wbadword[badlen++] = mb_cptr2char_adv(&p);
}
wbadword[badlen++] = 0;
goodlen = 0;
for (const char *p = goodword; *p != NUL;) {
wgoodword[goodlen++] = mb_cptr2char_adv(&p);
}
wgoodword[goodlen++] = 0;
}
// We use "cnt" as an array: CNT(badword_idx, goodword_idx).
#define CNT(a, b) cnt[(a) + (b) * (badlen + 1)]
int *cnt = xmalloc(sizeof(int) * ((size_t)badlen + 1) * ((size_t)goodlen + 1));
CNT(0, 0) = 0;
for (int j = 1; j <= goodlen; j++) {
CNT(0, j) = CNT(0, j - 1) + SCORE_INS;
}
for (int i = 1; i <= badlen; i++) {
CNT(i, 0) = CNT(i - 1, 0) + SCORE_DEL;
for (int j = 1; j <= goodlen; j++) {
int bc = wbadword[i - 1];
int gc = wgoodword[j - 1];
if (bc == gc) {
CNT(i, j) = CNT(i - 1, j - 1);
} else {
// Use a better score when there is only a case difference.
if (SPELL_TOFOLD(bc) == SPELL_TOFOLD(gc)) {
CNT(i, j) = SCORE_ICASE + CNT(i - 1, j - 1);
} else {
// For a similar character use SCORE_SIMILAR.
if (slang != NULL
&& slang->sl_has_map
&& similar_chars(slang, gc, bc)) {
CNT(i, j) = SCORE_SIMILAR + CNT(i - 1, j - 1);
} else {
CNT(i, j) = SCORE_SUBST + CNT(i - 1, j - 1);
}
}
if (i > 1 && j > 1) {
int pbc = wbadword[i - 2];
int pgc = wgoodword[j - 2];
if (bc == pgc && pbc == gc) {
int t = SCORE_SWAP + CNT(i - 2, j - 2);
if (t < CNT(i, j)) {
CNT(i, j) = t;
}
}
}
int t = SCORE_DEL + CNT(i - 1, j);
if (t < CNT(i, j)) {
CNT(i, j) = t;
}
t = SCORE_INS + CNT(i, j - 1);
if (t < CNT(i, j)) {
CNT(i, j) = t;
}
}
}
}
int i = CNT(badlen - 1, goodlen - 1);
xfree(cnt);
return i;
}
typedef struct {
int badi;
int goodi;
int score;
} limitscore_T;
/// Like spell_edit_score(), but with a limit on the score to make it faster.
/// May return SCORE_MAXMAX when the score is higher than "limit".
///
/// This uses a stack for the edits still to be tried.
/// The idea comes from Aspell leditdist.cpp. Rewritten in C and added support
/// for multi-byte characters.
static int spell_edit_score_limit(slang_T *slang, char *badword, char *goodword, int limit)
{
return spell_edit_score_limit_w(slang, badword, goodword, limit);
}
/// Multi-byte version of spell_edit_score_limit().
/// Keep it in sync with the above!
static int spell_edit_score_limit_w(slang_T *slang, const char *badword, const char *goodword,
int limit)
{
limitscore_T stack[10]; // allow for over 3 * 2 edits
int bc, gc;
int score_off;
int wbadword[MAXWLEN];
int wgoodword[MAXWLEN];
// Get the characters from the multi-byte strings and put them in an
// int array for easy access.
int bi = 0;
for (const char *p = badword; *p != NUL;) {
wbadword[bi++] = mb_cptr2char_adv(&p);
}
wbadword[bi++] = 0;
int gi = 0;
for (const char *p = goodword; *p != NUL;) {
wgoodword[gi++] = mb_cptr2char_adv(&p);
}
wgoodword[gi++] = 0;
// The idea is to go from start to end over the words. So long as
// characters are equal just continue, this always gives the lowest score.
// When there is a difference try several alternatives. Each alternative
// increases "score" for the edit distance. Some of the alternatives are
// pushed unto a stack and tried later, some are tried right away. At the
// end of the word the score for one alternative is known. The lowest
// possible score is stored in "minscore".
int stackidx = 0;
bi = 0;
gi = 0;
int score = 0;
int minscore = limit + 1;
while (true) {
// Skip over an equal part, score remains the same.
while (true) {
bc = wbadword[bi];
gc = wgoodword[gi];
if (bc != gc) { // stop at a char that's different
break;
}
if (bc == NUL) { // both words end
if (score < minscore) {
minscore = score;
}
goto pop; // do next alternative
}
bi++;
gi++;
}
if (gc == NUL) { // goodword ends, delete badword chars
do {
if ((score += SCORE_DEL) >= minscore) {
goto pop; // do next alternative
}
} while (wbadword[++bi] != NUL);
minscore = score;
} else if (bc == NUL) { // badword ends, insert badword chars
do {
if ((score += SCORE_INS) >= minscore) {
goto pop; // do next alternative
}
} while (wgoodword[++gi] != NUL);
minscore = score;
} else { // both words continue
// If not close to the limit, perform a change. Only try changes
// that may lead to a lower score than "minscore".
// round 0: try deleting a char from badword
// round 1: try inserting a char in badword
for (int round = 0; round <= 1; round++) {
score_off = score + (round == 0 ? SCORE_DEL : SCORE_INS);
if (score_off < minscore) {
if (score_off + SCORE_EDIT_MIN >= minscore) {
// Near the limit, rest of the words must match. We
// can check that right now, no need to push an item
// onto the stack.
int bi2 = bi + 1 - round;
int gi2 = gi + round;
while (wgoodword[gi2] == wbadword[bi2]) {
if (wgoodword[gi2] == NUL) {
minscore = score_off;
break;
}
bi2++;
gi2++;
}
} else {
// try deleting a character from badword later
stack[stackidx].badi = bi + 1 - round;
stack[stackidx].goodi = gi + round;
stack[stackidx].score = score_off;
stackidx++;
}
}
}
if (score + SCORE_SWAP < minscore) {
// If swapping two characters makes a match then the
// substitution is more expensive, thus there is no need to
// try both.
if (gc == wbadword[bi + 1] && bc == wgoodword[gi + 1]) {
// Swap two characters, that is: skip them.
gi += 2;
bi += 2;
score += SCORE_SWAP;
continue;
}
}
// Substitute one character for another which is the same
// thing as deleting a character from both goodword and badword.
// Use a better score when there is only a case difference.
if (SPELL_TOFOLD(bc) == SPELL_TOFOLD(gc)) {
score += SCORE_ICASE;
} else {
// For a similar character use SCORE_SIMILAR.
if (slang != NULL
&& slang->sl_has_map
&& similar_chars(slang, gc, bc)) {
score += SCORE_SIMILAR;
} else {
score += SCORE_SUBST;
}
}
if (score < minscore) {
// Do the substitution.
gi++;
bi++;
continue;
}
}
pop:
// Get here to try the next alternative, pop it from the stack.
if (stackidx == 0) { // stack is empty, finished
break;
}
// pop an item from the stack
stackidx--;
gi = stack[stackidx].goodi;
bi = stack[stackidx].badi;
score = stack[stackidx].score;
}
// When the score goes over "limit" it may actually be much higher.
// Return a very large number to avoid going below the limit when giving a
// bonus.
if (minscore > limit) {
return SCORE_MAXMAX;
}
return minscore;
}