Compare commits
1 Commits
squarespac
...
master
Author | SHA1 | Date | |
---|---|---|---|
4954105d1b |
@ -4,7 +4,6 @@
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"@twind/": "https://esm.sh/@twind/",
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"@twind/": "https://esm.sh/@twind/",
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"react": "https://esm.sh/preact@10.11.3/compat",
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"react": "https://esm.sh/preact@10.11.3/compat",
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"htm": "https://esm.sh/htm@3.1.1/preact",
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"htm": "https://esm.sh/htm@3.1.1/preact",
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"app": "./js/app.js",
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"app": "./js/app.js"
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"$/": "./static/"
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}
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}
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}
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}
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11
js/app.js
11
js/app.js
@ -15,22 +15,19 @@ TW.Init(ShadowCSS, ShadowDiv);
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React.render(html`
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React.render(html`
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<${Store.Provider}>
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<${Store.Provider}>
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<div class="max-w-[1270px] mx-auto font-sans text-[16px] text-black">
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<div class="max-w-[1170px] mx-auto">
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<${UI.Header}/>
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<${UI.Header}/>
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<div class="flex flex-col items-start lg:flex-row mt-4 mb-24">
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<div class="flex flex-col items-start lg:flex-row my-4">
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<${UI.Controls}/>
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<${UI.Controls}/>
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<div class="flex-1 self-stretch">
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<${UI.Chart}>
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<${UI.Chart}>
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<${UI.Audiogram}/>
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<${UI.Audiogram}/>
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<div class="absolute bottom-0 right-0"><${UI.Display}/></div>
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<//>
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<//>
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<div class="relative ml-10 mt-3 small-desktop:(ml-[100px] mr-[20px] -mt-[80px])">
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<${UI.Display}/>
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</div>
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</div>
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</div>
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</div>
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</div>
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</div>
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<//>
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<//>
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71
js/store.js
71
js/store.js
@ -77,29 +77,12 @@ export const Grade =(inTest)=>
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}
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}
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const ErrorCol =
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[30, 25, 20, 15, 10, 5, 0, -5, -10, -15 ]
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const ErrorLUT = [
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[0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00],
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[0.00, 0.00, 0.00, 0.00, 0.10, 0.15, 0.10, 0.10, 0.00, 0.00],
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[0.00, 0.00, 0.02, 0.05, 0.15, 0.20, 0.30, 0.15, 0.05, 0.00],
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[0.00, 0.02, 0.05, 0.10, 0.20, 0.40, 0.60, 0.30, 0.05, 0.00]
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];
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/** @type {(inState:Store.State)=>void} */
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const ErrorProbability =(inState)=>
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{
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const miss = inState.Stim.Value - (inState.Live.Mark.Test?.Stim ?? inState.Stim.Value);
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inState.Live.Mark.Errs = ErrorLUT[inState.Errs]?.[ErrorCol.indexOf(miss)] ?? 0;
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}
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/** Creates a new Store.Context object that contain the current selections
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/** Creates a new Store.Context object that contain the current selections
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* @type {(inState:Store.State, inTest?:Store.Test)=>Store.Context} */
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* @type {(inState:Store.State, inTest?:Store.Test)=>Store.Context} */
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const Reselect =(inState, inTest)=>
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const Reselect =(inState, inTest)=>
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{
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{
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/** @type {Store.Context} */
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/** @type {Store.Context} */
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const output = { Test:inTest??inState.Live.Test, Mark:{User:undefined, Errs:0} };
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const output = { Test:inTest??inState.Live.Test };
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const column = ColumnMapping[inState.Freq.Value];
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const column = ColumnMapping[inState.Freq.Value];
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if(column && output.Test)
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if(column && output.Test)
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{
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{
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@ -110,8 +93,7 @@ const Reselect =(inState, inTest)=>
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if(plot.Hz == hz)
