feature/layout-updates #1
43
src/app.js
43
src/app.js
@ -12,7 +12,37 @@ ShadowDOM.append(ShadowDiv);
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TW.Init(ShadowCSS, ShadowDiv);
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const Controls =()=>
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{
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const [State, Dispatch] = Store.Consumer();
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return html`
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<div class="flex">
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<div>Channel</div>
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<div>${State.Chan.Value}</div>
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<${UI.Button} light=${State.Chan.Value == 0} inactive=${State.Chan.Value == 0} onClick=${()=>Dispatch({Name:"Chan", Data:-1})}>Left<//>
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<${UI.Button} light=${State.Chan.Value == 1} inactive=${State.Chan.Value == 1} onClick=${()=>Dispatch({Name:"Chan", Data:1})}>Right<//>
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</div>
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<div class="flex">
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<div>Frequency</div>
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<div>${Store.ColumnMapping[State.Freq.Value][0]}</div>
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<${UI.Button} disabled=${State.Freq.Value == State.Freq.Min} onClick=${()=>Dispatch({Name:"Freq", Data:-1})}>-<//>
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<${UI.Button} disabled=${State.Freq.Value == State.Freq.Max} onClick=${()=>Dispatch({Name:"Freq", Data:1})}>+<//>
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</div>
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<div class="flex">
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<div>Stimulus</div>
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<div>${State.Stim.Value}</div>
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<${UI.Button} disabled=${State.Stim.Value == State.Stim.Min} onClick=${()=>Dispatch({Name:"Stim", Data:-1})}>-<//>
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<${UI.Button} disabled=${State.Stim.Value == State.Stim.Max} onClick=${()=>Dispatch({Name:"Stim", Data:1})}>+<//>
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</div>
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<div class="flex">
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<div>Mark</div>
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<${UI.Button} onClick=${()=>Dispatch({Name:"Mark", Data:true })}>Response<//>
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<${UI.Button} onClick=${()=>Dispatch({Name:"Mark", Data:false})}>No Response<//>
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<${UI.Button} onClick=${()=>Dispatch({Name:"Mark", Data:null })} disabled=${State.Live.Mark == undefined}>Clear<//>
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</div>
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`;
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};
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const Audiogram =()=>
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{
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@ -21,13 +51,13 @@ const Audiogram =()=>
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/** @type {(inAmount:number)=>string} */ const Perc =(inAmount)=> (inAmount*100)+"%";
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const testMarksL = State.Draw.TestL.Points.map(p=>html`<${UI.Mark} x=${Perc(p.X)} y=${Perc(p.Y)} response=${p.Mark.Resp} right=${false}/>`);
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const userMarksL = State.Draw.UserL.Points.map(p=>html`<${UI.Mark} x=${Perc(p.X)} y=${Perc(p.Y)} response=${p.Mark.Resp} right=${false} classes=${State.Live.Mark == p.Mark ? "stroke-bold":""}/>`);
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const testMarksR = State.Draw.TestR.Points.map(p=>html`<${UI.Mark} x=${Perc(p.X)} y=${Perc(p.Y)} response=${p.Mark.Resp} right=${true} />`);
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const testLinesL = State.Draw.TestL.Paths.map( p=>html`<line class="opacity-60" x1=${Perc(p.Head.X)} y1=${Perc(p.Head.Y)} x2=${Perc(p.Tail.X)} y2=${Perc(p.Tail.Y)} />`);
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const testLinesR = State.Draw.TestR.Paths.map( p=>html`<line class="opacity-60" x1=${Perc(p.Head.X)} y1=${Perc(p.Head.Y)} x2=${Perc(p.Tail.X)} y2=${Perc(p.Tail.Y)} />`);
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const userMarksR = State.Draw.UserR.Points.map(p=>html`<${UI.Mark} x=${Perc(p.X)} y=${Perc(p.Y)} response=${p.Mark.Resp} right=${true} classes=${State.Live.Mark == p.Mark ? "stroke-bold":""}/>`);
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const userMarksL = State.Draw.UserL.Points.map(p=>html`<${UI.Mark} x=${Perc(p.X)} y=${Perc(p.Y)} response=${p.Mark.Resp} right=${false}/>`);
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const userMarksR = State.Draw.UserR.Points.map(p=>html`<${UI.Mark} x=${Perc(p.X)} y=${Perc(p.Y)} response=${p.Mark.Resp} right=${true} />`);
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const testLinesL = State.Draw.TestL.Paths.map( p=>html`<line class="opacity-60" x1=${Perc(p.Head.X)} y1=${Perc(p.Head.Y)} x2=${Perc(p.Tail.X)} y2=${Perc(p.Tail.Y)} />`);
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const userLinesL = State.Draw.UserL.Paths.map( p=>html`<line class="opacity-60" x1=${Perc(p.Head.X)} y1=${Perc(p.Head.Y)} x2=${Perc(p.Tail.X)} y2=${Perc(p.Tail.Y)} />`);
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const testLinesR = State.Draw.TestR.Paths.map( p=>html`<line class="opacity-60" x1=${Perc(p.Head.X)} y1=${Perc(p.Head.Y)} x2=${Perc(p.Tail.X)} y2=${Perc(p.Tail.Y)} />`);
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const userLinesR = State.Draw.UserR.Paths.map( p=>html`<line class="opacity-60" x1=${Perc(p.Head.X)} y1=${Perc(p.Head.Y)} x2=${Perc(p.Tail.X)} y2=${Perc(p.Tail.Y)} />`);
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return html`
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@ -39,10 +69,7 @@ const Audiogram =()=>
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React.render(html`
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<${Store.Provider}>
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<${UI.Button} icon="+">hey!<//>
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<${UI.Button} light>Left<//>
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<${UI.Button} inactive>Right<//>
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<${UI.Button} disabled>Right<//>
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<${Controls}/>
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<${UI.Chart}>
