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210 lines
8.9 KiB
C#
210 lines
8.9 KiB
C#
#nullable disable
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#pragma warning disable CS1591
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using System;
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using System.Collections.Generic;
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namespace MediaBrowser.Model.IO
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{
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/// <summary>
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/// Interface IFileSystem.
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/// </summary>
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public interface IFileSystem
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{
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void AddShortcutHandler(IShortcutHandler handler);
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/// <summary>
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/// Determines whether the specified filename is shortcut.
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/// </summary>
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/// <param name="filename">The filename.</param>
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/// <returns><c>true</c> if the specified filename is shortcut; otherwise, <c>false</c>.</returns>
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bool IsShortcut(string filename);
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/// <summary>
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/// Resolves the shortcut.
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/// </summary>
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/// <param name="filename">The filename.</param>
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/// <returns>System.String.</returns>
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string ResolveShortcut(string filename);
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/// <summary>
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/// Creates the shortcut.
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/// </summary>
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/// <param name="shortcutPath">The shortcut path.</param>
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/// <param name="target">The target.</param>
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void CreateShortcut(string shortcutPath, string target);
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string MakeAbsolutePath(string folderPath, string filePath);
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/// <summary>
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/// Returns a <see cref="FileSystemMetadata" /> object for the specified file or directory path.
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/// </summary>
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/// <param name="path">A path to a file or directory.</param>
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/// <returns>A <see cref="FileSystemMetadata" /> object.</returns>
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/// <remarks>If the specified path points to a directory, the returned <see cref="FileSystemMetadata" /> object's
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/// <see cref="FileSystemMetadata.IsDirectory" /> property will be set to true and all other properties will reflect the properties of the directory.</remarks>
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FileSystemMetadata GetFileSystemInfo(string path);
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/// <summary>
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/// Returns a <see cref="FileSystemMetadata" /> object for the specified file path.
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/// </summary>
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/// <param name="path">A path to a file.</param>
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/// <returns>A <see cref="FileSystemMetadata" /> object.</returns>
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/// <remarks><para>If the specified path points to a directory, the returned <see cref="FileSystemMetadata" /> object's
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/// <see cref="FileSystemMetadata.IsDirectory" /> property and the <see cref="FileSystemMetadata.Exists" /> property will both be set to false.</para>
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/// <para>For automatic handling of files <b>and</b> directories, use <see cref="M:IFileSystem.GetFileSystemInfo(System.String)" />.</para></remarks>
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FileSystemMetadata GetFileInfo(string path);
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/// <summary>
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/// Returns a <see cref="FileSystemMetadata" /> object for the specified directory path.
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/// </summary>
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/// <param name="path">A path to a directory.</param>
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/// <returns>A <see cref="FileSystemMetadata" /> object.</returns>
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/// <remarks><para>If the specified path points to a file, the returned <see cref="FileSystemMetadata" /> object's
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/// <see cref="FileSystemMetadata.IsDirectory" /> property will be set to true and the <see cref="FileSystemMetadata.Exists" /> property will be set to false.</para>
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/// <para>For automatic handling of files <b>and</b> directories, use <see cref="M:IFileSystem.GetFileSystemInfo(System.String)" />.</para></remarks>
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FileSystemMetadata GetDirectoryInfo(string path);
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/// <summary>
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/// Gets the valid filename.
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/// </summary>
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/// <param name="filename">The filename.</param>
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/// <returns>System.String.</returns>
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string GetValidFilename(string filename);
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/// <summary>
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/// Gets the creation time UTC.
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/// </summary>
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/// <param name="info">The information.</param>
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/// <returns>DateTime.</returns>
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DateTime GetCreationTimeUtc(FileSystemMetadata info);
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/// <summary>
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/// Gets the creation time UTC.
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/// </summary>
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/// <param name="path">The path.</param>
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/// <returns>DateTime.</returns>
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DateTime GetCreationTimeUtc(string path);
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/// <summary>
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/// Gets the last write time UTC.
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/// </summary>
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/// <param name="info">The information.</param>
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/// <returns>DateTime.</returns>
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DateTime GetLastWriteTimeUtc(FileSystemMetadata info);
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/// <summary>
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/// Gets the last write time UTC.