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if(plot.Hz == hz)
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{
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{
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output.Freq = plot;
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output.Freq = plot;
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output.Mark.User = inState.Chan.Value ? plot.UserR : plot.UserL;
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output.Mark = inState.Chan.Value ? plot.UserR : plot.UserL;
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output.Mark.Test = inState.Chan.Value ? plot.TestR : plot.TestL;
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break;
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break;
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}
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}
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}
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}
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@ -190,7 +172,6 @@ export function Reducer(inState, inAction)
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TestR: Redraw(test, 1, clone.Stim, false)
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TestR: Redraw(test, 1, clone.Stim, false)
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};
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};
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test.Done = Grade(test);
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test.Done = Grade(test);
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SaveTests(clone);
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}
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}
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}
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}
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else if (Name == "Mark")
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else if (Name == "Mark")
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@ -198,8 +179,8 @@ export function Reducer(inState, inAction)
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if(clone.Live.Test && clone.Live.Freq)
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if(clone.Live.Test && clone.Live.Freq)
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{
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{
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const key = clone.Chan.Value == 0 ? "UserL" : "UserR";
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const key = clone.Chan.Value == 0 ? "UserL" : "UserR";
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clone.Live.Mark.User = Data !== null ? {Stim:clone.Stim.Value, Resp:Data} : undefined;
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clone.Live.Mark = Data !== null ? {Stim:clone.Stim.Value, Resp:Data} : undefined;
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clone.Live.Freq[key] = clone.Live.Mark.User;
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clone.Live.Freq[key] = clone.Live.Mark;
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clone.Draw[key] = Redraw(clone.Live.Test, clone.Chan.Value, clone.Stim, true);
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clone.Draw[key] = Redraw(clone.Live.Test, clone.Chan.Value, clone.Stim, true);
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clone.Live.Test.Done = Grade(clone.Live.Test);
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clone.Live.Test.Done = Grade(clone.Live.Test);
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SaveTests(clone);
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SaveTests(clone);
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@ -246,10 +227,8 @@ export function Reducer(inState, inAction)
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clone.Show.Answer = Data;
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clone.Show.Answer = Data;
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}
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}
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ErrorProbability(clone);
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SaveSettings(clone);
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SaveSettings(clone);
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document.dispatchEvent(new CustomEvent("EarmarkUpdate", {detail:clone}));
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return clone;
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return clone;
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}
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}
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@ -309,41 +288,10 @@ const TestDefault = [
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]
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]
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}
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}
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];
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];
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let PreviewData = false;
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const PreviewText = atob(new URL(window.location.href).searchParams.get("test")||"");
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if(PreviewText)
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{
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try
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{
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PreviewData = JSON.parse(PreviewText);
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}
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catch(e)
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{
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alert(`Could not read test data`);
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PreviewData = false;
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}
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}
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const AppVersion = `0.0.0`;
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const savedVersion = localStorage.getItem("app-version");
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if(savedVersion && (AppVersion > savedVersion))
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{
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console.log(`New version "${AppVersion}"; clearing saved session.`);
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localStorage.clear();
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}
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localStorage.setItem("app-version", AppVersion);
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/** @type {Store.Test[]} */
