Compare commits
2 Commits
6c6220e5db
...
576df32946
Author | SHA1 | Date | |
---|---|---|---|
576df32946 | |||
3af4718cdb |
@ -23,10 +23,11 @@ React.render(html`
|
||||
<${UI.Controls}/>
|
||||
<${UI.Chart}>
|
||||
<${UI.Audiogram}/>
|
||||
<div class="absolute bottom-0 right-0"><${UI.Display}/></div>
|
||||
<//>
|
||||
</div>
|
||||
|
||||
<${UI.Display}/>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
<//>
|
||||
|
136
js/store.js
136
js/store.js
@ -28,6 +28,55 @@ export const ColumnLookup =(inFrequency)=>
|
||||
/** @type {(inDecimal:number)=>string} */
|
||||
const Perc =(inDecimal)=> `${inDecimal*100}%`;
|
||||
|
||||
/** @type {(inTest:Store.Test)=>Store.Grade} */
|
||||
export const Grade =(inTest)=>
|
||||
{
|
||||
/** @type {Store.Grade} */
|
||||
const output = { Total:0, Marks:0, Score:0 };
|
||||
|
||||
/** @type {(inGoal:number, inResult:number)=>number} */
|
||||
const Mapper =(inGoal, inResult)=>
|
||||
{
|
||||
const err = Math.abs(inGoal-inResult);
|
||||
if(err == 0){ return 1; }
|
||||
else if(err > 0 && err <= 5){ return 0.9; }
|
||||
else if(err > 5 && err <= 10){ return 0.7; }
|
||||
else if(err > 10 && err <= 15){ return 0.2; }
|
||||
else{ return 0; }
|
||||
}
|
||||
|
||||
|
||||
for(let i=0; i<inTest.Plot.length; i++)
|
||||
{
|
||||
const {TestL, TestR, UserL, UserR} = inTest.Plot[i];
|
||||
if(TestL)
|
||||
{
|
||||
output.Total ++;
|
||||
if(UserL)
|
||||
{
|
||||
output.Marks++;
|
||||
output.Score += Mapper(TestL.Stim, UserL.Stim);
|
||||
}
|
||||
}
|
||||
if(TestR)
|
||||
{
|
||||
output.Total ++;
|
||||
if(UserR)
|
||||
{
|
||||
output.Marks++;
|
||||
output.Score += Mapper(TestR.Stim, UserR.Stim);
|
||||
}
|
||||
}
|
||||
}
|
||||
if(output.Marks > 0)
|
||||
{
|
||||
output.Score = Math.floor((output.Score/output.Marks) * 10000)/100;
|
||||
}
|
||||
|
||||
return output;
|
||||
|
||||
}
|
||||
|
||||
/** Creates a new Store.Context object that contain the current selections
|
||||
* @type {(inState:Store.State, inTest?:Store.Test)=>Store.Context} */
|
||||
const Reselect =(inState, inTest)=>
|
||||
@ -122,6 +171,7 @@ export function Reducer(inState, inAction)
|
||||
TestL: Redraw(test, 0, clone.Stim, false),
|
||||
TestR: Redraw(test, 1, clone.Stim, false)
|
||||
};
|
||||
test.Done = Grade(test);
|
||||
}
|
||||
}
|
||||
else if (Name == "Mark")
|
||||
@ -132,6 +182,7 @@ export function Reducer(inState, inAction)
|
||||
clone.Live.Mark = Data !== null ? {Stim:clone.Stim.Value, Resp:Data} : undefined;
|
||||
clone.Live.Freq[key] = clone.Live.Mark;
|
||||
clone.Draw[key] = Redraw(clone.Live.Test, clone.Chan.Value, clone.Stim, true);
|
||||
clone.Live.Test.Done = Grade(clone.Live.Test);
|
||||
SaveTests(clone);
|
||||
}
|
||||
}
|
||||
@ -148,6 +199,25 @@ export function Reducer(inState, inAction)
|
||||
clone.Live = Reselect(clone);
|
||||
}
|
||||
}
|
||||
else if (Name == "Errs")
|
||||
{
|
||||
clone.Errs = Data;
