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68 lines
2.2 KiB
C#
68 lines
2.2 KiB
C#
using MediaBrowser.Controller.Entities;
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using MediaBrowser.Controller.Providers;
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using MediaBrowser.Model.Entities;
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using MediaBrowser.Model.Logging;
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using System.Threading;
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using System.Threading.Tasks;
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using System.Xml;
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using MediaBrowser.Model.IO;
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using MediaBrowser.Model.Xml;
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namespace MediaBrowser.LocalMetadata.Parsers
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{
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public class GameSystemXmlParser : BaseItemXmlParser<GameSystem>
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{
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private readonly Task _cachedTask = Task.FromResult(true);
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public Task FetchAsync(MetadataResult<GameSystem> item, string metadataFile, CancellationToken cancellationToken)
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{
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Fetch(item, metadataFile, cancellationToken);
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cancellationToken.ThrowIfCancellationRequested();
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return _cachedTask;
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}
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/// <summary>
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/// Fetches the data from XML node.
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/// </summary>
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/// <param name="reader">The reader.</param>
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/// <param name="result">The result.</param>
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protected override void FetchDataFromXmlNode(XmlReader reader, MetadataResult<GameSystem> result)
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{
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var item = result.Item;
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switch (reader.Name)
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{
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case "GameSystem":
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{
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var val = reader.ReadElementContentAsString();
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if (!string.IsNullOrWhiteSpace(val))
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{
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item.GameSystemName = val;
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}
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break;
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}
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case "GamesDbId":
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{
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var val = reader.ReadElementContentAsString();
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if (!string.IsNullOrWhiteSpace(val))
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{
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item.SetProviderId(MetadataProviders.Gamesdb, val);
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}
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break;
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}
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default:
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base.FetchDataFromXmlNode(reader, result);
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break;
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}
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}
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public GameSystemXmlParser(ILogger logger, IProviderManager providerManager, IXmlReaderSettingsFactory xmlReaderSettingsFactory, IFileSystem fileSystem) : base(logger, providerManager, xmlReaderSettingsFactory, fileSystem)
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{
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}
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}
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}
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