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21 Commits

Author SHA1 Message Date
4d22b2bd93 chart bar responsive 2023-07-22 09:08:21 -04:00
12d0098cd8 header 2023-07-21 06:26:13 -04:00
f1c2de0a23 flatten header/footer 2023-07-19 21:47:00 -04:00
e078bd0edd misc 2023-07-19 18:13:29 -04:00
1ccb87e900 adjust controls 2023-07-18 22:17:54 -04:00
1840c4e74f Merge branch 'publish/beta' of https://github.com/TreetopFlyer/hearing-test-beta into publish/beta 2023-07-10 22:53:56 -04:00
902c39c75e fix casing 2023-07-10 22:53:52 -04:00
11263e96c5
Merge pull request #6 from TreetopFlyer/feature/mobile
adaption tweaks
2023-07-09 21:24:28 -04:00
e0a715026a adaption tweaks 2023-07-09 21:23:38 -04:00
7b10d35eba
Merge pull request #5 from TreetopFlyer/feature/mobile
mobile styles adjusted
2023-07-09 21:01:21 -04:00
967ca8af8e mobile styles adjusted 2023-07-09 21:00:48 -04:00
78ebc2e1f3 Merge branch 'publish/beta' of https://github.com/TreetopFlyer/hearing-test-beta into publish/beta 2023-07-09 15:06:09 -04:00
8ec1d9a0fa misc fixes:
-image path
-test preview
-form data
2023-07-09 15:00:24 -04:00
0f2b0b8463
Merge pull request #4 from TreetopFlyer/feature/layout-updates
Feature/layout updates
2023-06-24 13:15:52 -04:00
bfc6778c76 add labels 2023-06-24 13:08:58 -04:00
a32415f952
Merge pull request #2 from TreetopFlyer/feature/layout-updates
Feature/layout updates
2023-06-14 22:54:39 -04:00
2858977e9d move error calc into store 2023-06-14 22:53:59 -04:00
e101a376b7 add user/test marks to Live 2023-06-14 22:32:21 -04:00
3b802fadc7 error mode colors/labels 2023-06-14 22:01:01 -04:00
7c56ba6c6d adjust error lookup table 2023-06-14 21:35:50 -04:00
bb74512aad
Merge pull request #1 from TreetopFlyer/feature/layout-updates
Feature/layout updates
2023-06-07 21:15:10 -04:00
7 changed files with 272 additions and 166 deletions

View File

@ -4,6 +4,7 @@
"@twind/": "https://esm.sh/@twind/",
"react": "https://esm.sh/preact@10.11.3/compat",
"htm": "https://esm.sh/htm@3.1.1/preact",
"app": "./js/app.js"
"app": "./js/app.js",
"$/": "./static/"
}
}

View File

@ -15,19 +15,22 @@ TW.Init(ShadowCSS, ShadowDiv);
React.render(html`
<${Store.Provider}>
<div class="max-w-[1170px] mx-auto">
<div class="max-w-[1270px] mx-auto font-sans text-[16px] text-black">
<${UI.Header}/>
<div class="flex flex-col items-start lg:flex-row my-4">
<div class="flex flex-col items-start lg:flex-row mt-4 mb-24">
<${UI.Controls}/>
<${UI.Chart}>
<${UI.Audiogram}/>
<div class="absolute bottom-0 right-0"><${UI.Display}/></div>
<//>
<div class="flex-1 self-stretch">
<${UI.Chart}>
<${UI.Audiogram}/>
<//>
<div class="relative ml-10 mt-3 small-desktop:(ml-[100px] mr-[20px] -mt-[80px])">
<${UI.Display}/>
</div>
</div>
</div>
</div>
<//>

View File

@ -77,12 +77,29 @@ export const Grade =(inTest)=>
}
const ErrorCol =
[30, 25, 20, 15, 10, 5, 0, -5, -10, -15 ]
const ErrorLUT = [
[0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00],
[0.00, 0.00, 0.00, 0.00, 0.10, 0.15, 0.10, 0.10, 0.00, 0.00],
[0.00, 0.00, 0.02, 0.05, 0.15, 0.20, 0.30, 0.15, 0.05, 0.00],
[0.00, 0.02, 0.05, 0.10, 0.20, 0.40, 0.60, 0.30, 0.05, 0.00]
];
/** @type {(inState:Store.State)=>void} */
const ErrorProbability =(inState)=>
{
const miss = inState.Stim.Value - (inState.Live.Mark.Test?.Stim ?? inState.Stim.Value);
inState.Live.Mark.Errs = ErrorLUT[inState.Errs]?.[ErrorCol.indexOf(miss)] ?? 0;
}
/** Creates a new Store.Context object that contain the current selections
* @type {(inState:Store.State, inTest?:Store.Test)=>Store.Context} */
const Reselect =(inState, inTest)=>
{
/** @type {Store.Context} */
const output = { Test:inTest??inState.Live.Test };
const output = { Test:inTest??inState.Live.Test, Mark:{User:undefined, Errs:0} };
const column = ColumnMapping[inState.Freq.Value];
if(column && output.Test)
{
@ -93,7 +110,8 @@ const Reselect =(inState, inTest)=>
if(plot.Hz == hz)
{
output.Freq = plot;
output.Mark = inState.Chan.Value ? plot.UserR : plot.UserL;
output.Mark.User = inState.Chan.Value ? plot.UserR : plot.UserL;
output.Mark.Test = inState.Chan.Value ? plot.TestR : plot.TestL;
break;
}
}
@ -172,6 +190,7 @@ export function Reducer(inState, inAction)