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/** @type {Store.Test[]} */
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const TestActual = PreviewData ? PreviewData : JSON.parse(localStorage.getItem("app-tests")||"false") || TestDefault;
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const TestActual = JSON.parse(localStorage.getItem("app-tests")||"false") || TestDefault;
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/**@type {(inState:Store.State)=>void} */
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/**@type {(inState:Store.State)=>void} */
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const SaveTests =(inState)=>
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const SaveTests =(inState)=> localStorage.setItem("app-tests", JSON.stringify(inState.Test));
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{
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if(!PreviewData)
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{
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localStorage.setItem("app-tests", JSON.stringify(inState.Test));
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}
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}
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/** @type {Store.StatePartSimple} */
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/** @type {Store.StatePartSimple} */
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const SettingsDefault =
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const SettingsDefault =
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@ -356,12 +304,10 @@ const SettingsDefault =
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Show: { Cursor:true, Answer:false }
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Show: { Cursor:true, Answer:false }
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};
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};
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/** @type {Store.StatePartSimple} */
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/** @type {Store.StatePartSimple} */
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const SettingsActual = PreviewData ? SettingsDefault : JSON.parse(localStorage.getItem("app-settings")||"false") || SettingsDefault;
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const SettingsActual = JSON.parse(localStorage.getItem("app-settings")||"false") || SettingsDefault;
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/**@type {(inState:Store.State)=>void} */
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/**@type {(inState:Store.State)=>void} */
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const SaveSettings =(inState)=>
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const SaveSettings =(inState)=>
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{
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{
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if(!PreviewData)
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{
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/** @type {Store.StatePartSimple} */
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/** @type {Store.StatePartSimple} */
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const clone = {
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const clone = {
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Chan:inState.Chan,
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Chan:inState.Chan,
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@ -372,7 +318,6 @@ const SaveSettings =(inState)=>
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Show:inState.Show
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Show:inState.Show
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};
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};
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localStorage.setItem("app-settings", JSON.stringify(clone));
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localStorage.setItem("app-settings", JSON.stringify(clone));
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}
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};
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};
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export const Initial = Reducer(
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export const Initial = Reducer(
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@ -383,7 +328,7 @@ export const Initial = Reducer(
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{
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{
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Test: undefined,
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Test: undefined,
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Freq: undefined,
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Freq: undefined,
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Mark: {User: undefined, Errs:0}
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Mark: undefined
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},
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},
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Draw:
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Draw:
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{
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{
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@ -8,10 +8,6 @@ export const Configure = {
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{
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{
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extend:
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extend:
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{
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{
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screens:
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{
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"small-desktop": '1100px'
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},
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// @ts-ignore: typings for keyframes are missing in twind
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// @ts-ignore: typings for keyframes are missing in twind
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keyframes:
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keyframes:
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{
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{
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@ -71,15 +67,12 @@ export const Configure = {
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[
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[
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'shadow-sss',
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'shadow-sss',
