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36 lines
1.7 KiB
C#
36 lines
1.7 KiB
C#
using System.Net;
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using System.Net.Sockets;
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namespace MediaBrowser.Model.Net;
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/// <summary>
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/// Implemented by components that can create specific socket configurations.
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/// </summary>
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public interface ISocketFactory
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{
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/// <summary>
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/// Creates a new unicast socket using the specified local port number.
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/// </summary>
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/// <param name="localPort">The local port to bind to.</param>
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/// <returns>A new unicast socket using the specified local port number.</returns>
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Socket CreateUdpBroadcastSocket(int localPort);
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/// <summary>
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/// Creates a new unicast socket using the specified local port number.
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/// </summary>
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/// <param name="bindInterface">The bind interface.</param>
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/// <param name="localPort">The local port to bind to.</param>
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/// <returns>A new unicast socket using the specified local port number.</returns>
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Socket CreateSsdpUdpSocket(IPData bindInterface, int localPort);
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/// <summary>
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/// Creates a new multicast socket using the specified multicast IP address, multicast time to live and local port.
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/// </summary>
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/// <param name="multicastAddress">The multicast IP address to bind to.</param>
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/// <param name="bindInterface">The bind interface.</param>
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/// <param name="multicastTimeToLive">The multicast time to live value. Actually a maximum number of network hops for UDP packets.</param>
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/// <param name="localPort">The local port to bind to.</param>
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/// <returns>A new multicast socket using the specfied bind interface, multicast address, multicast time to live and port.</returns>
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Socket CreateUdpMulticastSocket(IPAddress multicastAddress, IPData bindInterface, int multicastTimeToLive, int localPort);
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}
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