TestR: Redraw(test, 1, clone.Stim, false)
};
test.Done = Grade(test);
SaveTests(clone);
}
}
else if (Name == "Mark")
@ -179,8 +198,8 @@ export function Reducer(inState, inAction)
if(clone.Live.Test && clone.Live.Freq)
{
const key = clone.Chan.Value == 0 ? "UserL" : "UserR";
clone.Live.Mark = Data !== null ? {Stim:clone.Stim.Value, Resp:Data} : undefined;
clone.Live.Freq[key] = clone.Live.Mark;
clone.Live.Mark.User = Data !== null ? {Stim:clone.Stim.Value, Resp:Data} : undefined;
clone.Live.Freq[key] = clone.Live.Mark.User;
clone.Draw[key] = Redraw(clone.Live.Test, clone.Chan.Value, clone.Stim, true);
clone.Live.Test.Done = Grade(clone.Live.Test);
SaveTests(clone);
@ -227,8 +246,10 @@ export function Reducer(inState, inAction)
clone.Show.Answer = Data;
}
ErrorProbability(clone);
SaveSettings(clone);
document.dispatchEvent(new CustomEvent("EarmarkUpdate", {detail:clone}));
return clone;
}
@ -288,10 +309,41 @@ const TestDefault = [
]
}
];
let PreviewData = false;
const PreviewText = atob(new URL(window.location.href).searchParams.get("test")||"");
if(PreviewText)
{
try
{
PreviewData = JSON.parse(PreviewText);
}
catch(e)
{
alert(`Could not read test data`);
PreviewData = false;
}
}
const AppVersion = `0.0.0`;
const savedVersion = localStorage.getItem("app-version");
if(savedVersion && (AppVersion > savedVersion))
{
console.log(`New version "${AppVersion}"; clearing saved session.`);
localStorage.clear();
}
localStorage.setItem("app-version", AppVersion);
/** @type {Store.Test[]} */
const TestActual = JSON.parse(localStorage.getItem("app-tests")||"false") || TestDefault;
const TestActual = PreviewData ? PreviewData : JSON.parse(localStorage.getItem("app-tests")||"false") || TestDefault;
/**@type {(inState:Store.State)=>void} */
const SaveTests =(inState)=> localStorage.setItem("app-tests", JSON.stringify(inState.Test));
const SaveTests =(inState)=>
{
if(!PreviewData)
{
localStorage.setItem("app-tests", JSON.stringify(inState.Test));
}
}
/** @type {Store.StatePartSimple} */
const SettingsDefault =
@ -304,20 +356,23 @@ const SettingsDefault =
Show: { Cursor:true, Answer:false }
};
/** @type {Store.StatePartSimple} */
const SettingsActual = JSON.parse(localStorage.getItem("app-settings")||"false") || SettingsDefault;
const SettingsActual = PreviewData ? SettingsDefault : JSON.parse(localStorage.getItem("app-settings")||"false") || SettingsDefault;
/**@type {(inState:Store.State)=>void} */
const SaveSettings =(inState)=>
{
/** @type {Store.StatePartSimple} */
const clone = {
Chan:inState.Chan,
Freq:inState.Freq,
Stim:inState.Stim,
Errs:inState.Errs,
Pick:inState.Pick,
Show:inState.Show
};
localStorage.setItem("app-settings", JSON.stringify(clone));
if(!PreviewData)
{
/** @type {Store.StatePartSimple} */
const clone = {
Chan:inState.Chan,
Freq:inState.Freq,
Stim:inState.Stim,
Errs:inState.Errs,
Pick:inState.Pick,
Show:inState.Show
};
localStorage.setItem("app-settings", JSON.stringify(clone));
}
};
export const Initial = Reducer(
@ -328,7 +383,7 @@ export const Initial = Reducer(
{
Test: undefined,
Freq: undefined,
Mark: undefined
Mark: {User: undefined, Errs:0}
},
Draw:
{

View File

@ -8,6 +8,10 @@ export const Configure = {
{
extend:
{
screens:
{
"small-desktop": '1100px'
},
// @ts-ignore: typings for keyframes are missing in twind
keyframes:
{
@ -67,12 +71,15 @@ export const Configure = {
[
'shadow-sss',
{
"box-shadow": "rgb(0 0 0 / 50%) 0px -2px 3px inset, rgb(255 255 255 / 50%) 0px 10px 10px inset"
"box-shadow": "rgb(0 0 0 / 30%) 0px -2px 3px inset, rgb(255 255 255 / 10%) 0px 10px 10px inset"
}
],
[
'text-shadow-lcd', {"text-shadow": "0px 1px 1px #00000055"}
],
[
'text-shadow-emboss', {"text-shadow": "0px -1px 1px #00000033, 0px 1px 2px #ffffff"}
],
[ 'box-notch', "border-t(1 [#ffffff]) border-r(1 [#ffffff]) border-b(1 [#00000033]) border-l(1 [#00000033]) flex items-center justify-end gap-1 p-2" ],
[ "box-buttons", "flex gap-1 items-center p-2 rounded-lg bg-gradient-to-b from-[#00000022] border-b(1 [#ffffff]) border-t(1 [#00000033])"]
],

309
js/ui.js
View File

@ -5,8 +5,8 @@ import * as Tone from "./tone.js";