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{
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{
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"box-shadow": "rgb(0 0 0 / 30%) 0px -2px 3px inset, rgb(255 255 255 / 10%) 0px 10px 10px inset"
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"box-shadow": "rgb(0 0 0 / 50%) 0px -2px 3px inset, rgb(255 255 255 / 50%) 0px 10px 10px inset"
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}
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}
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],
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],
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[
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[
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'text-shadow-lcd', {"text-shadow": "0px 1px 1px #00000055"}
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'text-shadow-lcd', {"text-shadow": "0px 1px 1px #00000055"}
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],
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],
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[
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'text-shadow-emboss', {"text-shadow": "0px -1px 1px #00000033, 0px 1px 2px #ffffff"}
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],
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[ 'box-notch', "border-t(1 [#ffffff]) border-r(1 [#ffffff]) border-b(1 [#00000033]) border-l(1 [#00000033]) flex items-center justify-end gap-1 p-2" ],
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[ 'box-notch', "border-t(1 [#ffffff]) border-r(1 [#ffffff]) border-b(1 [#00000033]) border-l(1 [#00000033]) flex items-center justify-end gap-1 p-2" ],
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[ "box-buttons", "flex gap-1 items-center p-2 rounded-lg bg-gradient-to-b from-[#00000022] border-b(1 [#ffffff]) border-t(1 [#00000033])"]
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[ "box-buttons", "flex gap-1 items-center p-2 rounded-lg bg-gradient-to-b from-[#00000022] border-b(1 [#ffffff]) border-t(1 [#00000033])"]
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],
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],
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229
js/ui.js
229
js/ui.js
@ -5,8 +5,8 @@ import * as Tone from "./tone.js";
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/** @typedef {({children, classes}:{children?:preact.ComponentChildren, classes?:string})=>preact.VNode} BasicElement */
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/** @typedef {({children, classes}:{children?:preact.ComponentChildren, classes?:string})=>preact.VNode} BasicElement */
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/** @type {({children, icon, light, disabled, inactive, onClick, classes, classesActive}:{children:preact.VNode, icon?:preact.VNode, light:boolean, disabled:boolean, inactive:boolean, onClick:()=>void, classes?:string, classesActive?:string})=>preact.VNode} */
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/** @type {({children, icon, light, disabled, inactive, onClick, classes}:{children:preact.VNode, icon?:preact.VNode, light:boolean, disabled:boolean, inactive:boolean, onClick:()=>void, classes?:string})=>preact.VNode} */
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export function Button({children, icon, light, disabled, inactive, onClick, classes, classesActive})
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export function Button({children, icon, light, disabled, inactive, onClick, classes})
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{
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{
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const [FlashGet, FlashSet] = React.useState(0);
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const [FlashGet, FlashSet] = React.useState(0);
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const handleClick =()=>
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const handleClick =()=>
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@ -19,7 +19,7 @@ export function Button({children, icon, light, disabled, inactive, onClick, clas
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return html`
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return html`
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<button
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<button
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onClick=${handleClick}
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onClick=${handleClick}
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class="relative flex items-stretch shadow-sss rounded-md text(lg white) border-t(1 solid [#00000011]) border-b(2 solid [#ffffff]) ring-inset ring-black group transition-all duration-500 ${classes} ${disabled ? "bg-zinc-400" : (classesActive||"bg-earmark")} ${(inactive||disabled) && "cursor-default"}"
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class="relative flex items-stretch rounded-lg text(lg white) border-t(1 solid [#00000011]) border-b(2 solid [#ffffff]) ring-inset ring-black font-sans group transition-all duration-500 ${classes} ${disabled ? "bg-zinc-400" : "bg-earmark"} ${(inactive||disabled) && "cursor-default"}"
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>
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>
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<span class="absolute top-0 left-0 w-full h-full rounded-lg bg-black transition-opacity duration-300 opacity-0 ${(!inactive && !disabled) && "group-hover:opacity-50"}"></span>
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<span class="absolute top-0 left-0 w-full h-full rounded-lg bg-black transition-opacity duration-300 opacity-0 ${(!inactive && !disabled) && "group-hover:opacity-50"}"></span>
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${ FlashGet > 0 && html`<span key=${FlashGet} class="absolute top-0 left-0 w-full h-full rounded-lg bg-green-400 shadow-glow-green-300 animate-flash"></span>` }
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${ FlashGet > 0 && html`<span key=${FlashGet} class="absolute top-0 left-0 w-full h-full rounded-lg bg-green-400 shadow-glow-green-300 animate-flash"></span>` }
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@ -28,15 +28,13 @@ export function Button({children, icon, light, disabled, inactive, onClick, clas
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<span class="absolute top-0 left-0 w-full h-full bg-black rounded(tl-lg bl-lg) ${disabled ? "opacity-20" : "opacity-50"}"></span>
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<span class="absolute top-0 left-0 w-full h-full bg-black rounded(tl-lg bl-lg) ${disabled ? "opacity-20" : "opacity-50"}"></span>
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<span class="relative">${icon}</span>
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<span class="relative">${icon}</span>
