mirror of https://github.com/jellyfin/jellyfin.git
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parent
8819a9d478
commit
93cbf64f88
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@ -206,22 +206,22 @@ namespace Emby.Server.Implementations.SyncPlay
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var items = queue.ToList()
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.Select(item => _libraryManager.GetItemById(item));
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// Find the highest rating value, which becomes the required minimum for the user
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// Find the highest rating value, which becomes the required minimum for the user.
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var MinParentalRatingAccessRequired = items
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.Select(item => item.InheritedParentalRatingValue)
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.Min();
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// Check ParentalRating access, user must have the minimum required access level
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// Check ParentalRating access, user must have the minimum required access level.
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var hasParentalRatingAccess = !user.MaxParentalAgeRating.HasValue
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|| MinParentalRatingAccessRequired <= user.MaxParentalAgeRating;
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// Check that user has access to all required folders
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// Check that user has access to all required folders.
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if (!user.HasPermission(PermissionKind.EnableAllFolders) && hasParentalRatingAccess)
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{
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// Get list of items that are not accessible
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// Get list of items that are not accessible.
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var blockedItems = items.Where(item => !HasAccessToItem(user, item));
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// We need the user to be able to access all items
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// We need the user to be able to access all items.
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return !blockedItems.Any();
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}
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@ -235,14 +235,14 @@ namespace Emby.Server.Implementations.SyncPlay
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return true;
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}
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// Get list of users
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// Get list of users.
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var users = Participants.Values
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.Select(participant => _userManager.GetUserById(participant.Session.UserId));
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// Find problematic users
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// Find problematic users.
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var usersWithNoAccess = users.Where(user => !HasAccessToQueue(user, queue));
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// All users must be able to access the queue
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// All users must be able to access the queue.
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return !usersWithNoAccess.Any();
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}
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@ -268,7 +268,7 @@ namespace Emby.Server.Implementations.SyncPlay
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RunTimeTicks = session.FullNowPlayingItem.RunTimeTicks ?? 0;
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PositionTicks = session.PlayState.PositionTicks ?? 0;
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// Mantain playstate
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// Mantain playstate.
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var waitingState = new WaitingGroupState(_logger);
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waitingState.ResumePlaying = !session.PlayState.IsPaused;
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SetState(waitingState);
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@ -503,13 +503,13 @@ namespace Emby.Server.Implementations.SyncPlay
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/// <inheritdoc />
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public bool SetPlayQueue(Guid[] playQueue, int playingItemPosition, long startPositionTicks)
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{
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// Ignore on empty queue or invalid item position
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// Ignore on empty queue or invalid item position.
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if (playQueue.Length < 1 || playingItemPosition >= playQueue.Length || playingItemPosition < 0)
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{
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return false;
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}
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// Check is participants can access the new playing queue
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// Check is participants can access the new playing queue.
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if (!AllUsersHaveAccessToQueue(playQueue))
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{
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return false;
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@ -577,13 +577,13 @@ namespace Emby.Server.Implementations.SyncPlay
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/// <inheritdoc />
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public bool AddToPlayQueue(Guid[] newItems, string mode)
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{
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// Ignore on empty list
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// Ignore on empty list.
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if (newItems.Length < 1)
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{
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return false;
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}
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// Check is participants can access the new playing queue
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// Check is participants can access the new playing queue.
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if (!AllUsersHaveAccessToQueue(newItems))
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{
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return false;
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@ -661,7 +661,7 @@ namespace Emby.Server.Implementations.SyncPlay
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{
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var currentTime = DateTime.UtcNow;
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var elapsedTime = currentTime - LastActivity;
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// Event may happen during the delay added to account for latency
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// Event may happen during the delay added to account for latency.
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startPositionTicks += elapsedTime.Ticks > 0 ? elapsedTime.Ticks : 0;
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}
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@ -35,7 +35,7 @@ namespace MediaBrowser.Controller.SyncPlay
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/// <param name="cancellationToken">The cancellation token.</param>
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protected void SendGroupStateUpdate(ISyncPlayStateContext context, IPlaybackGroupRequest reason, SessionInfo session, CancellationToken cancellationToken)
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{
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// Notify relevant state change event
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// Notify relevant state change event.
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var stateUpdate = new GroupStateUpdate()
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{
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State = GetGroupState(),
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@ -200,7 +200,7 @@ namespace MediaBrowser.Controller.SyncPlay
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/// <inheritdoc />
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public virtual void HandleRequest(ISyncPlayStateContext context, GroupState prevState, PingGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
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{
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// Collected pings are used to account for network latency when unpausing playback
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// Collected pings are used to account for network latency when unpausing playback.
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context.UpdatePing(session, request.Ping);
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}
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@ -18,7 +18,7 @@ namespace MediaBrowser.Controller.SyncPlay
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/// </summary>
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public IdleGroupState(ILogger logger) : base(logger)
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{
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// Do nothing
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// Do nothing.
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}
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/// <inheritdoc />
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@ -36,13 +36,13 @@ namespace MediaBrowser.Controller.SyncPlay
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/// <inheritdoc />
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public override void SessionLeaving(ISyncPlayStateContext context, GroupState prevState, SessionInfo session, CancellationToken cancellationToken)
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{
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// Do nothing
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// Do nothing.
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}
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/// <inheritdoc />
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public override void HandleRequest(ISyncPlayStateContext context, GroupState prevState, PlayGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
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{
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// Change state
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// Change state.
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var waitingState = new WaitingGroupState(_logger);
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context.SetState(waitingState);
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waitingState.HandleRequest(context, GetGroupState(), request, session, cancellationToken);
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@ -51,7 +51,7 @@ namespace MediaBrowser.Controller.SyncPlay
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/// <inheritdoc />
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public override void HandleRequest(ISyncPlayStateContext context, GroupState prevState, UnpauseGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
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{
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// Change state
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// Change state.
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var waitingState = new WaitingGroupState(_logger);
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context.SetState(waitingState);
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waitingState.HandleRequest(context, GetGroupState(), request, session, cancellationToken);
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@ -90,7 +90,7 @@ namespace MediaBrowser.Controller.SyncPlay
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/// <inheritdoc />
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public override void HandleRequest(ISyncPlayStateContext context, GroupState prevState, NextTrackGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
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{
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// Change state
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// Change state.
