173 lines
5.2 KiB
JavaScript
173 lines
5.2 KiB
JavaScript
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var N =
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{
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ID:{
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Walk:0,
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Instance:0
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},
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Create(inMeta)
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{
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return {
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ID:{
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Walk:0,
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Instance:N.ID.Instance++
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},
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Meta:inMeta||{},
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Link:{}
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};
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},
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Connect(inNodeMajor, inNodeMinor, inKey, inUnique)
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{
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if(inUnique) // bail if the nodes are already connected
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{
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let check = N.Step(inNodeMajor, inKey, true);
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if(check)
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{
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if(check.indexOf(inNodeMinor) !== -1)
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{
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return;
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}
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}
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}
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N.Step(inNodeMajor, inKey, true, true).push(inNodeMinor);
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N.Step(inNodeMinor, inKey, false, true).push(inNodeMajor);
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},
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Disconnect(inNodeMajor, inNodeMinor, inKey)
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{
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let remove = (inArray, inMatch) => inArray.findIndex( (inMember, inIndex, inArray) => (inMember === inMatch) ? inArray.splice(inIndex, 1) : false );
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// if no specific child was passed
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if(inNodeMinor === null)
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{
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// get all the children
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let check = N.Step(inNodeMajor, inKey);
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if(!check){ return; }
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// go down to each child ...
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check.forEach( inNodeMinor =>
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{
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let connections = inNodeMinor.Link[inKey];
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remove( connections.Get, inNodeMajor); // ... and remove any reference to the parent
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// if after the remove operation, this child has no connections on inKey, scrub the key
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if(!connections.Set.length && !connections.Get.length)
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{
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delete inNodeMinor.Link[inKey];
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}
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});
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// we just wiped out all outgoing connections to the parent, if incoming connections are empty too we can purge the key there as well
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if(inNodeMajor.Link[inKey].Get.length == 0)
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{
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delete inNodeMajor.Link[inKey];
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}
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return;
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}
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// if no specific parent was passed
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if(inNodeMajor === null)
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{
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// get all the parents
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let check = N.Step(inNodeMinor, inKey, false);
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if(!check){ return; }
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// go up to each parent ...
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check.forEach( inNodeMajor =>
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{
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let connections = inNodeMajor.Link[inKey];
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remove( connections.Set, inNodeMinor); // ... and remove any reference to the child
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// if after the remove operation, this parent has no connections on inKey, scrub the key
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if( !connections.Set.length && !connections.Get.length )
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{
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delete inNodeMajor.Link[inKey];
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}
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});
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// we just wiped out all incoming connections to the child, if outgoing connections are empty too we can purge the key there as well
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if(inNodeMinor.Link[inKey].Set.length == 0)
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{
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delete inNodeMinor.Link[inKey];
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}
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return;
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}
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// if a specific parent and child were passed
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if(inNodeMajor.Link[inKey].Set.length == 1)
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{
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delete inNodeMajor.Link[inKey];
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}
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else
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{
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remove(inNodeMajor.Link[inKey].Set, inNodeMinor);
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}
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if(inNodeMinor.Link[inKey].Get.length == 1)
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{
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delete inNodeMinor.Link[inKey];
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}
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else
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{
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remove(inNodeMinor.Link[inKey].Get, inNodeMajor);
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}
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},
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Step(inNode, inKey, inForward, inForceCreate)
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{
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let connectionGroup = inNode.Link[inKey];
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if(!connectionGroup)
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{
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if(inForceCreate === true)
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{
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inNode.Link[inKey] = connectionGroup = {Get:[], Set:[]};
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}
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else
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{
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return false;
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}
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}
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return (inForward === undefined || inForward === true) ? connectionGroup.Set : connectionGroup.Get;
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},
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Walk(inIterator, inNode, inKey, inForward, inTerminal)
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{
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let array = N.Step(inNode, inKey, inForward);
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if(!array.length && inTerminal)
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{
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return inTerminal(inNode);
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}
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for(let i=0; i<array.length; i++)
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{
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let next = array[i];
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if(next.ID.Walk !== N.ID.Walk)
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{
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next.ID.Walk = N.ID.Walk;
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//console.log("processing", next.Meta)
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let results = inIterator(next);
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if(results !== false)
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{
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N.Walk(inIterator, next, inKey, inForward, inTerminal);
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}
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else
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{
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//console.log("routine exited");
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}
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}
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else
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{
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//console.log("id collision");
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}
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}
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},
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Path(inArray, inNode, inKey, inForward)
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{
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var current = inNode;
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var direction = inForward||true;
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for(let i=0; i<inArray.length; i++)
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{
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current = N.Step(current, inKey, direction)[inArray[i]];
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}
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return current;
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}
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};
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