/** @typedef {({children, classes}:{children?:preact.ComponentChildren, classes?:string})=>preact.VNode} BasicElement */
/** @type {({children, icon, light, disabled, inactive, onClick, classes}:{children:preact.VNode, icon?:preact.VNode, light:boolean, disabled:boolean, inactive:boolean, onClick:()=>void, classes?:string})=>preact.VNode} */
export function Button({children, icon, light, disabled, inactive, onClick, classes})
/** @type {({children, icon, light, disabled, inactive, onClick, classes, classesActive}:{children:preact.VNode, icon?:preact.VNode, light:boolean, disabled:boolean, inactive:boolean, onClick:()=>void, classes?:string, classesActive?:string})=>preact.VNode} */
export function Button({children, icon, light, disabled, inactive, onClick, classes, classesActive})
{
const [FlashGet, FlashSet] = React.useState(0);
const handleClick =()=>
@ -19,7 +19,7 @@ export function Button({children, icon, light, disabled, inactive, onClick, clas
return html`
<button
onClick=${handleClick}
class="relative flex items-stretch rounded-lg text(lg white) border-t(1 solid [#00000011]) border-b(2 solid [#ffffff]) ring-inset ring-black font-sans group transition-all duration-500 ${classes} ${disabled ? "bg-zinc-400" : "bg-earmark"} ${(inactive||disabled) && "cursor-default"}"
class="relative flex items-stretch shadow-sss rounded-md text(lg white) border-t(1 solid [#00000011]) border-b(2 solid [#ffffff]) ring-inset ring-black group transition-all duration-500 ${classes} ${disabled ? "bg-zinc-400" : (classesActive||"bg-earmark")} ${(inactive||disabled) && "cursor-default"}"
>
<span class="absolute top-0 left-0 w-full h-full rounded-lg bg-black transition-opacity duration-300 opacity-0 ${(!inactive && !disabled) && "group-hover:opacity-50"}"></span>
${ FlashGet > 0 && html`<span key=${FlashGet} class="absolute top-0 left-0 w-full h-full rounded-lg bg-green-400 shadow-glow-green-300 animate-flash"></span>` }
@ -28,13 +28,15 @@ export function Button({children, icon, light, disabled, inactive, onClick, clas
<span class="absolute top-0 left-0 w-full h-full bg-black rounded(tl-lg bl-lg) ${disabled ? "opacity-20" : "opacity-50"}"></span>
<span class="relative">${icon}</span>
</span>` }
<div class="flex-1 flex items-center justify-center text-center px-3 py-2 relative border-l(1 [#ffffff22])">
<div class="flex-1 flex items-center justify-center text-center font-bold px-3 py-2 relative border-l(1 [#ffffff22])">
<span class="absolute shadow-glow-yellow-500 top-0 left-1/2 w-6 h-[6px] bg-white rounded-full translate(-x-1/2 -y-1/2) transition-all duration-500 ${light ? "opacity-100" : "opacity-0 scale-y-0"}"></span>
${children}
</div>
</button>`;
}
const staticPath = await import.meta.resolve("$/");
/** @type {BasicElement} */
export const Header =()=>
{
@ -42,40 +44,54 @@ export const Header =()=>
const grade = State.Live.Test?.Done || {Marks:0, Total:0, Score:0};
/** @type {(e:Event)=>void} */
const handleChange =(e)=> Dispatch({Name:"Test", Data:parseInt(/** @type {HTMLSelectElement}*/(e.target).value)});
const handleChangeCondition =(e)=> Dispatch({Name:"Test", Data:parseInt(/** @type {HTMLSelectElement}*/(e.target).value)});
/** @type {(e:Event)=>void} */
const handleChangeReliability =(e)=> Dispatch({Name:"Errs", Data:parseInt(/** @type {HTMLSelectElement}*/(e.target).value)});
return html`
<div class="flex flex-row items-stretch bg-metal rounded-lg overflow-hidden shadow-md font-sans">
<div class="flex flex-col lg:flex-row">
<div class="p-4">
<img class="h-auto max-w-[200px]" src="./logo.png"/>
<div class="p-4 box-border w-full lg:w-[350px] self-stretch">
<img class="h-24 w-full object-contain object-center lg:object-left" src=${staticPath+"logo.png"}/>
</div>
<div class="p-4 flex-1">
<div class="box-buttons w-full">
<select id="test-select" class="w-full px-2 py-2 rounded-lg border(1 slate-200) font-bold text(xl white) cursor-pointer bg-earmark" value=${State.Pick} onChange=${handleChange}>
${State.Test.map((t, i)=>html`<option class="text-black" value=${i}>${t.Name}</option>`)}
</select>
</div>
<div class="box-buttons w-full mt-2">
<p>Patient Error:</p>