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var waitingState = new WaitingGroupState(_logger);
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context.SetState(waitingState);
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waitingState.HandleRequest(context, GetGroupState(), request, session, cancellationToken);
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@ -99,7 +99,7 @@ namespace MediaBrowser.Controller.SyncPlay
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/// <inheritdoc />
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public override void HandleRequest(ISyncPlayStateContext context, GroupState prevState, PreviousTrackGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
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{
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// Change state
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// Change state.
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var waitingState = new WaitingGroupState(_logger);
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context.SetState(waitingState);
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waitingState.HandleRequest(context, GetGroupState(), request, session, cancellationToken);
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@ -19,7 +19,7 @@ namespace MediaBrowser.Controller.SyncPlay
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/// </summary>
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public PausedGroupState(ILogger logger) : base(logger)
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{
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// Do nothing
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// Do nothing.
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}
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/// <inheritdoc />
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@ -31,7 +31,7 @@ namespace MediaBrowser.Controller.SyncPlay
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/// <inheritdoc />
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public override void SessionJoined(ISyncPlayStateContext context, GroupState prevState, SessionInfo session, CancellationToken cancellationToken)
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{
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// Wait for session to be ready
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// Wait for session to be ready.
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var waitingState = new WaitingGroupState(_logger);
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context.SetState(waitingState);
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waitingState.SessionJoined(context, GetGroupState(), session, cancellationToken);
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@ -40,13 +40,13 @@ namespace MediaBrowser.Controller.SyncPlay
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/// <inheritdoc />
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public override void SessionLeaving(ISyncPlayStateContext context, GroupState prevState, SessionInfo session, CancellationToken cancellationToken)
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{
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// Do nothing
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// Do nothing.
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}
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/// <inheritdoc />
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public override void HandleRequest(ISyncPlayStateContext context, GroupState prevState, PlayGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
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{
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// Change state
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// Change state.
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var waitingState = new WaitingGroupState(_logger);
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context.SetState(waitingState);
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waitingState.HandleRequest(context, GetGroupState(), request, session, cancellationToken);
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@ -55,7 +55,7 @@ namespace MediaBrowser.Controller.SyncPlay
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/// <inheritdoc />
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public override void HandleRequest(ISyncPlayStateContext context, GroupState prevState, UnpauseGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
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{
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// Change state
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// Change state.
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var playingState = new PlayingGroupState(_logger);
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context.SetState(playingState);
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playingState.HandleRequest(context, GetGroupState(), request, session, cancellationToken);
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@ -66,23 +66,23 @@ namespace MediaBrowser.Controller.SyncPlay
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{
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if (!prevState.Equals(GetGroupState()))
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{
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// Pause group and compute the media playback position
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// Pause group and compute the media playback position.
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var currentTime = DateTime.UtcNow;
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var elapsedTime = currentTime - context.LastActivity;
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context.LastActivity = currentTime;
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// Seek only if playback actually started
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// Pause request may be issued during the delay added to account for latency
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// Seek only if playback actually started.
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// Pause request may be issued during the delay added to account for latency.
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context.PositionTicks += elapsedTime.Ticks > 0 ? elapsedTime.Ticks : 0;
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var command = context.NewSyncPlayCommand(SendCommandType.Pause);
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context.SendCommand(session, SyncPlayBroadcastType.AllGroup, command, cancellationToken);
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// Notify relevant state change event
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// Notify relevant state change event.
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SendGroupStateUpdate(context, request, session, cancellationToken);
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}
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else
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{
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// Client got lost, sending current state
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// Client got lost, sending current state.
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var command = context.NewSyncPlayCommand(SendCommandType.Pause);
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context.SendCommand(session, SyncPlayBroadcastType.CurrentSession, command, cancellationToken);
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}
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@ -91,7 +91,7 @@ namespace MediaBrowser.Controller.SyncPlay
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/// <inheritdoc />
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public override void HandleRequest(ISyncPlayStateContext context, GroupState prevState, StopGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
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{
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// Change state
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// Change state.
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var idleState = new IdleGroupState(_logger);
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context.SetState(idleState);
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idleState.HandleRequest(context, GetGroupState(), request, session, cancellationToken);
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@ -100,7 +100,7 @@ namespace MediaBrowser.Controller.SyncPlay
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/// <inheritdoc />
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public override void HandleRequest(ISyncPlayStateContext context, GroupState prevState, SeekGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
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{
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// Change state
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// Change state.
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var waitingState = new WaitingGroupState(_logger);
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context.SetState(waitingState);
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waitingState.HandleRequest(context, GetGroupState(), request, session, cancellationToken);
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@ -109,7 +109,7 @@ namespace MediaBrowser.Controller.SyncPlay
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/// <inheritdoc />
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public override void HandleRequest(ISyncPlayStateContext context, GroupState prevState, BufferGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
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{
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// Change state
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// Change state.
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var waitingState = new WaitingGroupState(_logger);
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context.SetState(waitingState);
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waitingState.HandleRequest(context, GetGroupState(), request, session, cancellationToken);
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@ -120,17 +120,17 @@ namespace MediaBrowser.Controller.SyncPlay
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{
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if (prevState.Equals(GetGroupState()))
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{
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// Client got lost, sending current state
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// Client got lost, sending current state.
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var command = context.NewSyncPlayCommand(SendCommandType.Pause);
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context.SendCommand(session, SyncPlayBroadcastType.CurrentSession, command, cancellationToken);
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}
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else if (prevState.Equals(GroupState.Waiting))
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{
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// Sending current state to all clients
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// Sending current state to all clients.
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var command = context.NewSyncPlayCommand(SendCommandType.Pause);
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context.SendCommand(session, SyncPlayBroadcastType.AllGroup, command, cancellationToken);
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// Notify relevant state change event
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// Notify relevant state change event.
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SendGroupStateUpdate(context, request, session, cancellationToken);
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}
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}
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|
@ -138,7 +138,7 @@ namespace MediaBrowser.Controller.SyncPlay
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/// <inheritdoc />
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public override void HandleRequest(ISyncPlayStateContext context, GroupState prevState, NextTrackGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
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{
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// Change state
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// Change state.
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var waitingState = new WaitingGroupState(_logger);
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context.SetState(waitingState);
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waitingState.HandleRequest(context, GetGroupState(), request, session, cancellationToken);
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|
@ -147,7 +147,7 @@ namespace MediaBrowser.Controller.SyncPlay
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/// <inheritdoc />
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public override void HandleRequest(ISyncPlayStateContext context, GroupState prevState, PreviousTrackGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
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{
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// Change state
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// Change state.
