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Merge pull request #851 from Bond-009/appdata
Simplify code to get data dir
This commit is contained in:
commit
50ce7572b4
@ -187,26 +187,13 @@ namespace Jellyfin.Server
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if (string.IsNullOrEmpty(dataDir))
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if (string.IsNullOrEmpty(dataDir))
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{
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{
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if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows))
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// LocalApplicationData follows the XDG spec on unix machines
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{
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dataDir = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData), "jellyfin");
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dataDir = Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData);
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}
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else
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{
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// $XDG_DATA_HOME defines the base directory relative to which user specific data files should be stored.
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dataDir = Environment.GetEnvironmentVariable("XDG_DATA_HOME");
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// If $XDG_DATA_HOME is either not set or empty, a default equal to $HOME/.local/share should be used.
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if (string.IsNullOrEmpty(dataDir))
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{
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dataDir = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.UserProfile), ".local", "share");
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}
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}
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dataDir = Path.Combine(dataDir, "jellyfin");
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}
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}
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}
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}
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Directory.CreateDirectory(dataDir);
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// configDir
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// configDir
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// IF --configdir
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// IF --configdir
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// ELSE IF $JELLYFIN_CONFIG_DIR
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// ELSE IF $JELLYFIN_CONFIG_DIR
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@ -216,7 +203,6 @@ namespace Jellyfin.Server
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// ELSE IF $XDG_CONFIG_HOME use $XDG_CONFIG_HOME/jellyfin
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// ELSE IF $XDG_CONFIG_HOME use $XDG_CONFIG_HOME/jellyfin
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// ELSE $HOME/.config/jellyfin
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// ELSE $HOME/.config/jellyfin
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var configDir = options.ConfigDir;
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var configDir = options.ConfigDir;
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if (string.IsNullOrEmpty(configDir))
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if (string.IsNullOrEmpty(configDir))
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{
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{
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configDir = Environment.GetEnvironmentVariable("JELLYFIN_CONFIG_DIR");
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configDir = Environment.GetEnvironmentVariable("JELLYFIN_CONFIG_DIR");
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@ -300,7 +286,6 @@ namespace Jellyfin.Server
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// Ensure the main folders exist before we continue
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// Ensure the main folders exist before we continue
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try
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try
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{
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{
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Directory.CreateDirectory(dataDir);
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Directory.CreateDirectory(logDir);
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Directory.CreateDirectory(logDir);
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Directory.CreateDirectory(configDir);
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Directory.CreateDirectory(configDir);
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Directory.CreateDirectory(cacheDir);
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Directory.CreateDirectory(cacheDir);
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