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<${Audiogram}/>
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<//>
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15
src/store.js
15
src/store.js
@ -55,8 +55,13 @@ export const Initial =
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Name: "Patient A Asymmetric Notch",
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Plot:
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[
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{ Hz: 500, TestL: { Stim: 30, Resp: true }, TestR: { Stim: 50, Resp: true }, UserL: { Stim: 55, Resp: true }, UserR: { Stim: 50, Resp: true } },
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{ Hz: 1000, TestL: { Stim: 50, Resp: true }, TestR: { Stim: 55, Resp: true }, UserL: { Stim: 50, Resp: true }, UserR: { Stim: 30, Resp: true } }
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{ Hz: 500, TestL: { Stim: 30, Resp: true }, TestR: { Stim: 50, Resp: true } },
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{ Hz: 1000, TestL: { Stim: 50, Resp: true }, TestR: { Stim: 55, Resp: true } },
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{ Hz: 2000, TestL: { Stim: 50, Resp: true }, TestR: { Stim: 55, Resp: true } },
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{ Hz: 3000, TestL: { Stim: 50, Resp: true }, TestR: { Stim: 55, Resp: true } },
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{ Hz: 4000, TestL: { Stim: 50, Resp: true }, TestR: { Stim: 55, Resp: true } },
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{ Hz: 6000, TestL: { Stim: 50, Resp: true }, TestR: { Stim: 55, Resp: true } },
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{ Hz: 8000, TestL: { Stim: 50, Resp: true }, TestR: { Stim: 55, Resp: true } }
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]
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}
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]
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@ -153,15 +158,16 @@ export function Reducer(inState, inAction)
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TestL: Congtiguous(clone.Live.Test, 0, clone.Stim, false),
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TestR: Congtiguous(clone.Live.Test, 1, clone.Stim, false)
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};
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clone.Live = {...clone.Live};
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}
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else if (Name == "Mark")
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{
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if(clone.Live.Test && clone.Live.Freq)
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{
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clone.Live.Mark = MarkSet(clone.Live.Freq, clone.Chan.Value, Data !== null ? {Stim:clone.Stim.Value, Resp:Data} : undefined);
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clone.Draw = {...clone.Draw};
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clone.Draw[clone.Chan.Value == 0 ? "UserL" : "UserR"] = Congtiguous(clone.Live.Test, clone.Chan.Value, clone.Stim, true);
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clone.Live = {...clone.Live};
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clone.Draw = {...clone.Draw};
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}
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}
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else if( Name=="Stim" || Name=="Chan" || Name=="Freq")
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@ -175,6 +181,7 @@ export function Reducer(inState, inAction)
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{
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Update.Freq(clone);
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Update.Mark(clone);
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clone.Live = {...clone.Live};
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}
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}
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@ -1,7 +1,34 @@
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import { assertEquals } from "https://deno.land/std@0.166.0/testing/asserts.ts";
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import { Reducer, ColumnMapping, Initial } from "./src/store.js";
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let state = {...Initial};
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let state:Store.State = {
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Chan: { Min:0, Max:1, Value:0, Step:1 },
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Freq: { Min:2, Max:8, Value:2, Step:1 },
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Stim: { Min:-10, Max:120, Value:30, Step:5 },
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Live:
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{
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Test: undefined,
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Freq: undefined,
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Mark: undefined
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},
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Draw:
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{
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UserL:{Points:[], Paths:[]},
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UserR:{Points:[], Paths:[]},
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TestL:{Points:[], Paths:[]},
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TestR:{Points:[], Paths:[]}
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},
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Tests: [
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{
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Name: "Patient A Asymmetric Notch",
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Plot:
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[
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{ Hz: 500, TestL: { Stim: 30, Resp: true }, TestR: { Stim: 50, Resp: true }, UserL: { Stim: 55, Resp: true }, UserR: { Stim: 50, Resp: true } },
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{ Hz: 1000, TestL: { Stim: 50, Resp: true }, TestR: { Stim: 55, Resp: true }, UserL: { Stim: 50, Resp: true }, UserR: { Stim: 30, Resp: true } }
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]
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}
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]
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};
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Deno.test("Initialize", async(t)=>
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{
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