|
||||
}
|
||||
else if (Name == "Kill")
|
||||
{
|
||||
if(clone.Live.Test)
|
||||
{
|
||||
clone.Live.Test.Plot.forEach(freq=>
|
||||
{
|
||||
freq.UserL = undefined;
|
||||
freq.UserR = undefined;
|
||||
});
|
||||
clone.Draw["UserL"] = Redraw(clone.Live.Test, clone.Chan.Value, clone.Stim, true);
|
||||
clone.Draw["UserR"] = Redraw(clone.Live.Test, clone.Chan.Value, clone.Stim, true);
|
||||
clone.Live.Test.Done = Grade(clone.Live.Test);
|
||||
SaveTests(clone);
|
||||
}
|
||||
}
|
||||
else if (Name == "ShowCursor")
|
||||
{
|
||||
clone.Show.Cursor = Data;
|
||||
@ -228,13 +298,11 @@ if(TestSaved)
|
||||
const SaveTests =(inState)=> localStorage.setItem("app-tests", JSON.stringify(inState.Test));
|
||||
|
||||
/**@type {(inState:Store.State)=>void} */
|
||||
const SaveSettings =(inState)=> localStorage.setItem("app-settings", JSON.stringify({
|
||||
Chan:inState.Chan,
|
||||
Freq:inState.Freq,
|
||||
Stim:inState.Stim,
|
||||
Show:inState.Show,
|
||||
TestIndex:inState.TestIndex,
|
||||
}));
|
||||
const SaveSettings =(inState)=>
|
||||
{
|
||||
const clone = {...inState, Test:null, Draw:null, };
|
||||
localStorage.setItem("app-settings", JSON.stringify(clone));
|
||||
}
|
||||
|
||||
|
||||
/** @type {Store.Test[]} */
|
||||
@ -245,6 +313,7 @@ export const Initial = Reducer(
|
||||
Chan: { Min:0, Max:1, Value:0, Step:1 },
|
||||
Freq: { Min:2, Max:8, Value:3, Step:1 },
|
||||
Stim: { Min:-10, Max:120, Value:30, Step:5 },
|
||||
Errs: 0,
|
||||
Live:
|
||||
{
|
||||
Test: undefined,
|
||||
@ -279,55 +348,4 @@ export const Provider =(props)=>
|
||||
};
|
||||
|
||||
/** @type {()=>Store.Binding} */
|
||||
export const Consumer =()=> React.useContext(Context);
|
||||
|
||||
/** @type {(inTest:Store.Test|undefined)=>Store.Grade} */
|
||||
export const Grade =(inTest)=>
|
||||
{
|
||||
/** @type {Store.Grade} */
|
||||
const output = { Total:0, Done:0, Score:0 };
|
||||
|
||||
/** @type {(inGoal:number, inResult:number)=>number} */
|
||||
const Mapper =(inGoal, inResult)=>
|
||||
{
|
||||
const err = Math.abs(inGoal-inResult);
|
||||
if(err == 0){ return 1; }
|
||||
else if(err > 0 && err <= 5){ return 0.9; }
|
||||
else if(err > 5 && err <= 10){ return 0.7; }
|
||||
else if(err > 10 && err <= 15){ return 0.2; }
|
||||
else{ return 0; }
|
||||
}
|
||||
|
||||
if(inTest)
|
||||
{
|
||||
for(let i=0; i<inTest.Plot.length; i++)
|
||||
{
|
||||
const {TestL, TestR, UserL, UserR} = inTest.Plot[i];
|
||||
if(TestL)
|
||||
{
|
||||
output.Total ++;
|
||||
if(UserL)
|
||||
{
|
||||
output.Done++;
|
||||
output.Score += Mapper(TestL.Stim, UserL.Stim);
|
||||
}
|
||||
}
|
||||
if(TestR)
|
||||
{
|
||||
output.Total ++;
|
||||
if(UserR)
|
||||
{
|
||||
output.Done++;
|
||||
output.Score += Mapper(TestR.Stim, UserR.Stim);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if(output.Done > 0)
|
||||
{
|
||||
output.Score = Math.floor((output.Score/output.Done) * 10000)/100;