<${Button} inactive=${State.Errs == 0.0} light=${State.Errs == 0.0} classes="flex-1 text-xs" onClick=${()=>Dispatch({Name:"Errs", Data:0.0})}>None<//>
<${Button} inactive=${State.Errs == 0.1} light=${State.Errs == 0.1} classes="flex-1 text-xs" onClick=${()=>Dispatch({Name:"Errs", Data:0.1})}>Slight<//>
<${Button} inactive=${State.Errs == 0.3} light=${State.Errs == 0.3} classes="flex-1 text-xs" onClick=${()=>Dispatch({Name:"Errs", Data:0.3})}>Moderate<//>
<${Button} inactive=${State.Errs == 0.6} light=${State.Errs == 0.6} classes="flex-1 text-xs" onClick=${()=>Dispatch({Name:"Errs", Data:0.6})}>Severe<//>
</div>
</div>
<div class="bg-metal rounded-lg shadow-md flex-1 lg:self-end">
<p class="text(center shadow-emboss slate-900) uppercase font-bold py-2">Test Patient</p>
<div class="border-y-1 border-t-slate-300 border-b-white"></div>
<div class="p-4">
<div class="box-buttons flex-col w-[200px] h-full justify-center">
<div>Complete: ${grade.Marks} of ${grade.Total}</div>
<div class="w-full h-4 bg-zinc-400 rounded-full overflow-hidden">
<div class="h-full w-[${grade.Marks/grade.Total*100}%] bg-earmark"></div>
<div class="flex flex-col md:flex-row">
<div class="p-2 lg:pr-0 flex-1">
<div class="flex flex-wrap flex-row items-stretch box-buttons">
<p class="px-2 self-center text(center sm) font-bold lg:w-auto">Condition:</p>
<select id="test-select" class="flex-1 px-2 py-2 rounded-lg border(1 slate-200) font-bold text(md white center) cursor-pointer bg-earmark" value=${State.Pick} onChange=${handleChangeCondition}>
${State.Test.map((t, i)=>html`<option class="text-black" value=${i}>${t.Name}</option>`)}
</select>
</div>
</div>
<div class="p-2 flex-2">
<div class="flex flex-wrap flex-row items-stretch box-buttons">
<p class="px-2 self-center text(center sm) font-bold lg:w-auto">Reliability:</p>
<select class="flex-1 px-2 py-2 rounded-lg border(1 slate-200) font-bold text(md white center) cursor-pointer bg-earmark" value=${State.Errs} onChange=${handleChangeReliability}>
<option class="text-black" value=${0}>Perfect (Training Mode)</option>
<option class="text-black" value=${1}>Good</option>
<option class="text-black" value=${2}>Reduced</option>
<option class="text-black" value=${3}>Poor</option>
</select>
<!--
<${Button} inactive=${State.Errs == 0} light=${State.Errs == 0} classes="basis-[calc(50%-2px)] md:flex-1 lg:flex-[1.5] text-xs" classesActive="bg-green-600" onClick=${()=>Dispatch({Name:"Errs", Data:0})}><strong class="mr-1">Perfect</strong><span>(Training Mode)</span><//>
<${Button} inactive=${State.Errs == 1} light=${State.Errs == 1} classes="basis-[calc(50%-2px)] md:flex-1 font-bold text-xs" classesActive="bg-yellow-600" onClick=${()=>Dispatch({Name:"Errs", Data:1})}>Good<//>
<${Button} inactive=${State.Errs == 2} light=${State.Errs == 2} classes="basis-[calc(50%-2px)] md:flex-1 font-bold text-xs" classesActive="bg-orange-700" onClick=${()=>Dispatch({Name:"Errs", Data:2})}>Reduced<//>
<${Button} inactive=${State.Errs == 3} light=${State.Errs == 3} classes="basis-[calc(50%-2px)] md:flex-1 font-bold text-xs" classesActive="bg-red-800" onClick=${()=>Dispatch({Name:"Errs", Data:3})}>Poor<//>
-->
</div>
</div>
<div class="text-sm">Accuracy: ${grade.Score}%</div>
<${Button} disabled=${grade.Marks == 0} classes="flex-1 text-xs" onClick=${()=>Dispatch({Name:"Kill", Data:0})}>Start Over<//>
</div>
</div>
</div>`;
}
@ -83,18 +99,33 @@ export const Header =()=>
export const Display =()=>
{
const [State, Dispatch] = Store.Consumer();
const grade = State.Live.Test?.Done || {Marks:0, Total:0, Score:0};
return html`
<div class="flex justify-end">
<div class="bg-metal rounded-lg overflow-hidden shadow-md p-4">
<div class="box-buttons">
<${Button} light=${State.Show.Cursor} classes="flex-1 text-xs" onClick=${()=>Dispatch({Name:"ShowCursor", Data:!State.Show.Cursor})}>Cursor<//>
<${Button} light=${State.Show.Answer} classes="flex-1 text-xs" onClick=${()=>Dispatch({Name:"ShowAnswer", Data:!State.Show.Answer})}>Answer<//>
<div class="flex flex-col sm:flex-row bg-metal rounded-lg overflow-hidden shadow-md">
<div class="p-2 flex-2">
<div class="box-buttons">
<p class="text-sm mr-1">Show:</p>
