[AudioTranscoding] Add FLAC as supported target audio format and be able to define the corresponding target sample rate

This commit is contained in:
Stéphane Senart 2020-10-22 12:22:31 +02:00
parent 28ee4f0a7f
commit 5979151f11
2 changed files with 6 additions and 1 deletions

View File

@ -945,7 +945,10 @@ namespace Emby.Dlna.PlayTo
request.DeviceId = values.GetValueOrDefault("DeviceId");
request.MediaSourceId = values.GetValueOrDefault("MediaSourceId");
request.LiveStreamId = values.GetValueOrDefault("LiveStreamId");
request.IsDirectStream = string.Equals("true", values.GetValueOrDefault("Static"), StringComparison.OrdinalIgnoreCase);
// Be careful, IsDirectStream==true by default (Static != false or not in query).
// See initialization of StreamingRequestDto in AudioController.GetAudioStream() method : Static = @static ?? true.
request.IsDirectStream = !string.Equals("false", values.GetValueOrDefault("Static"), StringComparison.OrdinalIgnoreCase);
request.AudioStreamIndex = GetIntValue(values, "AudioStreamIndex");
request.SubtitleStreamIndex = GetIntValue(values, "SubtitleStreamIndex");

View File

@ -185,6 +185,8 @@ namespace MediaBrowser.Model.Dlna
continue;
}
// Be careful, IsDirectStream==true by default (Static != false or not in query).
// See initialization of StreamingRequestDto in AudioController.GetAudioStream() method : Static = @static ?? true.
if (string.Equals(pair.Name, "Static", StringComparison.OrdinalIgnoreCase) &&
string.Equals(pair.Value, "true", StringComparison.OrdinalIgnoreCase))
{