2022-12-10 10:27:23 -05:00
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import React from "react";
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2022-12-05 23:22:37 -05:00
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2022-12-03 09:36:01 -05:00
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const size = 1/6;
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2022-12-04 16:19:22 -05:00
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/** @type {Array<Store.ColumnMapping>} */
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export const ColumnMapping = [
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[ 125, size*0.0, true ],
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[ 250, size*1.0, true ],
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[ 500, size*2.0, true ],
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[1000, size*3.0, true ],
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[2000, size*4.0, true ],
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[3000, size*4.5, false],
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[4000, size*5.0, true ],
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[6000, size*5.5, false],
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[8000, size*6.0, true ]
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];
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/** Looks up a frequency in ColumnMapping
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* @type {(inFrequency:number)=>Store.ColumnMapping|false} */
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export const ColumnLookup =(inFrequency)=>
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{
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for(let i=0; i<ColumnMapping.length; i++)
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{
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const map = ColumnMapping[i];
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if(map[0] == inFrequency){ return map; }
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}
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return false;
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};
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/** @type {(inDecimal:number)=>string} */
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const Perc =(inDecimal)=> `${inDecimal*100}%`;
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/** Creates a new Store.Context object that contain the current selections
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* @type {(inState:Store.State, inTest?:Store.Test)=>Store.Context} */
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const Reselect =(inState, inTest)=>
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{
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/** @type {Store.Context} */
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const output = { Test:inTest??inState.Live.Test };
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const column = ColumnMapping[inState.Freq.Value];
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if(column && output.Test)
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{
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const hz = column[0];
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for(let i=0; i<output.Test.Plot.length; i++)
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{
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const plot = output.Test.Plot[i];
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if(plot.Hz == hz)
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{
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output.Freq = plot;
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output.Mark = inState.Chan.Value ? plot.UserR : plot.UserL;
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break;
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}
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}
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}
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return output;
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};
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/** Creates a new Store.DrawGroup object for the given Test and settings
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* @type {(inTest:Store.Test|undefined, inChan:number, inStim:Store.Range, inIsUser:boolean)=>Store.DrawGroup} */
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const Redraw =(inTest, inChan, inStim, inIsUser)=>
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{
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/** @type {Store.DrawGroup} */
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const output = {Points:[], Paths:[]};
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if(inTest)
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{
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let plot;
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for(let i=0; i<inTest.Plot.length; i++)
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{
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plot = inTest.Plot[i];
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const mark = plot[`${inIsUser ? "User" : "Test"}${inChan ? "R" : "L"}`]
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if(mark)
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{
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const lookup = ColumnLookup(plot.Hz);
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if(lookup)
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{
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/** @type {Store.DrawPoint} */
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const point = {
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X: Perc(lookup[1]),
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Y: Perc((mark.Stim - inStim.Min)/(inStim.Max - inStim.Min)),
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Mark: mark
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};
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output.Points.push(point);
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}
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}
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}
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for(let i=1; i<output.Points.length; i++)
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{
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/** @type {Store.DrawLine} */
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const line = {Head:output.Points[i-1], Tail:output.Points[i]};
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if(line.Head.Mark?.Resp && line.Tail.Mark?.Resp)
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{
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output.Paths.push(line);
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}
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}
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}
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return output;
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};
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/** Create a new cursor position from the state