<${Button} light=${State.Show.Cursor} classes="flex-1 text-xs" onClick=${()=>Dispatch({Name:"ShowCursor", Data:!State.Show.Cursor})}>Cursor<//>
<${Button} light=${State.Show.Answer} classes="flex-1 text-xs" onClick=${()=>Dispatch({Name:"ShowAnswer", Data:!State.Show.Answer})}>Answer<//>
</div>
</div>
<div class="p-2 flex-1">
<div class="box-buttons flex flex-col sm:flex-row justify-center">
<div class="px-2 font-bold">Complete: ${grade.Marks} of ${grade.Total}</div>
<div class="flex-1 h-4 bg-zinc-400 rounded-full overflow-hidden">
<div class="h-full w-[${grade.Marks/grade.Total*100}%] bg-earmark"></div>
</div>
<div class="px-2 text-sm">Accuracy: ${grade.Score}%</div>
<${Button} disabled=${grade.Marks == 0} classes="text-xs" onClick=${()=>Dispatch({Name:"Kill", Data:0})}>Start Over<//>
</div>
</div>
</div>
</div>
`;
};
/** @type {BasicElement} */
export const Controls =()=>
{
@ -113,27 +144,14 @@ export const Controls =()=>
if(State.Live.Freq)
{
const testMark = State.Live.Freq[/** @type {"TestL"|"TestR"}*/(`Test${State.Chan.Value ? "R":"L"}`)];
const audible = State.Stim.Value >= testMark.Stim;
const audible = State.Stim.Value >= (State.Live.Mark.Test?.Stim??0);
const error = State.Stim.Value - testMark.Stim;
let errorMapped = error;
if(error >= 30){ errorMapped = 0.0; }
else if(error >= 25){ errorMapped = 0.1; }
else if(error >= 20){ errorMapped = 0.2; }
else if(error >= 15){ errorMapped = 0.3; }
else if(error >= 10){ errorMapped = 0.5; }
else if(error >= 5){ errorMapped = 0.7; }
else if(error == 0){ errorMapped = 1.0; }
else if(error >= -5){ errorMapped = 0.5; }
else if(error >=-10){ errorMapped = 0.1; }
else if(error >=-15){ errorMapped = 0.0; }
const errorScaled = State.Errs*errorMapped;
const errorScaled = State.Live.Mark.Errs;
const errorSampled = Math.random() < errorScaled;
const percieved = errorSampled ? !audible : audible
const percieved = errorSampled ? !audible : audible;
const handler = percieved ? ()=>playSet(2) : ()=>playSet(0);
console.log("Error:", error, "Error Mapped:", errorMapped, "Error Scaled:", errorScaled, "Error Sampled:", errorSampled);
console.log("Audible:", audible, "Error Scaled:", errorScaled, "Error Sampled:", errorSampled, "Percieved", percieved);
timer = setTimeout(handler, 800 + Math.random()*1300);
}
}
@ -144,114 +162,143 @@ export const Controls =()=>
const classTitle = "flex-1 text-sm"
return html`
<div class="flex flex-col w-full md:w-[320px] font-sans justify-center gap-4">
<div class="flex-col bg-metal rounded-lg overflow-hidden shadow-md">
<div class="p-4 pb-1">
<div class="grid grid-cols-6 gap-4 w-full lg:w-[300px]">
<div class="col-start-1 col-end-7 md:col-end-4 lg:col-end-7 flex-col bg-metal rounded-lg overflow-hidden shadow-md">
<p class="text(center shadow-emboss slate-900) uppercase font-bold py-2">Controls</p>
<div class="border-y-1 border-t-slate-300 border-b-white"></div>
<div class="p-2 pb-1">
<div class="box-buttons min-w-[50%]">
<${Button} inactive=${State.Chan.Value == 0} light=${State.Chan.Value == 0} classes="flex-1" onClick=${()=>Dispatch({Name:"Chan", Data:-1})}>Left<//>
<${Button} inactive=${State.Chan.Value == 1} light=${State.Chan.Value == 1} classes="flex-1" onClick=${()=>Dispatch({Name:"Chan", Data:1})}>Right<//>
<p class="text(sm ) mx-2">Channel</p>
<${Button} inactive=${State.Chan.Value == 0} light=${State.Chan.Value == 0} classes="flex-1 text-sm" onClick=${()=>Dispatch({Name:"Chan", Data:-1})}>Left<//>
<${Button} inactive=${State.Chan.Value == 1} light=${State.Chan.Value == 1} classes="flex-1 text-sm" onClick=${()=>Dispatch({Name:"Chan", Data:1})}>Right<//>
</div>
</div>
<div class="p-4 py-1">
<div class="p-2 py-1">
<div class="box-buttons min-w-[50%]">
<div class="flex-1 text-center text-shadow-lcd"><strong>${Store.ColumnMapping[State.Freq.Value][0]}</strong> Hz</div>
<div class="flex-1 text-center">
<p class="text-sm">Frequency <strong>${Store.ColumnMapping[State.Freq.Value][0]}</strong> (Hz) </p>
</div>
<${Button} disabled=${State.Freq.Value == State.Freq.Min} onClick=${()=>Dispatch({Name:"Freq", Data:-1})}>
<svg class="my-1 h-3 w-3 overflow-visible stroke(white 2)">