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/// </summary>
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/// <param name="path">The path.</param>
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/// <returns>DateTime.</returns>
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DateTime GetLastWriteTimeUtc(string path);
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/// <summary>
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/// Swaps the files.
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/// </summary>
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/// <param name="file1">The file1.</param>
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/// <param name="file2">The file2.</param>
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void SwapFiles(string file1, string file2);
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bool AreEqual(string path1, string path2);
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/// <summary>
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/// Determines whether [contains sub path] [the specified parent path].
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/// </summary>
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/// <param name="parentPath">The parent path.</param>
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/// <param name="path">The path.</param>
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/// <returns><c>true</c> if [contains sub path] [the specified parent path]; otherwise, <c>false</c>.</returns>
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bool ContainsSubPath(string parentPath, string path);
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/// <summary>
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/// Determines whether [is root path] [the specified path].
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/// </summary>
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/// <param name="path">The path.</param>
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/// <returns><c>true</c> if [is root path] [the specified path]; otherwise, <c>false</c>.</returns>
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bool IsRootPath(string path);
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/// <summary>
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/// Normalizes the path.
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/// </summary>
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/// <param name="path">The path.</param>
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/// <returns>System.String.</returns>
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string NormalizePath(string path);
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/// <summary>
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/// Gets the file name without extension.
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/// </summary>
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/// <param name="info">The information.</param>
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/// <returns>System.String.</returns>
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string GetFileNameWithoutExtension(FileSystemMetadata info);
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/// <summary>
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/// Determines whether [is path file] [the specified path].
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/// </summary>
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/// <param name="path">The path.</param>
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/// <returns><c>true</c> if [is path file] [the specified path]; otherwise, <c>false</c>.</returns>
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bool IsPathFile(string path);
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/// <summary>
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/// Deletes the file.
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/// </summary>
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/// <param name="path">The path.</param>
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void DeleteFile(string path);
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/// <summary>
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/// Gets the directories.
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/// </summary>
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/// <param name="path">The path.</param>
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/// <param name="recursive">if set to <c>true</c> [recursive].</param>
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/// <returns>IEnumerable<DirectoryInfo>.</returns>
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IEnumerable<FileSystemMetadata> GetDirectories(string path, bool recursive = false);
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/// <summary>
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/// Gets the files.
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/// </summary>
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IEnumerable<FileSystemMetadata> GetFiles(string path, bool recursive = false);
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IEnumerable<FileSystemMetadata> GetFiles(string path, IReadOnlyList<string> extensions, bool enableCaseSensitiveExtensions, bool recursive);
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/// <summary>
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/// Gets the file system entries.
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/// </summary>
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/// <param name="path">The path.</param>
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/// <param name="recursive">if set to <c>true</c> [recursive].</param>
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/// <returns>IEnumerable<FileSystemMetadata>.</returns>
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IEnumerable<FileSystemMetadata> GetFileSystemEntries(string path, bool recursive = false);
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/// <summary>
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/// Gets the directory paths.
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/// </summary>
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/// <param name="path">The path.</param>
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/// <param name="recursive">if set to <c>true</c> [recursive].</param>
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/// <returns>IEnumerable<System.String>.</returns>
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IEnumerable<string> GetDirectoryPaths(string path, bool recursive = false);
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/// <summary>
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/// Gets the file paths.
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/// </summary>
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/// <param name="path">The path.</param>
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/// <param name="recursive">if set to <c>true</c> [recursive].</param>
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/// <returns>IEnumerable<System.String>.</returns>
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IEnumerable<string> GetFilePaths(string path, bool recursive = false);
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IEnumerable<string> GetFilePaths(string path, string[] extensions, bool enableCaseSensitiveExtensions, bool recursive);
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/// <summary>
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/// Gets the file system entry paths.
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/// </summary>
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/// <param name="path">The path.</param>
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/// <param name="recursive">if set to <c>true</c> [recursive].</param>
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/// <returns>IEnumerable<System.String>.</returns>
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IEnumerable<string> GetFileSystemEntryPaths(string path, bool recursive = false);
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void SetHidden(string path, bool isHidden);
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void SetReadOnly(string path, bool readOnly);
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void SetAttributes(string path, bool isHidden, bool readOnly);
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List<FileSystemMetadata> GetDrives();
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void SetExecutable(string path);
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}
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}
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