mirror of https://github.com/jellyfin/jellyfin.git
Remove DLNA socket code
This commit is contained in:
parent
a8c55ae8fe
commit
e46e3be667
|
@ -1,7 +1,5 @@
|
||||||
using System;
|
using System;
|
||||||
using System.Linq;
|
|
||||||
using System.Net;
|
using System.Net;
|
||||||
using System.Net.NetworkInformation;
|
|
||||||
using System.Net.Sockets;
|
using System.Net.Sockets;
|
||||||
using MediaBrowser.Model.Net;
|
using MediaBrowser.Model.Net;
|
||||||
|
|
||||||
|
@ -37,83 +35,5 @@ namespace Emby.Server.Implementations.Net
|
||||||
throw;
|
throw;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <inheritdoc />
|
|
||||||
public Socket CreateSsdpUdpSocket(IPData bindInterface, int localPort)
|
|
||||||
{
|
|
||||||
var interfaceAddress = bindInterface.Address;
|
|
||||||
ArgumentNullException.ThrowIfNull(interfaceAddress);
|
|
||||||
|
|
||||||
if (localPort < 0)
|
|
||||||
{
|
|
||||||
throw new ArgumentException("localPort cannot be less than zero.", nameof(localPort));
|
|
||||||
}
|
|
||||||
|
|
||||||
var socket = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp);
|
|
||||||
try
|
|
||||||
{
|
|
||||||
socket.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true);
|
|
||||||
socket.Bind(new IPEndPoint(interfaceAddress, localPort));
|
|
||||||
|
|
||||||
return socket;
|
|
||||||
}
|
|
||||||
catch
|
|
||||||
{
|
|
||||||
socket.Dispose();
|
|
||||||
|
|
||||||
throw;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <inheritdoc />
|
|
||||||
public Socket CreateUdpMulticastSocket(IPAddress multicastAddress, IPData bindInterface, int multicastTimeToLive, int localPort)
|
|
||||||
{
|
|
||||||
var bindIPAddress = bindInterface.Address;
|
|
||||||
ArgumentNullException.ThrowIfNull(multicastAddress);
|
|
||||||
ArgumentNullException.ThrowIfNull(bindIPAddress);
|
|
||||||
|
|
||||||
if (multicastTimeToLive <= 0)
|
|
||||||
{
|
|
||||||
throw new ArgumentException("multicastTimeToLive cannot be zero or less.", nameof(multicastTimeToLive));
|
|
||||||
}
|
|
||||||
|
|
||||||
if (localPort < 0)
|
|
||||||
{
|
|
||||||
throw new ArgumentException("localPort cannot be less than zero.", nameof(localPort));
|
|
||||||
}
|
|
||||||
|
|
||||||
var socket = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp);
|
|
||||||
|
|
||||||
try
|
|
||||||
{
|
|
||||||
socket.MulticastLoopback = false;
|
|
||||||
socket.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true);
|
|
||||||
socket.SetSocketOption(SocketOptionLevel.IP, SocketOptionName.PacketInformation, true);
|
|
||||||
socket.SetSocketOption(SocketOptionLevel.IP, SocketOptionName.MulticastTimeToLive, multicastTimeToLive);
|
|
||||||
|
|
||||||
if (OperatingSystem.IsLinux() || OperatingSystem.IsMacOS())
|
|
||||||
{
|
|
||||||
socket.SetSocketOption(SocketOptionLevel.IP, SocketOptionName.AddMembership, new MulticastOption(multicastAddress));
|
|
||||||
socket.Bind(new IPEndPoint(multicastAddress, localPort));
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
// Only create socket if interface supports multicast
|
|
||||||
var interfaceIndex = bindInterface.Index;
|
|
||||||
var interfaceIndexSwapped = IPAddress.HostToNetworkOrder(interfaceIndex);
|
|
||||||
|
|
||||||
socket.SetSocketOption(SocketOptionLevel.IP, SocketOptionName.AddMembership, new MulticastOption(multicastAddress, interfaceIndex));
|
|
||||||
socket.Bind(new IPEndPoint(bindIPAddress, localPort));
|
|
||||||
}
|
|
||||||
|
|
||||||
return socket;
|
|
||||||
}
|
|
||||||
catch
|
|
||||||
{
|
|
||||||
socket.Dispose();
|
|
||||||
|
|
||||||
throw;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -14,22 +14,4 @@ public interface ISocketFactory
|
||||||
/// <param name="localPort">The local port to bind to.</param>
|
/// <param name="localPort">The local port to bind to.</param>
|
||||||
/// <returns>A new unicast socket using the specified local port number.</returns>
|
/// <returns>A new unicast socket using the specified local port number.</returns>
|
||||||
Socket CreateUdpBroadcastSocket(int localPort);
|
Socket CreateUdpBroadcastSocket(int localPort);
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Creates a new unicast socket using the specified local port number.
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="bindInterface">The bind interface.</param>
|
|
||||||
/// <param name="localPort">The local port to bind to.</param>
|
|
||||||
/// <returns>A new unicast socket using the specified local port number.</returns>
|
|
||||||
Socket CreateSsdpUdpSocket(IPData bindInterface, int localPort);
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Creates a new multicast socket using the specified multicast IP address, multicast time to live and local port.
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="multicastAddress">The multicast IP address to bind to.</param>
|
|
||||||
/// <param name="bindInterface">The bind interface.</param>
|
|
||||||
/// <param name="multicastTimeToLive">The multicast time to live value. Actually a maximum number of network hops for UDP packets.</param>
|
|
||||||
/// <param name="localPort">The local port to bind to.</param>
|
|
||||||
/// <returns>A new multicast socket using the specfied bind interface, multicast address, multicast time to live and port.</returns>
|
|
||||||
Socket CreateUdpMulticastSocket(IPAddress multicastAddress, IPData bindInterface, int multicastTimeToLive, int localPort);
|
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in New Issue