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</span>` }
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</span>` }
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<div class="flex-1 flex items-center justify-center text-center font-bold px-3 py-2 relative border-l(1 [#ffffff22])">
|
<div class="flex-1 flex items-center justify-center text-center px-3 py-2 relative border-l(1 [#ffffff22])">
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<span class="absolute shadow-glow-yellow-500 top-0 left-1/2 w-6 h-[6px] bg-white rounded-full translate(-x-1/2 -y-1/2) transition-all duration-500 ${light ? "opacity-100" : "opacity-0 scale-y-0"}"></span>
|
<span class="absolute shadow-glow-yellow-500 top-0 left-1/2 w-6 h-[6px] bg-white rounded-full translate(-x-1/2 -y-1/2) transition-all duration-500 ${light ? "opacity-100" : "opacity-0 scale-y-0"}"></span>
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${children}
|
${children}
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||||||
</div>
|
</div>
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||||||
</button>`;
|
</button>`;
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||||||
}
|
}
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|
|
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const staticPath = await import.meta.resolve("$/");
|
|
||||||
|
|
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/** @type {BasicElement} */
|
/** @type {BasicElement} */
|
||||||
export const Header =()=>
|
export const Header =()=>
|
||||||
{
|
{
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||||||
@ -44,54 +42,40 @@ export const Header =()=>
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|||||||
const grade = State.Live.Test?.Done || {Marks:0, Total:0, Score:0};
|
const grade = State.Live.Test?.Done || {Marks:0, Total:0, Score:0};
|
||||||
|
|
||||||
/** @type {(e:Event)=>void} */
|
/** @type {(e:Event)=>void} */
|
||||||
const handleChangeCondition =(e)=> Dispatch({Name:"Test", Data:parseInt(/** @type {HTMLSelectElement}*/(e.target).value)});
|
const handleChange =(e)=> Dispatch({Name:"Test", Data:parseInt(/** @type {HTMLSelectElement}*/(e.target).value)});
|
||||||
/** @type {(e:Event)=>void} */
|
|
||||||
const handleChangeReliability =(e)=> Dispatch({Name:"Errs", Data:parseInt(/** @type {HTMLSelectElement}*/(e.target).value)});
|
|
||||||
|
|
||||||
return html`
|
return html`
|
||||||
<div class="flex flex-col lg:flex-row">
|
<div class="flex flex-row items-stretch bg-metal rounded-lg overflow-hidden shadow-md font-sans">
|
||||||
|
|
||||||
<div class="p-4 box-border w-full lg:w-[350px] self-stretch">
|
<div class="p-4">
|
||||||
<img class="h-24 w-full object-contain object-center lg:object-left" src=${staticPath+"logo.png"}/>
|
<img class="h-auto max-w-[200px]" src="./logo.png"/>
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
<div class="bg-metal rounded-lg shadow-md flex-1 lg:self-end">
|
<div class="p-4 flex-1">
|
||||||
<p class="text(center shadow-emboss slate-900) uppercase font-bold py-2">Test Patient</p>
|
<div class="box-buttons w-full">
|
||||||
<div class="border-y-1 border-t-slate-300 border-b-white"></div>
|
<select id="test-select" class="w-full px-2 py-2 rounded-lg border(1 slate-200) font-bold text(xl white) cursor-pointer bg-earmark" value=${State.Pick} onChange=${handleChange}>
|
||||||
|
|
||||||
<div class="flex flex-col md:flex-row">
|
|
||||||
<div class="p-2 lg:pr-0 flex-1">
|
|
||||||
<div class="flex flex-wrap flex-row items-stretch box-buttons">
|
|
||||||
<p class="px-2 self-center text(center sm) font-bold lg:w-auto">Condition:</p>
|
|
||||||
<select id="test-select" class="flex-1 px-2 py-2 rounded-lg border(1 slate-200) font-bold text(md white center) cursor-pointer bg-earmark" value=${State.Pick} onChange=${handleChangeCondition}>
|
|
||||||
${State.Test.map((t, i)=>html`<option class="text-black" value=${i}>${t.Name}</option>`)}
|
${State.Test.map((t, i)=>html`<option class="text-black" value=${i}>${t.Name}</option>`)}
|
||||||
</select>
|
</select>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
<div class="box-buttons w-full mt-2">
|
||||||
<div class="p-2 flex-2">
|
<p>Patient Error:</p>
|
||||||
<div class="flex flex-wrap flex-row items-stretch box-buttons">
|
<${Button} inactive=${State.Errs == 0.0} light=${State.Errs == 0.0} classes="flex-1 text-xs" onClick=${()=>Dispatch({Name:"Errs", Data:0.0})}>None<//>
|
||||||
<p class="px-2 self-center text(center sm) font-bold lg:w-auto">Reliability:</p>
|
<${Button} inactive=${State.Errs == 0.1} light=${State.Errs == 0.1} classes="flex-1 text-xs" onClick=${()=>Dispatch({Name:"Errs", Data:0.1})}>Slight<//>
|
||||||
<select class="flex-1 px-2 py-2 rounded-lg border(1 slate-200) font-bold text(md white center) cursor-pointer bg-earmark" value=${State.Errs} onChange=${handleChangeReliability}>
|
<${Button} inactive=${State.Errs == 0.3} light=${State.Errs == 0.3} classes="flex-1 text-xs" onClick=${()=>Dispatch({Name:"Errs", Data:0.3})}>Moderate<//>
|
||||||
<option class="text-black" value=${0}>Perfect (Training Mode)</option>
|
<${Button} inactive=${State.Errs == 0.6} light=${State.Errs == 0.6} classes="flex-1 text-xs" onClick=${()=>Dispatch({Name:"Errs", Data:0.6})}>Severe<//>
|
||||||
<option class="text-black" value=${1}>Good</option>
|
|
||||||
<option class="text-black" value=${2}>Reduced</option>
|
|
||||||
<option class="text-black" value=${3}>Poor</option>
|
|
||||||
</select>
|
|
||||||
<!--
|
|
||||||
<${Button} inactive=${State.Errs == 0} light=${State.Errs == 0} classes="basis-[calc(50%-2px)] md:flex-1 lg:flex-[1.5] text-xs" classesActive="bg-green-600" onClick=${()=>Dispatch({Name:"Errs", Data:0})}><strong class="mr-1">Perfect</strong><span>(Training Mode)</span><//>
|
|
||||||
<${Button} inactive=${State.Errs == 1} light=${State.Errs == 1} classes="basis-[calc(50%-2px)] md:flex-1 font-bold text-xs" classesActive="bg-yellow-600" onClick=${()=>Dispatch({Name:"Errs", Data:1})}>Good<//>
|
|
||||||
<${Button} inactive=${State.Errs == 2} light=${State.Errs == 2} classes="basis-[calc(50%-2px)] md:flex-1 font-bold text-xs" classesActive="bg-orange-700" onClick=${()=>Dispatch({Name:"Errs", Data:2})}>Reduced<//>
|
|
||||||
<${Button} inactive=${State.Errs == 3} light=${State.Errs == 3} classes="basis-[calc(50%-2px)] md:flex-1 font-bold text-xs" classesActive="bg-red-800" onClick=${()=>Dispatch({Name:"Errs", Data:3})}>Poor<//>
|
|
||||||
-->
|
|
||||||
</div>
|
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
|
<div class="p-4">
|
||||||
|
<div class="box-buttons flex-col w-[200px] h-full justify-center">
|
||||||
|
<div>Complete: ${grade.Marks} of ${grade.Total}</div>
|
||||||
|
<div class="w-full h-4 bg-zinc-400 rounded-full overflow-hidden">
|
||||||
|
<div class="h-full w-[${grade.Marks/grade.Total*100}%] bg-earmark"></div>
|
||||||
|
</div>
|
||||||
|