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* @type {(inState:Store.State)=>Store.DrawPoint} */
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const Reposition =(inState)=> ({
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X: Perc(ColumnMapping[inState.Freq.Value][1]),
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Y: Perc((inState.Stim.Value - inState.Stim.Min)/(inState.Stim.Max - inState.Stim.Min))
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});
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/** @type {Store.Reducer} */
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export function Reducer(inState, inAction)
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{
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const clone = {...inState};
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const {Name, Data} = inAction;
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if(Name == "Test")
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{
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const test = clone.Test[Data];
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if(test)
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{
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clone.TestIndex = Data;
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clone.Live = Reselect(clone, test);
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clone.Draw =
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{
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Cross: Reposition(clone),
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UserL: Redraw(test, 0, clone.Stim, true ),
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UserR: Redraw(test, 1, clone.Stim, true ),
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TestL: Redraw(test, 0, clone.Stim, false),
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TestR: Redraw(test, 1, clone.Stim, false)
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};
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}
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}
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else if (Name == "Mark")
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{
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if(clone.Live.Test && clone.Live.Freq)
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{
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const key = clone.Chan.Value == 0 ? "UserL" : "UserR";
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clone.Live.Mark = Data !== null ? {Stim:clone.Stim.Value, Resp:Data} : undefined;
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clone.Live.Freq[key] = clone.Live.Mark;
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clone.Draw[key] = Redraw(clone.Live.Test, clone.Chan.Value, clone.Stim, true);
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}
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}
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else if( Name=="Stim" || Name=="Chan" || Name=="Freq")
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{
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const tone = clone[Name];
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tone.Value += Data*tone.Step;
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tone.Value = Math.max(tone.Value, tone.Min);
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tone.Value = Math.min(tone.Value, tone.Max);
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clone.Draw.Cross = Reposition(clone);
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if(Name != "Stim")
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{
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clone.Live = Reselect(clone);
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}
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}
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else if (Name == "ShowCursor")
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{
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clone.Show.Cursor = Data;
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}
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else if (Name == "ShowAnswer")
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{
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clone.Show.Answer = Data;
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}
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return clone;
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}
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/** @type {Store.State} */
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export const Initial = Reducer(
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{
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Chan: { Min:0, Max:1, Value:0, Step:1 },
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Freq: { Min:2, Max:8, Value:3, Step:1 },
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Stim: { Min:-10, Max:120, Value:30, Step:5 },
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Live:
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{
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Test: undefined,
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Freq: undefined,
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Mark: undefined
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},
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Draw:
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{
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UserL:{Points:[], Paths:[]},
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UserR:{Points:[], Paths:[]},
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TestL:{Points:[], Paths:[]},
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TestR:{Points:[], Paths:[]}
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},
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Show:
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{
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Cursor:true,
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Answer:false
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},
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TestIndex: 0,
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Test: [
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{
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Name: "Patient A Asymmetric Notch",
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Plot:
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[
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{ Hz: 500, TestL: { Stim: 15, Resp: true }, TestR: { Stim: 10, Resp: true } },
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{ Hz: 1000, TestL: { Stim: 10, Resp: true }, TestR: { Stim: 10, Resp: true } },
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{ Hz: 2000, TestL: { Stim: 15, Resp: true }, TestR: { Stim: 20, Resp: true } },
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{ Hz: 3000, TestL: { Stim: 30, Resp: true }, TestR: { Stim: 40, Resp: true } },
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{ Hz: 4000, TestL: { Stim: 40, Resp: true }, TestR: { Stim: 55, Resp: true } },