<svg class="my-1 h-2 w-2 overflow-visible stroke(white 2)">
<${Glyph.Minus}/>
</svg>
<//>
<${Button} disabled=${State.Freq.Value == State.Freq.Max} onClick=${()=>Dispatch({Name:"Freq", Data:1})}>
<svg class="my-1 h-3 w-3 overflow-visible stroke(white 2)">
<svg class="my-1 h-2 w-2 overflow-visible stroke(white 2)">
<${Glyph.Plus}/>
</svg>
<//>
</div>
</div>
<div class="p-4 pt-2">
<div class="p-2 pt-2">
<div class="box-buttons min-w-[50%]">
<div class="flex-1 text-center text-shadow-lcd"><strong>${State.Stim.Value}</strong> dbHL</div>
<div class="flex-1 text-center">
<p class="text-sm">Hearing Level <strong>${State.Stim.Value}</strong> (dBHL)</p>
</div>
<${Button} disabled=${State.Stim.Value == State.Stim.Min} onClick=${()=>Dispatch({Name:"Stim", Data:-1})}>
<svg class="my-1 h-3 w-3 overflow-visible stroke(white 2)">
<svg class="my-1 h-2 w-2 overflow-visible stroke(white 2)">
<${Glyph.Minus}/>
</svg>
<//>
<${Button} disabled=${State.Stim.Value == State.Stim.Max} onClick=${()=>Dispatch({Name:"Stim", Data:1})}>
<svg class="my-1 h-3 w-3 overflow-visible stroke(white 2)">
<svg class="my-1 h-2 w-2 overflow-visible stroke(white 2)">
<${Glyph.Plus}/>
</svg>
<//>
</div>
</div>
</div>
<div class="flex-col bg-metal rounded-lg overflow-hidden shadow-md">
<div class="p-4 pb-0">
<div class="col-start-1 col-end-7 md:col-start-4 lg:col-start-1 flex-col bg-metal rounded-lg overflow-hidden shadow-md">
<p class="text(center shadow-emboss slate-900) uppercase font-bold py-2">Tone</p>
<div class="border-y-1 border-t-slate-300 border-b-white"></div>
<div class="p-2">
<div class="box-buttons flex-1">
<div class="flex-1">
<${Button}
classes="w-full flex-1 self-center"
onClick=${()=>playSet(1)}
disabled=${playGet==1}
icon=${html`<svg class="w-3 h-3 mx-1" viewBox="0 0 20 20">
<polygon points="0,0 20,10 0,20" fill="#ffffff" stroke="none"></polygon>
</svg>`}
>
<span class="py-2">Present Tone</span>
<//>
<div class="flex gap-1 mt-2">
<div class="flex gap-1 mb-2">
<${Button} onClick=${()=>{pulsedSet(true )}} light=${pulsedGet } inactive${pulsedGet } classes="flex-1 text(center xs)">Pulsed <//>
<${Button} onClick=${()=>{pulsedSet(false)}} light=${!pulsedGet} inactive${!pulsedGet} classes="flex-1 text(center xs)">Continuous<//>
</div>
<div class="flex items-start">
<${Button}
classes="w-full flex-2"
onClick=${()=>playSet(1)}
disabled=${playGet==1}
icon=${html`<svg class="w-3 h-3 mx-1" viewBox="0 0 20 20">
<polygon points="0,0 20,10 0,20" fill="#ffffff" stroke="none"></polygon>
</svg>`}
>
<span class="py-2 text-sm leading-none">Present Tone</span>
<//>
</div>
</div>
<div class="">
<p class="text(center sm shadow-emboss) mt-2 -mb-2 font-bold">Response:</p>
<svg width="80" height="80" preserveAspectRatio="none" viewBox="0 0 79 79" fill="none" class="mx-auto mt-2">
<circle fill="url(#metal)" cx="39" cy="40" r="35"></circle>
<circle fill="url(#metal)" cx="39.5" cy="39.5" r="29.5" transform="rotate(180 39.5 39.5)"></circle>
<circle fill="url(#metal)" cx="39" cy="40" r="27"></circle>
<circle fill="url(#backwall)" cx="39" cy="40" r="25"></circle>
<ellipse fill="url(#clearcoat)" cx="39" cy="33" rx="20" ry="16"></ellipse>
${playGet == 2 && html`<circle fill="url(#light)" cx="39.5" cy="39.5" r="36" class="animate-pulse"></circle>`}
<defs>
<linearGradient id="metal" x1="39.5" y1="1" x2="39.5" y2="78" gradientUnits="userSpaceOnUse">
<stop offset="0.0" stop-color="#C4C4C4" stop-opacity="1.0"></stop>
<stop offset="1.0" stop-color="#F2F2F2" stop-opacity="1.0"></stop>
</linearGradient>
<radialGradient id="backwall" cx="0" cy="0" r="1" gradientUnits="userSpaceOnUse" gradientTransform="translate(39 56) rotate(-90) scale(45.5 74.4907)">
<stop offset="0.0" stop-color="#AAAAAA" stop-opacity="1.0"></stop>
<stop offset="1.0" stop-color="#333333" stop-opacity="1.0"></stop>
</radialGradient>
<radialGradient id="clearcoat" cx="0" cy="0" r="1" gradientUnits="userSpaceOnUse" gradientTransform="translate(39 38.5) rotate(90) scale(50.5 71.9394)">
<stop offset="0.0" stop-color="#ffffff" stop-opacity="0.0"></stop>
<stop offset="0.7" stop-color="#ffffff" stop-opacity="1.0"></stop>
</radialGradient>