<div class="text-sm">Accuracy: ${grade.Score}%</div>
|
||||||
|
<${Button} disabled=${grade.Marks == 0} classes="flex-1 text-xs" onClick=${()=>Dispatch({Name:"Kill", Data:0})}>Start Over<//>
|
||||||
|
</div>
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>`;
|
</div>`;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -99,33 +83,18 @@ export const Header =()=>
|
|||||||
export const Display =()=>
|
export const Display =()=>
|
||||||
{
|
{
|
||||||
const [State, Dispatch] = Store.Consumer();
|
const [State, Dispatch] = Store.Consumer();
|
||||||
const grade = State.Live.Test?.Done || {Marks:0, Total:0, Score:0};
|
|
||||||
return html`
|
return html`
|
||||||
|
<div class="flex justify-end">
|
||||||
<div class="flex flex-col sm:flex-row bg-metal rounded-lg overflow-hidden shadow-md">
|
<div class="bg-metal rounded-lg overflow-hidden shadow-md p-4">
|
||||||
<div class="p-2 flex-2">
|
|
||||||
<div class="box-buttons">
|
<div class="box-buttons">
|
||||||
<p class="text-sm mr-1">Show:</p>
|
|
||||||
<${Button} light=${State.Show.Cursor} classes="flex-1 text-xs" onClick=${()=>Dispatch({Name:"ShowCursor", Data:!State.Show.Cursor})}>Cursor<//>
|
<${Button} light=${State.Show.Cursor} classes="flex-1 text-xs" onClick=${()=>Dispatch({Name:"ShowCursor", Data:!State.Show.Cursor})}>Cursor<//>
|
||||||
<${Button} light=${State.Show.Answer} classes="flex-1 text-xs" onClick=${()=>Dispatch({Name:"ShowAnswer", Data:!State.Show.Answer})}>Answer<//>
|
<${Button} light=${State.Show.Answer} classes="flex-1 text-xs" onClick=${()=>Dispatch({Name:"ShowAnswer", Data:!State.Show.Answer})}>Answer<//>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
<div class="p-2 flex-1">
|
|
||||||
<div class="box-buttons flex flex-col sm:flex-row justify-center">
|
|
||||||
<div class="px-2 font-bold">Complete: ${grade.Marks} of ${grade.Total}</div>
|
|
||||||
<div class="flex-1 h-4 bg-zinc-400 rounded-full overflow-hidden">
|
|
||||||
<div class="h-full w-[${grade.Marks/grade.Total*100}%] bg-earmark"></div>
|
|
||||||
</div>
|
</div>
|
||||||
<div class="px-2 text-sm">Accuracy: ${grade.Score}%</div>
|
|
||||||
<${Button} disabled=${grade.Marks == 0} classes="text-xs" onClick=${()=>Dispatch({Name:"Kill", Data:0})}>Start Over<//>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
|
|
||||||
`;
|
`;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
/** @type {BasicElement} */
|
/** @type {BasicElement} */
|
||||||
export const Controls =()=>
|
export const Controls =()=>
|
||||||
{
|
{
|
||||||
@ -144,14 +113,27 @@ export const Controls =()=>
|
|||||||
|
|
||||||
if(State.Live.Freq)
|
if(State.Live.Freq)
|
||||||
{
|
{
|
||||||
const audible = State.Stim.Value >= (State.Live.Mark.Test?.Stim??0);
|
const testMark = State.Live.Freq[/** @type {"TestL"|"TestR"}*/(`Test${State.Chan.Value ? "R":"L"}`)];
|
||||||
|
const audible = State.Stim.Value >= testMark.Stim;
|
||||||
|
|
||||||
const errorScaled = State.Live.Mark.Errs;
|
const error = State.Stim.Value - testMark.Stim;
|
||||||
|
let errorMapped = error;
|
||||||
|
if(error >= 30){ errorMapped = 0.0; }
|
||||||
|
else if(error >= 25){ errorMapped = 0.1; }
|
||||||
|
else if(error >= 20){ errorMapped = 0.2; }
|
||||||
|
else if(error >= 15){ errorMapped = 0.3; }
|
||||||
|
else if(error >= 10){ errorMapped = 0.5; }
|
||||||
|
else if(error >= 5){ errorMapped = 0.7; }
|
||||||
|
else if(error == 0){ errorMapped = 1.0; }
|
||||||
|
else if(error >= -5){ errorMapped = 0.5; }
|
||||||
|
else if(error >=-10){ errorMapped = 0.1; }
|
||||||
|
else if(error >=-15){ errorMapped = 0.0; }
|
||||||
|
|
||||||
|
const errorScaled = State.Errs*errorMapped;
|
||||||
const errorSampled = Math.random() < errorScaled;
|
const errorSampled = Math.random() < errorScaled;
|
||||||
const percieved = errorSampled ? !audible : audible;
|
const percieved = errorSampled ? !audible : audible
|
||||||
|
|
||||||
const handler = percieved ? ()=>playSet(2) : ()=>playSet(0);
|
const handler = percieved ? ()=>playSet(2) : ()=>playSet(0);
|
||||||
console.log("Audible:", audible, "Error Scaled:", errorScaled, "Error Sampled:", errorSampled, "Percieved", percieved);
|
console.log("Error:", error, "Error Mapped:", errorMapped, "Error Scaled:", errorScaled, "Error Sampled:", errorSampled);
|
||||||
timer = setTimeout(handler, 800 + Math.random()*1300);
|
timer = setTimeout(handler, 800 + Math.random()*1300);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -162,79 +144,67 @@ export const Controls =()=>
|
|||||||
const classTitle = "flex-1 text-sm"
|
const classTitle = "flex-1 text-sm"
|
||||||
|
|
||||||
return html`
|
return html`
|
||||||
<div class="grid grid-cols-6 gap-4 w-full lg:w-[300px]">
|
<div class="flex flex-col w-full md:w-[320px] font-sans justify-center gap-4">
|
||||||
|
<div class="flex-col bg-metal rounded-lg overflow-hidden shadow-md">
|
||||||
<div class="col-start-1 col-end-7 md:col-end-4 lg:col-end-7 flex-col bg-metal rounded-lg overflow-hidden shadow-md">
|
<div class="p-4 pb-1">
|
||||||
<p class="text(center shadow-emboss slate-900) uppercase font-bold py-2">Controls</p>
|
|
||||||
<div class="border-y-1 border-t-slate-300 border-b-white"></div>
|
|
||||||
<div class="p-2 pb-1">
|
|
||||||
<div class="box-buttons min-w-[50%]">
|
<div class="box-buttons min-w-[50%]">
|
||||||
<p class="text(sm ) mx-2">Channel</p>
|
<${Button} inactive=${State.Chan.Value == 0} light=${State.Chan.Value == 0} classes="flex-1" onClick=${()=>Dispatch({Name:"Chan", Data:-1})}>Left<//>
|
||||||
<${Button} inactive=${State.Chan.Value == 0} light=${State.Chan.Value == 0} classes="flex-1 text-sm" onClick=${()=>Dispatch({Name:"Chan", Data:-1})}>Left<//>
|
<${Button} inactive=${State.Chan.Value == 1} light=${State.Chan.Value == 1} classes="flex-1" onClick=${()=>Dispatch({Name:"Chan", Data:1})}>Right<//>
|
||||||
<${Button} inactive=${State.Chan.Value == 1} light=${State.Chan.Value == 1} classes="flex-1 text-sm" onClick=${()=>Dispatch({Name:"Chan", Data:1})}>Right<//>
|
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
<div class="p-2 py-1">
|
<div class="p-4 py-1">
|
||||||
<div class="box-buttons min-w-[50%]">
|
<div class="box-buttons min-w-[50%]">
|
||||||
<div class="flex-1 text-center">
|
<div class="flex-1 text-center text-shadow-lcd"><strong>${Store.ColumnMapping[State.Freq.Value][0]}</strong> Hz</div>
|
||||||
<p class="text-sm">Frequency <strong>${Store.ColumnMapping[State.Freq.Value][0]}</strong> (Hz) </p>
|
|
||||||
</div>
|
|
||||||
<${Button} disabled=${State.Freq.Value == State.Freq.Min} onClick=${()=>Dispatch({Name:"Freq", Data:-1})}>
|
<${Button} disabled=${State.Freq.Value == State.Freq.Min} onClick=${()=>Dispatch({Name:"Freq", Data:-1})}>
|
||||||
<svg class="my-1 h-2 w-2 overflow-visible stroke(white 2)">
|
<svg class="my-1 h-3 w-3 overflow-visible stroke(white 2)">
|
||||||
<${Glyph.Minus}/>
|
<${Glyph.Minus}/>
|
||||||
</svg>
|
</svg>
|
||||||
<//>
|
<//>
|
||||||
<${Button} disabled=${State.Freq.Value == State.Freq.Max} onClick=${()=>Dispatch({Name:"Freq", Data:1})}>