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{ Hz: 6000, TestL: { Stim: 35, Resp: true }, TestR: { Stim: 40, Resp: true } },
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{ Hz: 8000, TestL: { Stim: 20, Resp: true }, TestR: { Stim: 15, Resp: true } }
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]
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},
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{
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Name: "Patient B High Freq Hearing Loss",
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Plot:
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[
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{ Hz: 500, TestL: { Stim: 10, Resp: true }, TestR: { Stim: 10, Resp: true } },
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{ Hz: 1000, TestL: { Stim: 15, Resp: true }, TestR: { Stim: 10, Resp: true } },
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{ Hz: 2000, TestL: { Stim: 10, Resp: true }, TestR: { Stim: 15, Resp: true } },
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{ Hz: 3000, TestL: { Stim: 25, Resp: true }, TestR: { Stim: 20, Resp: true } },
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{ Hz: 4000, TestL: { Stim: 35, Resp: true }, TestR: { Stim: 35, Resp: true } },
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{ Hz: 6000, TestL: { Stim: 50, Resp: true }, TestR: { Stim: 55, Resp: true } },
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{ Hz: 8000, TestL: { Stim: 80, Resp: true }, TestR: { Stim: 75, Resp: true } }
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]
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},
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{
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Name: "Patient C Unilateral Hearing Loss",
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Plot:
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[
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{ Hz: 500, TestL: { Stim: 15, Resp: true }, TestR: { Stim: 40, Resp: true } },
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{ Hz: 1000, TestL: { Stim: 15, Resp: true }, TestR: { Stim: 50, Resp: true } },
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{ Hz: 2000, TestL: { Stim: 20, Resp: true }, TestR: { Stim: 65, Resp: true } },
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{ Hz: 3000, TestL: { Stim: 15, Resp: true }, TestR: { Stim: 70, Resp: true } },
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{ Hz: 4000, TestL: { Stim: 20, Resp: true }, TestR: { Stim: 65, Resp: true } },
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{ Hz: 6000, TestL: { Stim: 25, Resp: true }, TestR: { Stim: 60, Resp: true } },
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{ Hz: 8000, TestL: { Stim: 20, Resp: true }, TestR: { Stim: 45, Resp: true } }
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]
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},
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{
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Name: "Patient D Normal Hearing",
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Plot:
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[
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{ Hz: 500, TestL: { Stim: 5, Resp: true }, TestR: { Stim: 10, Resp: true } },
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{ Hz: 1000, TestL: { Stim: 0, Resp: true }, TestR: { Stim: 5, Resp: true } },
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{ Hz: 2000, TestL: { Stim: 5, Resp: true }, TestR: { Stim: 5, Resp: true } },
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{ Hz: 3000, TestL: { Stim: 15, Resp: true }, TestR: { Stim: 10, Resp: true } },
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{ Hz: 4000, TestL: { Stim: 15, Resp: true }, TestR: { Stim: 15, Resp: true } },
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{ Hz: 6000, TestL: { Stim: 5, Resp: true }, TestR: { Stim: 10, Resp: true } },
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{ Hz: 8000, TestL: { Stim: 0, Resp: true }, TestR: { Stim: 5, Resp: true } }
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]
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}
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]
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}, {Name:"Test", Data:0});
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/** @type {preact.Context<Store.Binding>} */
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export const Context = React.createContext([Initial, (_a)=>{}]);
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/** @type {(props:{children:preact.ComponentChildren})=>preact.VNode} */
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export const Provider =(props)=>
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{
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/** @type {Store.Binding} */
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const reducer = React.useReducer(Reducer, Initial);
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return React.createElement(Context.Provider, {value:reducer, children:props.children});
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};
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/** @type {()=>Store.Binding} */
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export const Consumer =()=> React.useContext(Context);
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/** @type {(inTest:Store.Test|undefined)=>Store.Grade} */
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export const Grade =(inTest)=>
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{
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/** @type {Store.Grade} */
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const output = { Total:0, Done:0, Score:0 };
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/** @type {(inGoal:number, inResult:number)=>number} */
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const Mapper =(inGoal, inResult)=>
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{
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const err = Math.abs(inGoal-inResult);
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if(err == 0){ return 1; }
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else if(err > 0 && err <= 5){ return 0.9; }
|
|
|
|
else if(err > 5 && err <= 10){ return 0.7; }
|
|
|
|
else if(err > 10 && err <= 15){ return 0.2; }
|
|
|
|
else{ return 0; }
|
|
|
|
}
|
|
|
|
|
|
|
|
if(inTest)
|
|
|
|
{
|
|
|
|
for(let i=0; i<inTest.Plot.length; i++)
|
|
|
|
{
|
|
|
|
const {TestL, TestR, UserL, UserR} = inTest.Plot[i];
|
|
|
|
if(TestL)
|
|
|
|
{
|
|
|
|
output.Total ++;
|
|
|
|
if(UserL)
|
|
|
|
{
|
|
|
|
output.Done++;
|
|
|
|
output.Score += Mapper(TestL.Stim, UserL.Stim);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if(TestR)
|
|
|
|
{
|
|
|
|
output.Total ++;
|
|
|
|
if(UserR)
|
|
|
|
{
|
|
|
|
output.Done++;
|
|
|
|
output.Score += Mapper(TestR.Stim, UserR.Stim);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if(output.Done > 0)
|
|
|
|
{
|
|
|
|
output.Score = Math.floor((output.Score/output.Done) * 10000)/100;
|
|
|
|
}
|
|
|
|
|
|
|
|
return output;
|
|
|
|
}
|