Add JSON assets for VSCode development

- This adds two configuration files that allow VSCode to open the solution and begin work with the project
This commit is contained in:
Anthony Lavado 2019-01-02 02:10:43 -05:00
parent 6c27e3a7f7
commit cdcdeb5996
2 changed files with 43 additions and 0 deletions

28
.vscode/launch.json vendored Normal file
View File

@ -0,0 +1,28 @@
{
// Use IntelliSense to find out which attributes exist for C# debugging
// Use hover for the description of the existing attributes
// For further information visit https://github.com/OmniSharp/omnisharp-vscode/blob/master/debugger-launchjson.md
"version": "0.2.0",
"configurations": [
{
"name": ".NET Core Launch (console)",
"type": "coreclr",
"request": "launch",
"preLaunchTask": "build",
// If you have changed target frameworks, make sure to update the program path.
"program": "${workspaceFolder}/Jellyfin.Server/bin/Debug/netcoreapp2.1/jellyfin.dll",
"args": [],
"cwd": "${workspaceFolder}/Jellyfin.Server",
// For more information about the 'console' field, see https://github.com/OmniSharp/omnisharp-vscode/blob/master/debugger-launchjson.md#console-terminal-window
"console": "internalConsole",
"stopAtEntry": false,
"internalConsoleOptions": "openOnSessionStart"
},
{
"name": ".NET Core Attach",
"type": "coreclr",
"request": "attach",
"processId": "${command:pickProcess}"
}
,]
}

15
.vscode/tasks.json vendored Normal file
View File

@ -0,0 +1,15 @@
{
"version": "2.0.0",
"tasks": [
{
"label": "build",
"command": "dotnet",
"type": "process",
"args": [
"build",
"${workspaceFolder}/Jellyfin.Server/Jellyfin.Server.csproj"
],
"problemMatcher": "$msCompile"
}
]
}