|
||||
}
|
||||
|
||||
return output;
|
||||
}
|
||||
export const Consumer =()=> React.useContext(Context);
|
20
js/ui.js
20
js/ui.js
@ -3,7 +3,7 @@ import { html } from "htm";
|
||||
import * as Store from "./store.js";
|
||||
import * as Tone from "./tone.js";
|
||||
|
||||
/** @typedef {({children}:{children?:preact.ComponentChildren})=>preact.VNode} BasicElement */
|
||||
/** @typedef {({children, classes}:{children?:preact.ComponentChildren, classes?:string})=>preact.VNode} BasicElement */
|
||||
|
||||
/** @type {({children, icon, light, disabled, inactive, onClick, classes}:{children:preact.VNode, icon?:preact.VNode, light:boolean, disabled:boolean, inactive:boolean, onClick:()=>void, classes?:string})=>preact.VNode} */
|
||||
export function Button({children, icon, light, disabled, inactive, onClick, classes})
|
||||
@ -39,7 +39,7 @@ export function Button({children, icon, light, disabled, inactive, onClick, clas
|
||||
export const Header =()=>
|
||||
{
|
||||
const [State, Dispatch] = Store.Consumer();
|
||||
const grade = Store.Grade(State.Live.Test);
|
||||
const grade = State.Live.Test?.Done;
|
||||
|
||||
/** @type {(e:Event)=>void} */
|
||||
const handleChange =(e)=> Dispatch({Name:"Test", Data:parseInt(/** @type {HTMLSelectElement}*/(e.target).value)});
|
||||
@ -58,20 +58,22 @@ export const Header =()=>
|
||||
</select>
|
||||
</div>
|
||||
<div class="box-buttons w-full mt-2">
|
||||
<${Button} inactive=${State.Chan.Value == 0} light=${State.Chan.Value == 0} classes="flex-1 text-xs" onClick=${()=>Dispatch({Name:"Chan", Data:-1})}>None<//>
|
||||
<${Button} inactive=${State.Chan.Value == 1} light=${State.Chan.Value == 1} classes="flex-1 text-xs" onClick=${()=>Dispatch({Name:"Chan", Data:1})}>Slight<//>
|
||||
<${Button} inactive=${State.Chan.Value == 1} light=${State.Chan.Value == 1} classes="flex-1 text-xs" onClick=${()=>Dispatch({Name:"Chan", Data:1})}>Moderate<//>
|
||||
<${Button} inactive=${State.Chan.Value == 1} light=${State.Chan.Value == 1} classes="flex-1 text-xs" onClick=${()=>Dispatch({Name:"Chan", Data:1})}>Severe<//>
|
||||
<p>Patient Error:</p>
|
||||
<${Button} inactive=${State.Errs == 0.0} light=${State.Errs == 0.0} classes="flex-1 text-xs" onClick=${()=>Dispatch({Name:"Errs", Data:0.0})}>None<//>
|
||||
<${Button} inactive=${State.Errs == 0.1} light=${State.Errs == 0.1} classes="flex-1 text-xs" onClick=${()=>Dispatch({Name:"Errs", Data:0.1})}>Slight<//>
|
||||
<${Button} inactive=${State.Errs == 0.3} light=${State.Errs == 0.3} classes="flex-1 text-xs" onClick=${()=>Dispatch({Name:"Errs", Data:0.3})}>Moderate<//>
|
||||
<${Button} inactive=${State.Errs == 0.6} light=${State.Errs == 0.6} classes="flex-1 text-xs" onClick=${()=>Dispatch({Name:"Errs", Data:0.6})}>Severe<//>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="p-4">
|
||||
<div class="box-buttons flex-col w-[200px] h-full justify-center">
