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Merge pull request #1043 from thornbill/update-colors
Update image overlays to use Jellyfin blue
This commit is contained in:
commit
8d1fc3f984
@ -23,7 +23,7 @@ namespace Jellyfin.Drawing.Skia
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foregroundWidth *= percent;
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foregroundWidth *= percent;
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foregroundWidth /= 100;
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foregroundWidth /= 100;
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paint.Color = SKColor.Parse("#FF52B54B");
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paint.Color = SKColor.Parse("#FF00A4DC");
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canvas.DrawRect(SKRect.Create(0, (float)endY - IndicatorHeight, Convert.ToInt32(foregroundWidth), (float)endY), paint);
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canvas.DrawRect(SKRect.Create(0, (float)endY - IndicatorHeight, Convert.ToInt32(foregroundWidth), (float)endY), paint);
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}
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}
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}
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}
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@ -13,7 +13,7 @@ namespace Jellyfin.Drawing.Skia
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using (var paint = new SKPaint())
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using (var paint = new SKPaint())
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{
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{
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paint.Color = SKColor.Parse("#CC52B54B");
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paint.Color = SKColor.Parse("#CC00A4DC");
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paint.Style = SKPaintStyle.Fill;
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paint.Style = SKPaintStyle.Fill;
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canvas.DrawCircle((float)x, OffsetFromTopRightCorner, 20, paint);
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canvas.DrawCircle((float)x, OffsetFromTopRightCorner, 20, paint);
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}
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}
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@ -15,7 +15,7 @@ namespace Jellyfin.Drawing.Skia
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using (var paint = new SKPaint())
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using (var paint = new SKPaint())
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{
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{
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paint.Color = SKColor.Parse("#CC52B54B");
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paint.Color = SKColor.Parse("#CC00A4DC");
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paint.Style = SKPaintStyle.Fill;
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paint.Style = SKPaintStyle.Fill;
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canvas.DrawCircle((float)x, OffsetFromTopRightCorner, 20, paint);
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canvas.DrawCircle((float)x, OffsetFromTopRightCorner, 20, paint);
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}
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}
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