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var waitingState = new WaitingGroupState(_logger);
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context.SetState(waitingState);
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waitingState.HandleRequest(context, GetGroupState(), request, session, cancellationToken);
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|
|
|
@ -24,7 +24,7 @@ namespace MediaBrowser.Controller.SyncPlay
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/// </summary>
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public PlayingGroupState(ILogger logger) : base(logger)
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{
|
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// Do nothing
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// Do nothing.
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}
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/// <inheritdoc />
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|
@ -36,7 +36,7 @@ namespace MediaBrowser.Controller.SyncPlay
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/// <inheritdoc />
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public override void SessionJoined(ISyncPlayStateContext context, GroupState prevState, SessionInfo session, CancellationToken cancellationToken)
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{
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// Wait for session to be ready
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// Wait for session to be ready.
|
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var waitingState = new WaitingGroupState(_logger);
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context.SetState(waitingState);
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waitingState.SessionJoined(context, GetGroupState(), session, cancellationToken);
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|
@ -45,13 +45,13 @@ namespace MediaBrowser.Controller.SyncPlay
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/// <inheritdoc />
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public override void SessionLeaving(ISyncPlayStateContext context, GroupState prevState, SessionInfo session, CancellationToken cancellationToken)
|
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{
|
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// Do nothing
|
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// Do nothing.
|
||||
}
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||||
|
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/// <inheritdoc />
|
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public override void HandleRequest(ISyncPlayStateContext context, GroupState prevState, PlayGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
|
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{
|
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// Change state
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// Change state.
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var waitingState = new WaitingGroupState(_logger);
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context.SetState(waitingState);
|
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waitingState.HandleRequest(context, GetGroupState(), request, session, cancellationToken);
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|
@ -62,13 +62,13 @@ namespace MediaBrowser.Controller.SyncPlay
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{
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if (!prevState.Equals(GetGroupState()))
|
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{
|
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// Pick a suitable time that accounts for latency
|
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// Pick a suitable time that accounts for latency.
|
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var delayMillis = Math.Max(context.GetHighestPing() * 2, context.DefaultPing);
|
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|
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// Unpause group and set starting point in future
|
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// Clients will start playback at LastActivity (datetime) from PositionTicks (playback position)
|
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// The added delay does not guarantee, of course, that the command will be received in time
|
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// Playback synchronization will mainly happen client side
|
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// Unpause group and set starting point in future.
|
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// Clients will start playback at LastActivity (datetime) from PositionTicks (playback position).
|
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// The added delay does not guarantee, of course, that the command will be received in time.
|
||||
// Playback synchronization will mainly happen client side.
|
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context.LastActivity = DateTime.UtcNow.AddMilliseconds(
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delayMillis
|
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);
|
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|
@ -76,12 +76,12 @@ namespace MediaBrowser.Controller.SyncPlay
|
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var command = context.NewSyncPlayCommand(SendCommandType.Unpause);
|
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context.SendCommand(session, SyncPlayBroadcastType.AllGroup, command, cancellationToken);
|
||||
|
||||
// Notify relevant state change event
|
||||
// Notify relevant state change event.
|
||||
SendGroupStateUpdate(context, request, session, cancellationToken);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Client got lost, sending current state
|
||||
// Client got lost, sending current state.
|
||||
var command = context.NewSyncPlayCommand(SendCommandType.Unpause);
|
||||
context.SendCommand(session, SyncPlayBroadcastType.CurrentSession, command, cancellationToken);
|
||||
}
|
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|
@ -90,7 +90,7 @@ namespace MediaBrowser.Controller.SyncPlay
|
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/// <inheritdoc />
|
||||
public override void HandleRequest(ISyncPlayStateContext context, GroupState prevState, PauseGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
|
||||
{
|
||||
// Change state
|
||||
// Change state.
|
||||
var pausedState = new PausedGroupState(_logger);
|
||||
context.SetState(pausedState);
|
||||
pausedState.HandleRequest(context, GetGroupState(), request, session, cancellationToken);
|
||||
|
@ -99,7 +99,7 @@ namespace MediaBrowser.Controller.SyncPlay
|
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/// <inheritdoc />
|
||||
public override void HandleRequest(ISyncPlayStateContext context, GroupState prevState, StopGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
|
||||
{
|
||||
// Change state
|
||||
// Change state.
|
||||
var idleState = new IdleGroupState(_logger);
|
||||
context.SetState(idleState);
|
||||
idleState.HandleRequest(context, GetGroupState(), request, session, cancellationToken);
|
||||
|
@ -108,7 +108,7 @@ namespace MediaBrowser.Controller.SyncPlay
|
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/// <inheritdoc />
|
||||
public override void HandleRequest(ISyncPlayStateContext context, GroupState prevState, SeekGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
|
||||
{
|
||||
// Change state
|
||||
// Change state.
|
||||
var waitingState = new WaitingGroupState(_logger);
|
||||
context.SetState(waitingState);
|
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waitingState.HandleRequest(context, GetGroupState(), request, session, cancellationToken);
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|
@ -122,7 +122,7 @@ namespace MediaBrowser.Controller.SyncPlay
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|||
return;
|
||||
}
|
||||
|
||||
// Change state
|
||||
// Change state.
|
||||
var waitingState = new WaitingGroupState(_logger);
|
||||
context.SetState(waitingState);
|
||||
waitingState.HandleRequest(context, GetGroupState(), request, session, cancellationToken);
|
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|
@ -133,13 +133,13 @@ namespace MediaBrowser.Controller.SyncPlay
|
|||
{
|
||||
if (prevState.Equals(GetGroupState()))
|
||||
{
|
||||
// Group was not waiting, make sure client has latest state
|
||||
// Group was not waiting, make sure client has latest state.
|
||||
var command = context.NewSyncPlayCommand(SendCommandType.Unpause);
|
||||
context.SendCommand(session, SyncPlayBroadcastType.CurrentSession, command, cancellationToken);
|
||||
}
|
||||
else if (prevState.Equals(GroupState.Waiting))
|
||||
{
|
||||
// Notify relevant state change event
|
||||
// Notify relevant state change event.
