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80 lines
2.3 KiB
C#
80 lines
2.3 KiB
C#
using System.Net;
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using System.Net.Sockets;
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using IPNetwork = Microsoft.AspNetCore.HttpOverrides.IPNetwork;
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namespace MediaBrowser.Model.Net;
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/// <summary>
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/// Base network object class.
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/// </summary>
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public class IPData
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{
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/// <summary>
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/// Initializes a new instance of the <see cref="IPData"/> class.
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/// </summary>
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/// <param name="address">The <see cref="IPAddress"/>.</param>
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/// <param name="subnet">The <see cref="IPNetwork"/>.</param>
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/// <param name="name">The interface name.</param>
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public IPData(IPAddress address, IPNetwork? subnet, string name)
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{
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Address = address;
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Subnet = subnet ?? (address.AddressFamily == AddressFamily.InterNetwork ? new IPNetwork(address, 32) : new IPNetwork(address, 128));
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Name = name;
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}
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/// <summary>
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/// Initializes a new instance of the <see cref="IPData"/> class.
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/// </summary>
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/// <param name="address">The <see cref="IPAddress"/>.</param>
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/// <param name="subnet">The <see cref="IPNetwork"/>.</param>
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public IPData(IPAddress address, IPNetwork? subnet)
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: this(address, subnet, string.Empty)
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{
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}
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/// <summary>
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/// Gets or sets the object's IP address.
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/// </summary>
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public IPAddress Address { get; set; }
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/// <summary>
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/// Gets or sets the object's IP address.
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/// </summary>
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public IPNetwork Subnet { get; set; }
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/// <summary>
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/// Gets or sets the interface index.
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/// </summary>
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public int Index { get; set; }
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/// <summary>
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/// Gets or sets a value indicating whether the network supports multicast.
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/// </summary>
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public bool SupportsMulticast { get; set; } = false;
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/// <summary>
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/// Gets or sets the interface name.
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/// </summary>
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public string Name { get; set; }
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/// <summary>
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/// Gets the AddressFamily of the object.
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/// </summary>
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public AddressFamily AddressFamily
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{
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get
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{
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if (Address.Equals(IPAddress.None))
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{
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return Subnet.Prefix.AddressFamily.Equals(IPAddress.None)
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? AddressFamily.Unspecified
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: Subnet.Prefix.AddressFamily;
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}
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else
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{
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return Address.AddressFamily;
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}
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}
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}
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}
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