|
||||
<div>Complete: ${grade.Done} of ${grade.Total}</div>
|
||||
<div>Complete: ${grade.Marks} of ${grade.Total}</div>
|
||||
<div class="w-full h-4 bg-zinc-400 rounded-full overflow-hidden">
|
||||
<div class="h-full w-[${grade.Done/grade.Total*100}%] bg-earmark"></div>
|
||||
<div class="h-full w-[${grade.Marks/grade.Total*100}%] bg-earmark"></div>
|
||||
</div>
|
||||
<div class="text-sm">Accuracy: ${grade.Score}%</div>
|
||||
<${Button} disabled=${grade.Marks == 0} classes="flex-1 text-xs" onClick=${()=>Dispatch({Name:"Kill", Data:0})}>Start Over<//>
|
||||
</div>
|
||||
</div>
|
||||
</div>`;
|
||||
@ -323,7 +325,7 @@ export function Chart({children})
|
||||
);
|
||||
}
|
||||
return html`
|
||||
<div class="relative w-full pb-[calc(55%+60px)] font(sans medium) text(xs) self-start">
|
||||
<div class="relative w-full pb-[calc(55%+70px)] font(sans medium) text(xs) self-start">
|
||||
<div class="absolute right-0 bottom-0 w-[calc(100%-60px)] h-[calc(100%-70px)] border(1 zinc-300)">
|
||||
<span class="block absolute top-[-65px] left-0 w-full text(sm center) font-black">Frequency in Hz</span>
|
||||
<span class="inline-block absolute top-[50%] left-[-50px] ">
|
||||
|
13
ts/store.d.ts
vendored
13
ts/store.d.ts
vendored
@ -12,7 +12,11 @@ declare namespace Store {
|
||||
UserR?: TestFrequencySample;
|
||||
};
|
||||
|
||||
type Test = { Name: string; Plot: Array<TestFrequency> };
|
||||
type Test = {
|
||||
Name: string;
|
||||
Done?: Grade;
|
||||
Plot: Array<TestFrequency>
|
||||
};
|
||||
|
||||
type Context = {
|
||||
Test?: Test;
|
||||
@ -24,6 +28,7 @@ declare namespace Store {
|
||||
Chan: Range;
|
||||
Freq: Range;
|
||||
Stim: Range;
|
||||
Errs: number;
|
||||
Live: Context;
|
||||
Draw: DrawChart;
|
||||
Show: {Cursor:boolean, Answer:boolean}
|
||||
@ -36,9 +41,11 @@ declare namespace Store {
|
||||
type ActionChan = { Name: "Chan"; Data: number };
|
||||
type ActionFreq = { Name: "Freq"; Data: number };
|
||||
type ActionStim = { Name: "Stim"; Data: number };
|
||||
type ActionErrs = { Name: "Errs"; Data: number };
|
||||
type ActionKill = { Name: "Kill"; Data: number };
|
||||
type ActionShowCursor = {Name: "ShowCursor", Data:boolean};
|
||||
type ActionShowAnswer = {Name: "ShowAnswer", Data:boolean};
|
||||
type Action = ActionMark | ActionTest | ActionChan | ActionFreq | ActionStim | ActionShowCursor | ActionShowAnswer;
|
||||
type Action = ActionMark | ActionTest | ActionChan | ActionFreq | ActionStim | ActionErrs | ActionKill | ActionShowCursor | ActionShowAnswer;
|
||||
type Reducer = (inState: State, inAction: Action) => State;
|
||||
type ContextUpdater = (inState: State) => boolean;
|
||||
|
||||
@ -55,7 +62,7 @@ declare namespace Store {
|
||||
|
||||
type Grade = {
|
||||
Total:number,
|
||||
Done:number,
|
||||
Marks:number,
|
||||
Score:number
|
||||
};
|
||||
}
|
Loading…
Reference in New Issue
Block a user