|
||||
SendGroupStateUpdate(context, request, session, cancellationToken);
|
||||
}
|
||||
}
|
||||
|
@ -147,7 +147,7 @@ namespace MediaBrowser.Controller.SyncPlay
|
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/// <inheritdoc />
|
||||
public override void HandleRequest(ISyncPlayStateContext context, GroupState prevState, NextTrackGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
|
||||
{
|
||||
// Change state
|
||||
// Change state.
|
||||
var waitingState = new WaitingGroupState(_logger);
|
||||
context.SetState(waitingState);
|
||||
waitingState.HandleRequest(context, GetGroupState(), request, session, cancellationToken);
|
||||
|
@ -156,7 +156,7 @@ namespace MediaBrowser.Controller.SyncPlay
|
|||
/// <inheritdoc />
|
||||
public override void HandleRequest(ISyncPlayStateContext context, GroupState prevState, PreviousTrackGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
|
||||
{
|
||||
// Change state
|
||||
// Change state.
|
||||
var waitingState = new WaitingGroupState(_logger);
|
||||
context.SetState(waitingState);
|
||||
waitingState.HandleRequest(context, GetGroupState(), request, session, cancellationToken);
|
||||
|
|
|
@ -34,7 +34,7 @@ namespace MediaBrowser.Controller.SyncPlay
|
|||
/// </summary>
|
||||
public WaitingGroupState(ILogger logger) : base(logger)
|
||||
{
|
||||
// Do nothing
|
||||
// Do nothing.
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
|
@ -46,7 +46,7 @@ namespace MediaBrowser.Controller.SyncPlay
|
|||
/// <inheritdoc />
|
||||
public override void SessionJoined(ISyncPlayStateContext context, GroupState prevState, SessionInfo session, CancellationToken cancellationToken)
|
||||
{
|
||||
// Save state if first event
|
||||
// Save state if first event.
|
||||
if (!InitialStateSet)
|
||||
{
|
||||
InitialState = prevState;
|
||||
|
@ -55,23 +55,23 @@ namespace MediaBrowser.Controller.SyncPlay
|
|||
|
||||
if (prevState.Equals(GroupState.Playing)) {
|
||||
ResumePlaying = true;
|
||||
// Pause group and compute the media playback position
|
||||
// Pause group and compute the media playback position.
|
||||
var currentTime = DateTime.UtcNow;
|
||||
var elapsedTime = currentTime - context.LastActivity;
|
||||
context.LastActivity = currentTime;
|
||||
// Seek only if playback actually started
|
||||
// Event may happen during the delay added to account for latency
|
||||
// Seek only if playback actually started.
|
||||
// Event may happen during the delay added to account for latency.
|
||||
context.PositionTicks += elapsedTime.Ticks > 0 ? elapsedTime.Ticks : 0;
|
||||
}
|
||||
|
||||
// Prepare new session
|
||||
// Prepare new session.
|
||||
var playQueueUpdate = context.GetPlayQueueUpdate(PlayQueueUpdateReason.NewPlaylist);
|
||||
var update = context.NewSyncPlayGroupUpdate(GroupUpdateType.PlayQueue, playQueueUpdate);
|
||||
context.SendGroupUpdate(session, SyncPlayBroadcastType.CurrentSession, update, cancellationToken);
|
||||
|
||||
context.SetBuffering(session, true);
|
||||
|
||||
// Send pause command to all non-buffering sessions
|
||||
// Send pause command to all non-buffering sessions.
|
||||
var command = context.NewSyncPlayCommand(SendCommandType.Pause);
|
||||
context.SendCommand(session, SyncPlayBroadcastType.AllReady, command, cancellationToken);
|
||||
}
|
||||
|
@ -79,7 +79,7 @@ namespace MediaBrowser.Controller.SyncPlay
|
|||
/// <inheritdoc />
|
||||
public override void SessionLeaving(ISyncPlayStateContext context, GroupState prevState, SessionInfo session, CancellationToken cancellationToken)
|
||||
{
|
||||
// Save state if first event
|
||||
// Save state if first event.
|
||||
if (!InitialStateSet)
|
||||
{
|
||||
InitialState = prevState;
|
||||
|
@ -92,7 +92,7 @@ namespace MediaBrowser.Controller.SyncPlay
|
|||
{
|
||||
if (ResumePlaying)
|
||||
{
|
||||
// Client, that was buffering, left the group
|
||||
// Client, that was buffering, left the group.
|
||||
var playingState = new PlayingGroupState(_logger);
|
||||
context.SetState(playingState);
|
||||
var unpauseRequest = new UnpauseGroupRequest();
|
||||
|
@ -102,7 +102,7 @@ namespace MediaBrowser.Controller.SyncPlay
|
|||
}
|
||||
else
|
||||
{
|
||||
// Group is ready, returning to previous state
|
||||
// Group is ready, returning to previous state.
|
||||
var pausedState = new PausedGroupState(_logger);
|
||||
context.SetState(pausedState);
|
||||
|
||||
|
@ -114,7 +114,7 @@ namespace MediaBrowser.Controller.SyncPlay
|
|||
/// <inheritdoc />
|
||||
public override void HandleRequest(ISyncPlayStateContext context, GroupState prevState, PlayGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
|
||||
{
|
||||
// Save state if first event
|
||||
// Save state if first event.
|
||||
if (!InitialStateSet)
|
||||
{
|
||||
InitialState = prevState;
|
||||
|
@ -128,7 +128,7 @@ namespace MediaBrowser.Controller.SyncPlay
|
|||
{
|
||||
_logger.LogError("HandleRequest: {0} in group {1}, unable to set playing queue.", request.GetRequestType(), context.GroupId.ToString());
|
||||
|
||||
// Ignore request and return to previous state
|
||||
// Ignore request and return to previous state.
|
||||
ISyncPlayState newState;
|
||||
switch (prevState)
|
||||
{
|
||||
|
@ -151,7 +151,7 @@ namespace MediaBrowser.Controller.SyncPlay
|
|||
var update = context.NewSyncPlayGroupUpdate(GroupUpdateType.PlayQueue, playQueueUpdate);
|
||||
context.SendGroupUpdate(session, SyncPlayBroadcastType.AllGroup, update, cancellationToken);
|
||||
|
||||
// Reset status of sessions and await for all Ready events before sending Play command
|
||||
// Reset status of sessions and await for all Ready events before sending Play command.