<radialGradient id="light" cx="0" cy="0" r="1.0" gradientUnits="userSpaceOnUse" gradientTransform="translate(39.5 39.5) rotate(90) scale(39.5)">
<stop offset="0.2" stop-color="#ffffff" stop-opacity="1.0"></stop>
<stop offset="0.5" stop-color="#ff8800" stop-opacity="1.6"></stop>
<stop offset="0.9" stop-color="#ffffff" stop-opacity="0.0"></stop>
</radialGradient>
</defs>
</svg>
</div>
</div>
<svg width="80" height="80" preserveAspectRatio="none" viewBox="0 0 79 79" fill="none" class="mx-auto mt-2">
<circle fill="url(#metal)" cx="39" cy="40" r="35"></circle>
<circle fill="url(#metal)" cx="39.5" cy="39.5" r="29.5" transform="rotate(180 39.5 39.5)"></circle>
<circle fill="url(#metal)" cx="39" cy="40" r="27"></circle>
<circle fill="url(#backwall)" cx="39" cy="40" r="25"></circle>
<ellipse fill="url(#clearcoat)" cx="39" cy="33" rx="20" ry="16"></ellipse>
${playGet == 2 && html`<circle fill="url(#light)" cx="39.5" cy="39.5" r="36" class="animate-pulse"></circle>`}
<defs>
<linearGradient id="metal" x1="39.5" y1="1" x2="39.5" y2="78" gradientUnits="userSpaceOnUse">
<stop offset="0.0" stop-color="#C4C4C4" stop-opacity="1.0"></stop>
<stop offset="1.0" stop-color="#F2F2F2" stop-opacity="1.0"></stop>
</linearGradient>
<radialGradient id="backwall" cx="0" cy="0" r="1" gradientUnits="userSpaceOnUse" gradientTransform="translate(39 56) rotate(-90) scale(45.5 74.4907)">
<stop offset="0.0" stop-color="#AAAAAA" stop-opacity="1.0"></stop>
<stop offset="1.0" stop-color="#333333" stop-opacity="1.0"></stop>
</radialGradient>
<radialGradient id="clearcoat" cx="0" cy="0" r="1" gradientUnits="userSpaceOnUse" gradientTransform="translate(39 38.5) rotate(90) scale(50.5 71.9394)">
<stop offset="0.0" stop-color="#ffffff" stop-opacity="0.0"></stop>
<stop offset="0.7" stop-color="#ffffff" stop-opacity="1.0"></stop>
</radialGradient>
<radialGradient id="light" cx="0" cy="0" r="1.0" gradientUnits="userSpaceOnUse" gradientTransform="translate(39.5 39.5) rotate(90) scale(39.5)">
<stop offset="0.2" stop-color="#ffffff" stop-opacity="1.0"></stop>
<stop offset="0.5" stop-color="#ff8800" stop-opacity="1.6"></stop>
<stop offset="0.9" stop-color="#ffffff" stop-opacity="0.0"></stop>
</radialGradient>
</defs>
</svg>
</div>
</div>
<div class="flex-col bg-metal rounded-lg overflow-hidden shadow-md">
<div class="p-4">
<div class="box-buttons flex-col gap-2 min-w-[50%]">
<div class="col-start-1 col-end-7 flex-col bg-metal rounded-lg overflow-hidden shadow-md">
<p class="text(center shadow-emboss slate-900) uppercase font-bold py-2">Thresholds</p>
<div class="border-y-1 border-t-slate-300 border-b-white"></div>
<div class="p-2">
<div class="box-buttons flex-col md:flex-row flex-wrap gap-2 items-stretch min-w-[50%]">
<${Button}
onClick=${()=>Dispatch({Name:"Mark", Data:true })}
classes="text-md w-full"
classes="text-sm flex-1"
icon=${html`
<svg class="h-2 w-2 mx-1 overflow-visible stroke(white 2)">
<svg class="h-2 w-2 overflow-visible stroke(white 2)">
<${State.Chan.Value ? Glyph.O : Glyph.X}/>
</svg>`}
>
Accept
<//>
<${Button}
onClick=${()=>Dispatch({Name:"Mark", Data:false})}
classes="text-sm w-full"
onClick=${()=>Dispatch({Name:"Mark", Data:null })}
classes="text-sm flex-1"
icon=${html`
<svg class="h-2 w-2 mx-1 overflow-visible stroke(white 2)">
<svg class="h-2 w-2 overflow-visible stroke(white 2)">
<${Glyph.Null}/>
</svg>
`}
disabled=${State.Live.Mark.User == undefined}
>
Clear
<//>
<${Button}
onClick=${()=>Dispatch({Name:"Mark", Data:false})}
classes="mt-1 text-xs flex-1 leading-none"
icon=${html`
<svg class="h-[6px] w-[6px] overflow-visible stroke(white 2)">
<${State.Chan.Value ? Glyph.O : Glyph.X}>
<${Glyph.Arrow}/>
<//>
@ -259,18 +306,6 @@ export const Controls =()=>
>
No Response
<//>
<${Button}
icon=${html`
<svg class="h-2 w-2 mx-1 overflow-visible stroke(white 2)">
<${Glyph.Null}/>
</svg>
`}
onClick=${()=>Dispatch({Name:"Mark", Data:null })}
classes="text-sm w-full"
disabled=${State.Live.Mark == undefined}
>
Clear
<//>
</div>
</div>
</div>
@ -284,9 +319,9 @@ export const Audiogram =()=>
const [State] = Store.Consumer();
const testMarksL = State.Draw.TestL.Points.map(p=>html`<${Mark} x=${p.X} y=${p.Y} response=${p.Mark?.Resp} right=${false}/>`);