|
<${Button} disabled=${State.Freq.Value == State.Freq.Max} onClick=${()=>Dispatch({Name:"Freq", Data:1})}>
|
||||||
<svg class="my-1 h-2 w-2 overflow-visible stroke(white 2)">
|
<svg class="my-1 h-3 w-3 overflow-visible stroke(white 2)">
|
||||||
<${Glyph.Plus}/>
|
<${Glyph.Plus}/>
|
||||||
</svg>
|
</svg>
|
||||||
<//>
|
<//>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
<div class="p-2 pt-2">
|
<div class="p-4 pt-2">
|
||||||
<div class="box-buttons min-w-[50%]">
|
<div class="box-buttons min-w-[50%]">
|
||||||
<div class="flex-1 text-center">
|
<div class="flex-1 text-center text-shadow-lcd"><strong>${State.Stim.Value}</strong> dbHL</div>
|
||||||
<p class="text-sm">Hearing Level <strong>${State.Stim.Value}</strong> (dBHL)</p>
|
|
||||||
</div>
|
|
||||||
<${Button} disabled=${State.Stim.Value == State.Stim.Min} onClick=${()=>Dispatch({Name:"Stim", Data:-1})}>
|
<${Button} disabled=${State.Stim.Value == State.Stim.Min} onClick=${()=>Dispatch({Name:"Stim", Data:-1})}>
|
||||||
<svg class="my-1 h-2 w-2 overflow-visible stroke(white 2)">
|
<svg class="my-1 h-3 w-3 overflow-visible stroke(white 2)">
|
||||||
<${Glyph.Minus}/>
|
<${Glyph.Minus}/>
|
||||||
</svg>
|
</svg>
|
||||||
<//>
|
<//>
|
||||||
<${Button} disabled=${State.Stim.Value == State.Stim.Max} onClick=${()=>Dispatch({Name:"Stim", Data:1})}>
|
<${Button} disabled=${State.Stim.Value == State.Stim.Max} onClick=${()=>Dispatch({Name:"Stim", Data:1})}>
|
||||||
<svg class="my-1 h-2 w-2 overflow-visible stroke(white 2)">
|
<svg class="my-1 h-3 w-3 overflow-visible stroke(white 2)">
|
||||||
<${Glyph.Plus}/>
|
<${Glyph.Plus}/>
|
||||||
</svg>
|
</svg>
|
||||||
<//>
|
<//>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
<div class="col-start-1 col-end-7 md:col-start-4 lg:col-start-1 flex-col bg-metal rounded-lg overflow-hidden shadow-md">
|
<div class="flex-col bg-metal rounded-lg overflow-hidden shadow-md">
|
||||||
<p class="text(center shadow-emboss slate-900) uppercase font-bold py-2">Tone</p>
|
<div class="p-4 pb-0">
|
||||||
<div class="border-y-1 border-t-slate-300 border-b-white"></div>
|
|
||||||
<div class="p-2">
|
|
||||||
<div class="box-buttons flex-1">
|
<div class="box-buttons flex-1">
|
||||||
<div class="flex-1">
|
<div class="flex-1">
|
||||||
<div class="flex gap-1 mb-2">
|
|
||||||
<${Button} onClick=${()=>{pulsedSet(true )}} light=${pulsedGet } inactive${pulsedGet } classes="flex-1 text(center xs)">Pulsed <//>
|
|
||||||
<${Button} onClick=${()=>{pulsedSet(false)}} light=${!pulsedGet} inactive${!pulsedGet} classes="flex-1 text(center xs)">Continuous<//>
|
|
||||||
</div>
|
|
||||||
<div class="flex items-start">
|
|
||||||
<${Button}
|
<${Button}
|
||||||
classes="w-full flex-2"
|
classes="w-full flex-1 self-center"
|
||||||
onClick=${()=>playSet(1)}
|
onClick=${()=>playSet(1)}
|
||||||
disabled=${playGet==1}
|
disabled=${playGet==1}
|
||||||
icon=${html`<svg class="w-3 h-3 mx-1" viewBox="0 0 20 20">
|
icon=${html`<svg class="w-3 h-3 mx-1" viewBox="0 0 20 20">
|
||||||
<polygon points="0,0 20,10 0,20" fill="#ffffff" stroke="none"></polygon>
|
<polygon points="0,0 20,10 0,20" fill="#ffffff" stroke="none"></polygon>
|
||||||
</svg>`}
|
</svg>`}
|
||||||
>
|
>
|
||||||
<span class="py-2 text-sm leading-none">Present Tone</span>
|
<span class="py-2">Present Tone</span>
|
||||||
<//>
|
<//>
|
||||||
|
<div class="flex gap-1 mt-2">
|
||||||
|
<${Button} onClick=${()=>{pulsedSet(true )}} light=${pulsedGet } inactive${pulsedGet } classes="flex-1 text(center xs)">Pulsed <//>
|
||||||
|
<${Button} onClick=${()=>{pulsedSet(false)}} light=${!pulsedGet} inactive${!pulsedGet} classes="flex-1 text(center xs)">Continuous<//>
|
||||||
|
</div>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
<div class="">
|
|
||||||
<p class="text(center sm shadow-emboss) mt-2 -mb-2 font-bold">Response:</p>
|
|
||||||
<svg width="80" height="80" preserveAspectRatio="none" viewBox="0 0 79 79" fill="none" class="mx-auto mt-2">
|
<svg width="80" height="80" preserveAspectRatio="none" viewBox="0 0 79 79" fill="none" class="mx-auto mt-2">
|
||||||
<circle fill="url(#metal)" cx="39" cy="40" r="35"></circle>
|
<circle fill="url(#metal)" cx="39" cy="40" r="35"></circle>
|
||||||
<circle fill="url(#metal)" cx="39.5" cy="39.5" r="29.5" transform="rotate(180 39.5 39.5)"></circle>
|
<circle fill="url(#metal)" cx="39.5" cy="39.5" r="29.5" transform="rotate(180 39.5 39.5)"></circle>
|
||||||
@ -264,41 +234,24 @@ export const Controls =()=>
|
|||||||
</svg>
|
</svg>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
<div class="flex-col bg-metal rounded-lg overflow-hidden shadow-md">
|
||||||
</div>
|
<div class="p-4">
|
||||||
|
<div class="box-buttons flex-col gap-2 min-w-[50%]">
|
||||||
<div class="col-start-1 col-end-7 flex-col bg-metal rounded-lg overflow-hidden shadow-md">
|
|
||||||
<p class="text(center shadow-emboss slate-900) uppercase font-bold py-2">Thresholds</p>
|
|
||||||
<div class="border-y-1 border-t-slate-300 border-b-white"></div>
|
|
||||||
<div class="p-2">
|
|
||||||
<div class="box-buttons flex-col md:flex-row flex-wrap gap-2 items-stretch min-w-[50%]">
|
|
||||||
<${Button}
|
<${Button}
|
||||||
onClick=${()=>Dispatch({Name:"Mark", Data:true })}
|
onClick=${()=>Dispatch({Name:"Mark", Data:true })}
|
||||||
classes="text-sm flex-1"
|
classes="text-md w-full"
|
||||||
icon=${html`
|
icon=${html`
|
||||||
<svg class="h-2 w-2 overflow-visible stroke(white 2)">
|
<svg class="h-2 w-2 mx-1 overflow-visible stroke(white 2)">
|
||||||
<${State.Chan.Value ? Glyph.O : Glyph.X}/>
|
<${State.Chan.Value ? Glyph.O : Glyph.X}/>
|
||||||
</svg>`}
|
</svg>`}
|
||||||
>
|
>
|
||||||
Accept
|
Accept
|
||||||
<//>
|
<//>
|
||||||
<${Button}
|
|
||||||
onClick=${()=>Dispatch({Name:"Mark", Data:null })}
|
|
||||||
classes="text-sm flex-1"
|
|
||||||
icon=${html`
|
|
||||||
<svg class="h-2 w-2 overflow-visible stroke(white 2)">
|
|
||||||
<${Glyph.Null}/>
|
|
||||||
</svg>
|
|
||||||
`}
|
|
||||||
disabled=${State.Live.Mark.User == undefined}
|
|
||||||
>
|
|
||||||
Clear
|
|
||||||
<//>
|
|
||||||
<${Button}
|
<${Button}
|
||||||
onClick=${()=>Dispatch({Name:"Mark", Data:false})}
|
onClick=${()=>Dispatch({Name:"Mark", Data:false})}
|
||||||
classes="mt-1 text-xs flex-1 leading-none"
|
classes="text-sm w-full"
|
||||||
icon=${html`
|
icon=${html`
|
||||||
<svg class="h-[6px] w-[6px] overflow-visible stroke(white 2)">
|
<svg class="h-2 w-2 mx-1 overflow-visible stroke(white 2)">
|
||||||
<${State.Chan.Value ? Glyph.O : Glyph.X}>
|
<${State.Chan.Value ? Glyph.O : Glyph.X}>
|
||||||
<${Glyph.Arrow}/>
|
<${Glyph.Arrow}/>
|
||||||
<//>
|
<//>
|
||||||
@ -306,6 +259,18 @@ export const Controls =()=>
|
|||||||
>
|
>
|
||||||
No Response
|
No Response
|
||||||
<//>
|
<//>
|
||||||
|
<${Button}
|
||||||
|
icon=${html`
|
||||||
|
<svg class="h-2 w-2 mx-1 overflow-visible stroke(white 2)">
|
||||||
|
<${Glyph.Null}/>
|