|
||||
context.SetAllBuffering(true);
|
||||
|
||||
_logger.LogDebug("HandleRequest: {0} in group {1}, {2} set a new play queue.", request.GetRequestType(), context.GroupId.ToString(), session.Id.ToString());
|
||||
|
@ -160,7 +160,7 @@ namespace MediaBrowser.Controller.SyncPlay
|
|||
/// <inheritdoc />
|
||||
public override void HandleRequest(ISyncPlayStateContext context, GroupState prevState, SetPlaylistItemGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
|
||||
{
|
||||
// Save state if first event
|
||||
// Save state if first event.
|
||||
if (!InitialStateSet)
|
||||
{
|
||||
InitialState = prevState;
|
||||
|
@ -176,12 +176,12 @@ namespace MediaBrowser.Controller.SyncPlay
|
|||
var update = context.NewSyncPlayGroupUpdate(GroupUpdateType.PlayQueue, playQueueUpdate);
|
||||
context.SendGroupUpdate(session, SyncPlayBroadcastType.AllGroup, update, cancellationToken);
|
||||
|
||||
// Reset status of sessions and await for all Ready events before sending Play command
|
||||
// Reset status of sessions and await for all Ready events before sending Play command.
|
||||
context.SetAllBuffering(true);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Return to old state
|
||||
// Return to old state.
|
||||
ISyncPlayState newState;
|
||||
switch (prevState)
|
||||
{
|
||||
|
@ -205,7 +205,7 @@ namespace MediaBrowser.Controller.SyncPlay
|
|||
/// <inheritdoc />
|
||||
public override void HandleRequest(ISyncPlayStateContext context, GroupState prevState, UnpauseGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
|
||||
{
|
||||
// Save state if first event
|
||||
// Save state if first event.
|
||||
if (!InitialStateSet)
|
||||
{
|
||||
InitialState = prevState;
|
||||
|
@ -221,7 +221,7 @@ namespace MediaBrowser.Controller.SyncPlay
|
|||
var update = context.NewSyncPlayGroupUpdate(GroupUpdateType.PlayQueue, playQueueUpdate);
|
||||
context.SendGroupUpdate(session, SyncPlayBroadcastType.AllGroup, update, cancellationToken);
|
||||
|
||||
// Reset status of sessions and await for all Ready events before sending Play command
|
||||
// Reset status of sessions and await for all Ready events before sending Play command.
|
||||
context.SetAllBuffering(true);
|
||||
|
||||
_logger.LogDebug("HandleRequest: {0} in group {1}, waiting for all ready events.", request.GetRequestType(), context.GroupId.ToString());
|
||||
|
@ -232,10 +232,10 @@ namespace MediaBrowser.Controller.SyncPlay
|
|||
{
|
||||
_logger.LogDebug("HandleRequest: {0} in group {1}, ignoring sessions that are not ready and forcing the playback to start.", request.GetRequestType(), context.GroupId.ToString());
|
||||
|
||||
// An Unpause request is forcing the playback to start, ignoring sessions that are not ready
|
||||
// An Unpause request is forcing the playback to start, ignoring sessions that are not ready.
|
||||
context.SetAllBuffering(false);
|
||||
|
||||
// Change state
|
||||
// Change state.
|
||||
var playingState = new PlayingGroupState(_logger);
|
||||
playingState.IgnoreBuffering = true;
|
||||
context.SetState(playingState);
|
||||
|
@ -243,10 +243,10 @@ namespace MediaBrowser.Controller.SyncPlay
|
|||
}
|
||||
else
|
||||
{
|
||||
// Group would have gone to paused state, now will go to playing state when ready
|
||||
// Group would have gone to paused state, now will go to playing state when ready.
|
||||
ResumePlaying = true;
|
||||
|
||||
// Notify relevant state change event
|
||||
// Notify relevant state change event.
|
||||
SendGroupStateUpdate(context, request, session, cancellationToken);
|
||||
}
|
||||
}
|
||||
|
@ -255,31 +255,31 @@ namespace MediaBrowser.Controller.SyncPlay
|
|||
/// <inheritdoc />
|
||||
public override void HandleRequest(ISyncPlayStateContext context, GroupState prevState, PauseGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
|
||||
{
|
||||
// Save state if first event
|
||||
// Save state if first event.
|
||||
if (!InitialStateSet)
|
||||
{
|
||||
InitialState = prevState;
|
||||
InitialStateSet = true;
|
||||
}
|
||||
|
||||
// Wait for sessions to be ready, then switch to paused state
|
||||
// Wait for sessions to be ready, then switch to paused state.
|
||||
ResumePlaying = false;
|
||||
|
||||
// Notify relevant state change event
|
||||
// Notify relevant state change event.
|
||||
SendGroupStateUpdate(context, request, session, cancellationToken);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override void HandleRequest(ISyncPlayStateContext context, GroupState prevState, StopGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
|
||||
{
|
||||
// Save state if first event
|
||||
// Save state if first event.
|
||||
if (!InitialStateSet)
|
||||
{
|
||||
InitialState = prevState;
|
||||
InitialStateSet = true;
|
||||
}
|
||||
|
||||
// Change state
|
||||
// Change state.
|
||||
var idleState = new IdleGroupState(_logger);
|
||||
context.SetState(idleState);
|
||||
idleState.HandleRequest(context, GetGroupState(), request, session, cancellationToken);
|
||||
|
@ -288,7 +288,7 @@ namespace MediaBrowser.Controller.SyncPlay
|
|||
/// <inheritdoc />
|
||||
public override void HandleRequest(ISyncPlayStateContext context, GroupState prevState, SeekGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
|
||||
{
|
||||
// Save state if first event
|
||||
// Save state if first event.
|
||||
if (!InitialStateSet)
|
||||
{
|
||||
InitialState = prevState;
|
||||
|
@ -304,34 +304,34 @@ namespace MediaBrowser.Controller.SyncPlay
|
|||
ResumePlaying = false;
|
||||
}
|
||||
|
||||
// Sanitize PositionTicks
|
||||
// Sanitize PositionTicks.
|
||||
var ticks = context.SanitizePositionTicks(request.PositionTicks);
|
||||
|
||||
// Seek
|
||||
// Seek.
|
||||
context.PositionTicks = ticks;
|
||||
context.LastActivity = DateTime.UtcNow;
|
||||
|
||||
var command = context.NewSyncPlayCommand(SendCommandType.Seek);
|
||||
context.SendCommand(session, SyncPlayBroadcastType.AllGroup, command, cancellationToken);
|
||||
|
||||
// Reset status of sessions and await for all Ready events before sending Play command
|
||||
// Reset status of sessions and await for all Ready events before sending Play command.