const userMarksL = State.Draw.UserL.Points.map(p=>html`<${Mark} x=${p.X} y=${p.Y} response=${p.Mark?.Resp} right=${false} classes=${State.Live.Mark == p.Mark ? "stroke-bold":""}/>`);
const userMarksL = State.Draw.UserL.Points.map(p=>html`<${Mark} x=${p.X} y=${p.Y} response=${p.Mark?.Resp} right=${false} classes=${State.Live.Mark.User == p.Mark ? "stroke-bold":""}/>`);
const testMarksR = State.Draw.TestR.Points.map(p=>html`<${Mark} x=${p.X} y=${p.Y} response=${p.Mark?.Resp} right=${true} />`);
const userMarksR = State.Draw.UserR.Points.map(p=>html`<${Mark} x=${p.X} y=${p.Y} response=${p.Mark?.Resp} right=${true} classes=${State.Live.Mark == p.Mark ? "stroke-bold":""}/>`);
const userMarksR = State.Draw.UserR.Points.map(p=>html`<${Mark} x=${p.X} y=${p.Y} response=${p.Mark?.Resp} right=${true} classes=${State.Live.Mark.User == p.Mark ? "stroke-bold":""}/>`);
const testLinesL = State.Draw.TestL.Paths.map( p=>html`<line class="opacity-60" x1=${p.Head.X} y1=${p.Head.Y} x2=${p.Tail.X} y2=${p.Tail.Y} />`);
const userLinesL = State.Draw.UserL.Paths.map( p=>html`<line class="opacity-60" x1=${p.Head.X} y1=${p.Head.Y} x2=${p.Tail.X} y2=${p.Tail.Y} />`);
@ -305,8 +340,8 @@ export const Audiogram =()=>
${
State.Show.Cursor && html`
<svg class="absolute top-0 w-1 h-1 overflow-visible transition-all duration-500" style=${{top:State.Draw.Cross?.Y, left:State.Draw.Cross?.X}}>
<ellipse cx="0" cy="0" rx="8" ry="30" fill="url(#glow)"></ellipse>
<ellipse cx="0" cy="0" rx="30" ry="8" fill="url(#glow)"></ellipse>
<ellipse cx="0" cy="0" rx="5" ry="30" fill="url(#glow)"></ellipse>
<ellipse cx="0" cy="0" rx="30" ry="5" fill="url(#glow)"></ellipse>
<defs>
<radialGradient id="glow">
<stop stop-color=${State.Chan.Value ? "red" : "blue"} stop-opacity="0.6" offset="0.0"></stop>
@ -330,7 +365,7 @@ export function Chart({children})
{
rules.push(html`
<span class="block absolute top-[-${inset}px] left-[${position*100}%] w-0 h-[calc(100%+${inset*2}px)] border-r(1 zinc-400) ${!normal && "border-dashed"}">
<span class="block absolute top-0 left-0 -translate-x-1/2 -translate-y-full pb-${normal ? 4 : 1}">${label}</span>
<span class="block text-[10px] absolute top-0 left-0 -translate-x-1/2 -translate-y-full pb-${normal ? 4 : 1}">${label}</span>
</span>`
);
});
@ -339,17 +374,17 @@ export function Chart({children})
{
rules.push(html`
<span class="block absolute left-[-${inset}px] top-[${((db-State.Stim.Min) / (State.Stim.Max-State.Stim.Min))*100}%] h-0 w-[calc(100%+${inset*2}px)] border-b(${db == 0 ? "2 black" : "1 zinc-400"})">
<span class="block absolute top-0 left-0 -translate-x-full -translate-y-1/2 pr-2">${db}</span>
<span class="block text-[10px] absolute top-0 left-0 -translate-x-full -translate-y-1/2 pr-2">${db}</span>
</span>`
);
}
return html`
<div class="relative w-full pb-[calc(55%+70px)] font(sans medium) text(xs) self-start">
<div class="absolute right-0 bottom-0 w-[calc(100%-60px)] h-[calc(100%-70px)] border(1 zinc-300)">
<span class="block absolute top-[-65px] left-0 w-full text(sm center) font-black">Frequency in Hz</span>
<div class="relative w-full pb-[calc(90%+70px)] md:pb-[calc(65%+70px)] lg:pb-[calc(55%+70px)] font(sans medium) text(xs) self-start">
<div class="absolute right-0 bottom-0 w-[calc(100%-80px)] h-[calc(100%-70px)] border(1 zinc-300)">
<span class="block absolute top-[-65px] left-0 w-full text(sm center) font-black">Frequency (Hz)</span>
<span class="inline-block absolute top-[50%] left-[-50px] ">
<span class="inline-block -rotate-90 origin-top -translate-x-1/2 text(sm center) font-black">
Hearing Level (dbHL)
Hearing Level (dBHL)
</span>
</span>
<div class=${`relative top-[${inset}px] left-[${inset}px] w-[calc(100%-${inset*2}px)] h-[calc(100%-${inset*2}px)]`}>

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7
ts/store.d.ts vendored
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@ -21,7 +21,12 @@ declare namespace Store {
type Context = {
Test?: Test;
Freq?: TestFrequency;
Mark?: TestFrequencySample;
Mark:
{
User?: TestFrequencySample,
Test?: TestFrequencySample,
Errs : number
}
};
type StatePartSimple =