scoring
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27ad6eb9bd
commit
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51
src/store.js
51
src/store.js
@ -213,3 +213,54 @@ export const Provider =(props)=>
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/** @type {()=>Store.Binding} */
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export const Consumer =()=> React.useContext(Context);
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/** @type {(inTest:Store.Test|undefined)=>Store.Grade} */
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export const Grade =(inTest)=>
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{
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/** @type {Store.Grade} */
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const output = { Total:0, Done:0, Score:0 };
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/** @type {(inGoal:number, inResult:number)=>number} */
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const Mapper =(inGoal, inResult)=>
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{
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const err = Math.abs(inGoal-inResult);
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if(err == 0){ return 1; }
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else if(err > 0 && err <= 5){ return 0.9; }
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else if(err > 5 && err <= 10){ return 0.7; }
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else if(err > 10 && err <= 15){ return 0.2; }
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else{ return 0; }
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}
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if(inTest)
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{
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for(let i=0; i<inTest.Plot.length; i++)
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{
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const {TestL, TestR, UserL, UserR} = inTest.Plot[i];
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if(TestL)
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{
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output.Total ++;
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if(UserL)
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{
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output.Done++;
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output.Score += Mapper(TestL.Stim, UserL.Stim);
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}
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}
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if(TestR)
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{
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output.Total ++;
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if(UserR)
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{
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output.Done++;
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output.Score += Mapper(TestR.Stim, UserR.Stim);
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}
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}
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}
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}
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if(output.Done > 0)
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{
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output.Score = Math.floor((output.Score/output.Done) * 10000)/100;
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}
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return output;
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}
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15
src/ui.js
15
src/ui.js
@ -51,6 +51,20 @@ export const Select =()=>
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</div>`;
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}
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/** @type {BasicElement} */
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export const Grade =()=>
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{
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const [State] = Store.Consumer();
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const grade = Store.Grade(State.Live.Test);
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return html`<div class="font-sans">
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<div>Complete: ${grade.Done} of ${grade.Total}</div>
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<div>Accuracy: ${grade.Score}%</div>
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<div class="h-4 bg-gray-200 rounded-full overflow-hidden">
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<div class=${`h-full w-[${grade.Done/grade.Total*100}%] bg-emerald-500 shadow-sss`}></div>
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</div>
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</div>`
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};
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/** @type {BasicElement} */
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export const Controls =()=>
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{
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@ -79,6 +93,7 @@ export const Controls =()=>
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}, [playGet]);
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return html`
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<${Grade}/>
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<div class="flex">
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<div>Channel</div>
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<div>${State.Chan.Value}</div>
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6
store.d.ts
vendored
6
store.d.ts
vendored
@ -49,4 +49,10 @@ declare namespace Store {
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type DrawChart = { Cross?:DrawPoint, UserL: DrawGroup, UserR: DrawGroup, TestL: DrawGroup, TestR: DrawGroup };
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type Binding = [state:State, dispatch:(inAction:Action)=>void]
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type Grade = {
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Total:number,
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Done:number,
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Score:number
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};
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}
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