|
||||
context.SetAllBuffering(true);
|
||||
|
||||
// Notify relevant state change event
|
||||
// Notify relevant state change event.
|
||||
SendGroupStateUpdate(context, request, session, cancellationToken);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override void HandleRequest(ISyncPlayStateContext context, GroupState prevState, BufferGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
|
||||
{
|
||||
// Save state if first event
|
||||
// Save state if first event.
|
||||
if (!InitialStateSet)
|
||||
{
|
||||
InitialState = prevState;
|
||||
InitialStateSet = true;
|
||||
}
|
||||
|
||||
// Make sure the client is playing the correct item
|
||||
// Make sure the client is playing the correct item.
|
||||
if (!request.PlaylistItemId.Equals(context.PlayQueue.GetPlayingItemPlaylistId()))
|
||||
{
|
||||
_logger.LogDebug("HandleRequest: {0} in group {1}, {2} has wrong playlist item.", request.GetRequestType(), context.GroupId.ToString(), session.Id.ToString());
|
||||
|
@ -346,60 +346,60 @@ namespace MediaBrowser.Controller.SyncPlay
|
|||
|
||||
if (prevState.Equals(GroupState.Playing))
|
||||
{
|
||||
// Resume playback when all ready
|
||||
// Resume playback when all ready.
|
||||
ResumePlaying = true;
|
||||
|
||||
context.SetBuffering(session, true);
|
||||
|
||||
// Pause group and compute the media playback position
|
||||
// Pause group and compute the media playback position.
|
||||
var currentTime = DateTime.UtcNow;
|
||||
var elapsedTime = currentTime - context.LastActivity;
|
||||
context.LastActivity = currentTime;
|
||||
context.PositionTicks += elapsedTime.Ticks > 0 ? elapsedTime.Ticks : 0;
|
||||
|
||||
// Send pause command to all non-buffering sessions
|
||||
// Send pause command to all non-buffering sessions.
|
||||
var command = context.NewSyncPlayCommand(SendCommandType.Pause);
|
||||
context.SendCommand(session, SyncPlayBroadcastType.AllReady, command, cancellationToken);
|
||||
}
|
||||
else if (prevState.Equals(GroupState.Paused))
|
||||
{
|
||||
// Don't resume playback when all ready
|
||||
// Don't resume playback when all ready.
|
||||
ResumePlaying = false;
|
||||
|
||||
context.SetBuffering(session, true);
|
||||
|
||||
// Send pause command to buffering session
|
||||
// Send pause command to buffering session.
|
||||
var command = context.NewSyncPlayCommand(SendCommandType.Pause);
|
||||
context.SendCommand(session, SyncPlayBroadcastType.CurrentSession, command, cancellationToken);
|
||||
}
|
||||
else if (prevState.Equals(GroupState.Waiting))
|
||||
{
|
||||
// Another session is now buffering
|
||||
// Another session is now buffering.
|
||||
context.SetBuffering(session, true);
|
||||
|
||||
if (!ResumePlaying)
|
||||
{
|
||||
// Force update for this session that should be paused
|
||||
// Force update for this session that should be paused.
|
||||
var command = context.NewSyncPlayCommand(SendCommandType.Pause);
|
||||
context.SendCommand(session, SyncPlayBroadcastType.CurrentSession, command, cancellationToken);
|
||||
}
|
||||
}
|
||||
|
||||
// Notify relevant state change event
|
||||
// Notify relevant state change event.
|
||||
SendGroupStateUpdate(context, request, session, cancellationToken);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override void HandleRequest(ISyncPlayStateContext context, GroupState prevState, ReadyGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
|
||||
{
|
||||
// Save state if first event
|
||||
// Save state if first event.
|
||||
if (!InitialStateSet)
|
||||
{
|
||||
InitialState = prevState;
|
||||
InitialStateSet = true;
|
||||
}
|
||||
|
||||
// Make sure the client is playing the correct item
|
||||
// Make sure the client is playing the correct item.
|
||||
if (!request.PlaylistItemId.Equals(context.PlayQueue.GetPlayingItemPlaylistId()))
|
||||
{
|
||||
_logger.LogDebug("HandleRequest: {0} in group {1}, {2} has wrong playlist item.", request.GetRequestType(), context.GroupId.ToString(), session.Id.ToString());
|
||||
|
@ -432,28 +432,28 @@ namespace MediaBrowser.Controller.SyncPlay
|
|||
if (ResumePlaying)
|
||||
{
|
||||
// Handle case where session reported as ready but in reality
|
||||
// it has no clue of the real position nor the playback state
|
||||
// it has no clue of the real position nor the playback state.
|
||||
if (!request.IsPlaying && Math.Abs(context.PositionTicks - requestTicks) > TimeSpan.FromSeconds(0.5).Ticks) {
|
||||
// Session not ready at all
|
||||
// Session not ready at all.
|
||||
context.SetBuffering(session, true);
|
||||
|
||||
// Correcting session's position
|
||||
// Correcting session's position.
|
||||
var command = context.NewSyncPlayCommand(SendCommandType.Seek);
|
||||
context.SendCommand(session, SyncPlayBroadcastType.CurrentSession, command, cancellationToken);
|
||||
|
||||
// Notify relevant state change event
|
||||
// Notify relevant state change event.
|
||||
SendGroupStateUpdate(context, request, session, cancellationToken);
|
||||
|
||||
_logger.LogDebug("HandleRequest: {0} in group {1}, {2} got lost in time, correcting.", request.GetRequestType(), context.GroupId.ToString(), session.Id.ToString());
|
||||
return;
|
||||
}
|
||||
|
||||
// Session is ready
|
||||
// Session is ready.
|
||||
context.SetBuffering(session, false);
|
||||
|
||||
if (context.IsBuffering())
|
||||
{
|
||||
// Others are still buffering, tell this client to pause when ready
|
||||
// Others are still buffering, tell this client to pause when ready.
|
||||
var command = context.NewSyncPlayCommand(SendCommandType.Pause);
|
||||
var pauseAtTime = currentTime.AddTicks(delayTicks);
|
||||
command.When = context.DateToUTCString(pauseAtTime);
|
||||
|
@ -463,11 +463,11 @@ namespace MediaBrowser.Controller.SyncPlay
|
|||
}
|
||||
else
|
||||
{
|
||||
// If all ready, then start playback
|
||||
// Let other clients resume as soon as the buffering client catches up
|
||||
// If all ready, then start playback.
