declare namespace Store { type ColumnMapping = [frequency: number, position: number, normal: boolean]; type Range = { Min: number; Max: number; Value: number; Step: number }; type TestFrequencySample = { Stim: number; Resp: boolean }; type TestFrequency = { Hz: number; TestL: TestFrequencySample; TestR: TestFrequencySample; UserL?: TestFrequencySample; UserR?: TestFrequencySample; }; type Test = { Name: string; Plot: Array }; type Context = { Test?: Test; Freq?: TestFrequency; Mark?: TestFrequencySample; }; type State = { Chan: Range; Freq: Range; Stim: Range; Errs: number; Live: Context; Draw: DrawChart; Show: {Cursor:boolean, Answer:boolean} TestIndex: number; Test: Array; }; type ActionMark = { Name: "Mark"; Data: boolean | null }; type ActionTest = { Name: "Test"; Data: number }; type ActionChan = { Name: "Chan"; Data: number }; type ActionFreq = { Name: "Freq"; Data: number }; type ActionStim = { Name: "Stim"; Data: number }; type ActionErrs = { Name: "Errs"; Data: number }; type ActionKill = { Name: "Kill"; Data: number }; type ActionShowCursor = {Name: "ShowCursor", Data:boolean}; type ActionShowAnswer = {Name: "ShowAnswer", Data:boolean}; type Action = ActionMark | ActionTest | ActionChan | ActionFreq | ActionStim | ActionErrs | ActionKill | ActionShowCursor | ActionShowAnswer; type Reducer = (inState: State, inAction: Action) => State; type ContextUpdater = (inState: State) => boolean; type PlotKeyUser = "UserL" | "UserR"; type PlotKeyTest = "TestL" | "TestR"; type PlotKey = PlotKeyUser | PlotKeyTest; type DrawPoint = { X: string; Y: string; Mark?: TestFrequencySample }; type DrawLine = { Head:DrawPoint, Tail:DrawPoint}; type DrawGroup = { Points: Array; Paths: Array }; type DrawChart = { Cross?:DrawPoint, UserL: DrawGroup, UserR: DrawGroup, TestL: DrawGroup, TestR: DrawGroup }; type Binding = [state:State, dispatch:(inAction:Action)=>void] type Grade = { Total:number, Done:number, Score:number }; }