||||||
|
</svg>
|
||||||
|
`}
|
||||||
|
onClick=${()=>Dispatch({Name:"Mark", Data:null })}
|
||||||
|
classes="text-sm w-full"
|
||||||
|
disabled=${State.Live.Mark == undefined}
|
||||||
|
>
|
||||||
|
Clear
|
||||||
|
<//>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
@ -319,9 +284,9 @@ export const Audiogram =()=>
|
|||||||
const [State] = Store.Consumer();
|
const [State] = Store.Consumer();
|
||||||
|
|
||||||
const testMarksL = State.Draw.TestL.Points.map(p=>html`<${Mark} x=${p.X} y=${p.Y} response=${p.Mark?.Resp} right=${false}/>`);
|
const testMarksL = State.Draw.TestL.Points.map(p=>html`<${Mark} x=${p.X} y=${p.Y} response=${p.Mark?.Resp} right=${false}/>`);
|
||||||
const userMarksL = State.Draw.UserL.Points.map(p=>html`<${Mark} x=${p.X} y=${p.Y} response=${p.Mark?.Resp} right=${false} classes=${State.Live.Mark.User == p.Mark ? "stroke-bold":""}/>`);
|
const userMarksL = State.Draw.UserL.Points.map(p=>html`<${Mark} x=${p.X} y=${p.Y} response=${p.Mark?.Resp} right=${false} classes=${State.Live.Mark == p.Mark ? "stroke-bold":""}/>`);
|
||||||
const testMarksR = State.Draw.TestR.Points.map(p=>html`<${Mark} x=${p.X} y=${p.Y} response=${p.Mark?.Resp} right=${true} />`);
|
const testMarksR = State.Draw.TestR.Points.map(p=>html`<${Mark} x=${p.X} y=${p.Y} response=${p.Mark?.Resp} right=${true} />`);
|
||||||
const userMarksR = State.Draw.UserR.Points.map(p=>html`<${Mark} x=${p.X} y=${p.Y} response=${p.Mark?.Resp} right=${true} classes=${State.Live.Mark.User == p.Mark ? "stroke-bold":""}/>`);
|
const userMarksR = State.Draw.UserR.Points.map(p=>html`<${Mark} x=${p.X} y=${p.Y} response=${p.Mark?.Resp} right=${true} classes=${State.Live.Mark == p.Mark ? "stroke-bold":""}/>`);
|
||||||
|
|
||||||
const testLinesL = State.Draw.TestL.Paths.map( p=>html`<line class="opacity-60" x1=${p.Head.X} y1=${p.Head.Y} x2=${p.Tail.X} y2=${p.Tail.Y} />`);
|
const testLinesL = State.Draw.TestL.Paths.map( p=>html`<line class="opacity-60" x1=${p.Head.X} y1=${p.Head.Y} x2=${p.Tail.X} y2=${p.Tail.Y} />`);
|
||||||
const userLinesL = State.Draw.UserL.Paths.map( p=>html`<line class="opacity-60" x1=${p.Head.X} y1=${p.Head.Y} x2=${p.Tail.X} y2=${p.Tail.Y} />`);
|
const userLinesL = State.Draw.UserL.Paths.map( p=>html`<line class="opacity-60" x1=${p.Head.X} y1=${p.Head.Y} x2=${p.Tail.X} y2=${p.Tail.Y} />`);
|
||||||
@ -340,8 +305,8 @@ export const Audiogram =()=>
|
|||||||
${
|
${
|
||||||
State.Show.Cursor && html`
|
State.Show.Cursor && html`
|
||||||
<svg class="absolute top-0 w-1 h-1 overflow-visible transition-all duration-500" style=${{top:State.Draw.Cross?.Y, left:State.Draw.Cross?.X}}>
|
<svg class="absolute top-0 w-1 h-1 overflow-visible transition-all duration-500" style=${{top:State.Draw.Cross?.Y, left:State.Draw.Cross?.X}}>
|
||||||
<ellipse cx="0" cy="0" rx="5" ry="30" fill="url(#glow)"></ellipse>
|
<ellipse cx="0" cy="0" rx="8" ry="30" fill="url(#glow)"></ellipse>
|
||||||
<ellipse cx="0" cy="0" rx="30" ry="5" fill="url(#glow)"></ellipse>
|
<ellipse cx="0" cy="0" rx="30" ry="8" fill="url(#glow)"></ellipse>
|
||||||
<defs>
|
<defs>
|
||||||
<radialGradient id="glow">
|
<radialGradient id="glow">
|
||||||
<stop stop-color=${State.Chan.Value ? "red" : "blue"} stop-opacity="0.6" offset="0.0"></stop>
|
<stop stop-color=${State.Chan.Value ? "red" : "blue"} stop-opacity="0.6" offset="0.0"></stop>
|
||||||
@ -365,7 +330,7 @@ export function Chart({children})
|
|||||||
{
|
{
|
||||||
rules.push(html`
|
rules.push(html`
|
||||||
<span class="block absolute top-[-${inset}px] left-[${position*100}%] w-0 h-[calc(100%+${inset*2}px)] border-r(1 zinc-400) ${!normal && "border-dashed"}">
|
<span class="block absolute top-[-${inset}px] left-[${position*100}%] w-0 h-[calc(100%+${inset*2}px)] border-r(1 zinc-400) ${!normal && "border-dashed"}">
|
||||||
<span class="block text-[10px] absolute top-0 left-0 -translate-x-1/2 -translate-y-full pb-${normal ? 4 : 1}">${label}</span>
|
<span class="block absolute top-0 left-0 -translate-x-1/2 -translate-y-full pb-${normal ? 4 : 1}">${label}</span>
|
||||||
</span>`
|
</span>`
|
||||||
);
|
);
|
||||||
});
|
});
|
||||||
@ -374,17 +339,17 @@ export function Chart({children})
|
|||||||
{
|
{
|
||||||
rules.push(html`
|
rules.push(html`
|
||||||
<span class="block absolute left-[-${inset}px] top-[${((db-State.Stim.Min) / (State.Stim.Max-State.Stim.Min))*100}%] h-0 w-[calc(100%+${inset*2}px)] border-b(${db == 0 ? "2 black" : "1 zinc-400"})">
|
<span class="block absolute left-[-${inset}px] top-[${((db-State.Stim.Min) / (State.Stim.Max-State.Stim.Min))*100}%] h-0 w-[calc(100%+${inset*2}px)] border-b(${db == 0 ? "2 black" : "1 zinc-400"})">
|
||||||
<span class="block text-[10px] absolute top-0 left-0 -translate-x-full -translate-y-1/2 pr-2">${db}</span>
|
<span class="block absolute top-0 left-0 -translate-x-full -translate-y-1/2 pr-2">${db}</span>
|
||||||
</span>`
|
</span>`
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
return html`
|
return html`
|
||||||
<div class="relative w-full pb-[calc(90%+70px)] md:pb-[calc(65%+70px)] lg:pb-[calc(55%+70px)] font(sans medium) text(xs) self-start">
|
<div class="relative w-full pb-[calc(55%+70px)] font(sans medium) text(xs) self-start">
|
||||||
<div class="absolute right-0 bottom-0 w-[calc(100%-80px)] h-[calc(100%-70px)] border(1 zinc-300)">
|
<div class="absolute right-0 bottom-0 w-[calc(100%-60px)] h-[calc(100%-70px)] border(1 zinc-300)">
|
||||||
<span class="block absolute top-[-65px] left-0 w-full text(sm center) font-black">Frequency (Hz)</span>
|
<span class="block absolute top-[-65px] left-0 w-full text(sm center) font-black">Frequency in Hz</span>
|
||||||
<span class="inline-block absolute top-[50%] left-[-50px] ">
|
<span class="inline-block absolute top-[50%] left-[-50px] ">
|
||||||
<span class="inline-block -rotate-90 origin-top -translate-x-1/2 text(sm center) font-black">
|
<span class="inline-block -rotate-90 origin-top -translate-x-1/2 text(sm center) font-black">
|
||||||
Hearing Level (dBHL)
|
Hearing Level (dbHL)
|
||||||
</span>
|
</span>
|
||||||
</span>
|
</span>
|
||||||
<div class=${`relative top-[${inset}px] left-[${inset}px] w-[calc(100%-${inset*2}px)] h-[calc(100%-${inset*2}px)]`}>
|
<div class=${`relative top-[${inset}px] left-[${inset}px] w-[calc(100%-${inset*2}px)] h-[calc(100%-${inset*2}px)]`}>
|
||||||
|
Before Width: | Height: | Size: 16 KiB After Width: | Height: | Size: 16 KiB |
7
ts/store.d.ts
vendored
7
ts/store.d.ts
vendored
@ -21,12 +21,7 @@ declare namespace Store {
|
|||||||
type Context = {
|
type Context = {
|
||||||
Test?: Test;
|
Test?: Test;
|
||||||
Freq?: TestFrequency;
|
Freq?: TestFrequency;
|
||||||
Mark:
|
Mark?: TestFrequencySample;
|
||||||
{
|
|
||||||
User?: TestFrequencySample,
|
|
||||||
Test?: TestFrequencySample,
|
|
||||||
Errs : number
|
|
||||||
}
|
|
||||||
};
|
};
|
||||||
|
|
||||||
type StatePartSimple =
|
type StatePartSimple =
|
||||||
|
Loading…
Reference in New Issue
Block a user