|
||||
// Let other clients resume as soon as the buffering client catches up.
|
||||
if (delayTicks > context.GetHighestPing() * 2 * TimeSpan.TicksPerMillisecond)
|
||||
{
|
||||
// Client that was buffering is recovering, notifying others to resume
|
||||
// Client that was buffering is recovering, notifying others to resume.
|
||||
context.LastActivity = currentTime.AddTicks(delayTicks);
|
||||
var command = context.NewSyncPlayCommand(SendCommandType.Unpause);
|
||||
var filter = SyncPlayBroadcastType.AllExceptCurrentSession;
|
||||
|
@ -482,7 +482,7 @@ namespace MediaBrowser.Controller.SyncPlay
|
|||
}
|
||||
else
|
||||
{
|
||||
// Client, that was buffering, resumed playback but did not update others in time
|
||||
// Client, that was buffering, resumed playback but did not update others in time.
|
||||
delayTicks = context.GetHighestPing() * 2 * TimeSpan.TicksPerMillisecond;
|
||||
delayTicks = delayTicks < context.DefaultPing ? context.DefaultPing : delayTicks;
|
||||
|
||||
|
@ -494,7 +494,7 @@ namespace MediaBrowser.Controller.SyncPlay
|
|||
_logger.LogDebug("HandleRequest: {0} in group {1}, {2} resumed playback but did not update others in time.", request.GetRequestType(), context.GroupId.ToString(), session.Id.ToString());
|
||||
}
|
||||
|
||||
// Change state
|
||||
// Change state.
|
||||
var playingState = new PlayingGroupState(_logger);
|
||||
context.SetState(playingState);
|
||||
playingState.HandleRequest(context, GetGroupState(), request, session, cancellationToken);
|
||||
|
@ -502,35 +502,35 @@ namespace MediaBrowser.Controller.SyncPlay
|
|||
}
|
||||
else
|
||||
{
|
||||
// Check that session is really ready, tollerate half second difference to account for player imperfections
|
||||
// Check that session is really ready, tollerate half second difference to account for player imperfections.
|
||||
if (Math.Abs(context.PositionTicks - requestTicks) > TimeSpan.FromSeconds(0.5).Ticks)
|
||||
{
|
||||
// Session still not ready
|
||||
// Session still not ready.
|
||||
context.SetBuffering(session, true);
|
||||
|
||||
// Session is seeking to wrong position, correcting
|
||||
// Session is seeking to wrong position, correcting.
|
||||
var command = context.NewSyncPlayCommand(SendCommandType.Seek);
|
||||
context.SendCommand(session, SyncPlayBroadcastType.CurrentSession, command, cancellationToken);
|
||||
|
||||
// Notify relevant state change event
|
||||
// Notify relevant state change event.
|
||||
SendGroupStateUpdate(context, request, session, cancellationToken);
|
||||
|
||||
_logger.LogDebug("HandleRequest: {0} in group {1}, {2} was seeking to wrong position, correcting.", request.GetRequestType(), context.GroupId.ToString(), session.Id.ToString());
|
||||
return;
|
||||
} else {
|
||||
// Session is ready
|
||||
// Session is ready.
|
||||
context.SetBuffering(session, false);
|
||||
}
|
||||
|
||||
if (!context.IsBuffering())
|
||||
{
|
||||
// Group is ready, returning to previous state
|
||||
// Group is ready, returning to previous state.
|
||||
var pausedState = new PausedGroupState(_logger);
|
||||
context.SetState(pausedState);
|
||||
|
||||
if (InitialState.Equals(GroupState.Playing))
|
||||
{
|
||||
// Group went from playing to waiting state and a pause request occured while waiting
|
||||
// Group went from playing to waiting state and a pause request occured while waiting.
|
||||
var pauserequest = new PauseGroupRequest();
|
||||
pausedState.HandleRequest(context, GetGroupState(), pauserequest, session, cancellationToken);
|
||||
}
|
||||
|
@ -547,7 +547,7 @@ namespace MediaBrowser.Controller.SyncPlay
|
|||
/// <inheritdoc />
|
||||
public override void HandleRequest(ISyncPlayStateContext context, GroupState prevState, NextTrackGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
|
||||
{
|
||||
// Save state if first event
|
||||
// Save state if first event.
|
||||
if (!InitialStateSet)
|
||||
{
|
||||
InitialState = prevState;
|
||||
|
@ -556,7 +556,7 @@ namespace MediaBrowser.Controller.SyncPlay
|
|||
|
||||
ResumePlaying = true;
|
||||
|
||||
// Make sure the client knows the playing item, to avoid duplicate requests
|
||||
// Make sure the client knows the playing item, to avoid duplicate requests.
|
||||
if (!request.PlaylistItemId.Equals(context.PlayQueue.GetPlayingItemPlaylistId()))
|
||||
{
|
||||
_logger.LogDebug("HandleRequest: {0} in group {1}, client provided the wrong playlist id.", request.GetRequestType(), context.GroupId.ToString());
|
||||
|
@ -566,17 +566,17 @@ namespace MediaBrowser.Controller.SyncPlay
|
|||
var newItem = context.NextItemInQueue();
|
||||
if (newItem)
|
||||
{
|
||||
// Send playing-queue update
|
||||
// Send playing-queue update.
|
||||
var playQueueUpdate = context.GetPlayQueueUpdate(PlayQueueUpdateReason.NextTrack);
|
||||
var update = context.NewSyncPlayGroupUpdate(GroupUpdateType.PlayQueue, playQueueUpdate);
|
||||
context.SendGroupUpdate(session, SyncPlayBroadcastType.AllGroup, update, cancellationToken);
|
||||
|
||||
// Reset status of sessions and await for all Ready events before sending Play command
|
||||
// Reset status of sessions and await for all Ready events before sending Play command.
|
||||
context.SetAllBuffering(true);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Return to old state
|
||||
// Return to old state.
|
||||
ISyncPlayState newState;
|
||||
switch (prevState)
|
||||
{
|
||||
|
@ -600,7 +600,7 @@ namespace MediaBrowser.Controller.SyncPlay
|
|||
/// <inheritdoc />
|
||||
public override void HandleRequest(ISyncPlayStateContext context, GroupState prevState, PreviousTrackGroupRequest request, SessionInfo session, CancellationToken cancellationToken)
|
||||
{
|
||||
// Save state if first event
|
||||
// Save state if first event.
|
||||
if (!InitialStateSet)
|
||||
{
|
||||
InitialState = prevState;
|
||||
|
@ -609,7 +609,7 @@ namespace MediaBrowser.Controller.SyncPlay
|
|||
|
||||
ResumePlaying = true;
|
||||
|
||||
// Make sure the client knows the playing item, to avoid duplicate requests
|
||||
// Make sure the client knows the playing item, to avoid duplicate requests.
|
||||
if (!request.PlaylistItemId.Equals(context.PlayQueue.GetPlayingItemPlaylistId()))
|
||||
{
|
||||
_logger.LogDebug("HandleRequest: {0} in group {1}, client provided the wrong playlist id.", request.GetRequestType(), context.GroupId.ToString());
|
||||
|
@ -619,17 +619,17 @@ namespace MediaBrowser.Controller.SyncPlay
|
|||
var newItem = context.PreviousItemInQueue();
|
||||
if (newItem)
|
||||
{
|
||||
// Send playing-queue update
|
||||
// Send playing-queue update.
|
||||
var playQueueUpdate = context.GetPlayQueueUpdate(PlayQueueUpdateReason.PreviousTrack);
|
||||
var update = context.NewSyncPlayGroupUpdate(GroupUpdateType.PlayQueue, playQueueUpdate);
|
||||
context.SendGroupUpdate(session, SyncPlayBroadcastType.AllGroup, update, cancellationToken);
|
||||
|
||||
// Reset status of sessions and await for all Ready events before sending Play command
|
||||
// Reset status of sessions and await for all Ready events before sending Play command.
|
||||
context.SetAllBuffering(true);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Return to old state
|
||||
// Return to old state.
|
||||
ISyncPlayState newState;
|
||||
switch (prevState)
|
||||
{
|
||||
|
|
|
@ -135,7 +135,7 @@ namespace Emby.Server.Implementations.SyncPlay
|
|||
return;
|
||||
}
|
||||
|
||||
// TODO: probably remove this event, not used at the moment
|
||||
// TODO: probably remove this event, not used at the moment.
|
||||
}
|
||||
|
||||
private void OnSessionManagerPlaybackStart(object sender, PlaybackProgressEventArgs e)
|
||||
|
@ -146,7 +146,7 @@ namespace Emby.Server.Implementations.SyncPlay
|
|||
return;
|
||||
}
|
||||
|
||||
// TODO: probably remove this event, not used at the moment
|
||||
// TODO: probably remove this event, not used at the moment.
|
||||
}
|
||||
|
||||
private void OnSessionManagerPlaybackStopped(object sender, PlaybackStopEventArgs e)
|
||||
|
@ -157,7 +157,7 @@ namespace Emby.Server.Implementations.SyncPlay
|
|||
return;
|
||||
}
|
||||
|
||||
// TODO: probably remove this event, not used at the moment
|
||||
// TODO: probably remove this event, not used at the moment.
|
||||
}
|
||||
|
||||
private bool IsSessionInGroup(SessionInfo session)
|
||||
|
@ -267,7 +267,7 @@ namespace Emby.Server.Implementations.SyncPlay
|
|||
/// <inheritdoc />
|
||||
public void LeaveGroup(SessionInfo session, CancellationToken cancellationToken)
|
||||
{
|
||||
// TODO: determine what happens to users that are in a group and get their permissions revoked
|
||||
// TODO: determine what happens to users that are in a group and get their permissions revoked.
|
||||
lock (_groupsLock)
|
||||
{
|
||||
_sessionToGroupMap.TryGetValue(session.Id, out var group);
|
||||
|
|
|
@ -55,7 +55,7 @@ namespace MediaBrowser.Controller.SyncPlay
|
|||
/// </summary>
|
||||
/// <param name="session">The session.</param>
|
||||
/// <param name="group">The group.</param>
|
||||
/// <exception cref="InvalidOperationException"></exception>
|
||||
/// <exception cref="InvalidOperationException">Thrown when the user is in another group already.</exception>
|
||||
void AddSessionToGroup(SessionInfo session, ISyncPlayGroupController group);
|
||||
|
||||
/// <summary>
|
||||
|
@ -63,7 +63,7 @@ namespace MediaBrowser.Controller.SyncPlay
|
|||
/// </summary>
|
||||
/// <param name="session">The session.</param>
|
||||
/// <param name="group">The group.</param>
|
||||
/// <exception cref="InvalidOperationException"></exception>
|
||||
/// <exception cref="InvalidOperationException">Thrown when the user is not found in the specified group.</exception>
|
||||
void RemoveSessionFromGroup(SessionInfo session, ISyncPlayGroupController group);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -261,9 +261,9 @@ namespace MediaBrowser.Controller.SyncPlay
|
|||
|
||||
if (ShuffleMode.Equals(GroupShuffleMode.Shuffle))
|
||||
{
|
||||
// Append items to sorted playlist as they are
|
||||
// Append items to sorted playlist as they are.
|
||||
SortedPlaylist.AddRange(newItems);
|
||||
// Shuffle items before adding to shuffled playlist
|
||||
// Shuffle items before adding to shuffled playlist.
|
||||
newItems.Shuffle();
|
||||
ShuffledPlaylist.InsertRange(PlayingItemIndex + 1, newItems);
|
||||
}
|
||||
|
@ -387,11 +387,11 @@ namespace MediaBrowser.Controller.SyncPlay
|
|||
{
|
||||
if (playlistItemIds.Contains(playingItem.PlaylistItemId))
|
||||
{
|
||||
// Playing item has been removed, picking previous item
|
||||
// Playing item has been removed, picking previous item.
|
||||
PlayingItemIndex--;
|
||||
if (PlayingItemIndex < 0)
|
||||
{
|
||||
// Was first element, picking next if available
|
||||
// Was first element, picking next if available.
|
||||
PlayingItemIndex = SortedPlaylist.Count() > 0 ? 0 : -1;
|
||||
}
|
||||
|
||||
|
@ -399,7 +399,7 @@ namespace MediaBrowser.Controller.SyncPlay
|
|||
}
|
||||
else
|
||||
{
|
||||
// Restoring playing item
|
||||
// Restoring playing item.
|
||||
SetPlayingItemByPlaylistId(playingItem.PlaylistItemId);
|
||||
return false;
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue